Smuggler Interception, Level 4
Last edited by AsCendancy
Thu, 06 Jan 2011 16:34 EST
Thu, 06 Jan 2011 16:34 EST
Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Web/Scramble: Elite Frigates (Elder)
Extras: NOS , Tracking Disruptor
Recommended damage dealing: EM, Thermal
Recommended ships: Raven, CNR, Dominix, Drake, Cerberus
Note: Drones might be aggroed. Pocket aggro can be managed by attacking the correct NPC groups.
Pocket 1
Gate is locked until all enemies destroyedNO aggro on warp in.

Group 1: Minmatar Military Station Ruins (50-75km)
2x Frigates (Corpii Diviner/Raider/Herald)2x Cruisers (Corpum Arch Sage/Arch Priest)NOS (Sage)
2x Battleships (Corpus Prophet/Archon)
Group 2: Ripped Superstructure (80-85km)
3x Cruisers (Corpum Arch Priest/Arch Sage)NOS (Sage)2x Battlecruisers (Corpior Bishop)
Group 3: Acceleration Gate (90-95km)
3x Cruisers (Corpum Revenant/Arch Templar) Tracking Disruptor3x Battleships (Corpus Prophet/Archon/Oracle)
Group 4: Dysfunctional Solar Harvester (90-105km)
3x Cruisers (Corpum Sage/Shadow Sage)Tip:
- Attacking Group 1 OR 3: Aggroes whole pocket.
- Attacking Group 2 OR 4: Aggroes Group 1 & 3 only. The last group will remain neutral and can be aggroed separately.
Pocket 2
NO aggro on warp in.

Group 1: Ripped Superstructure (55-70km)
8x Frigates (Corpii Upholder/Raider/Diviner/Herald)2x Elite Frigates (Elder Corpii Worshipper) Web/Scramble
Group 2: Ammatar Holy Dome/Ruined Monument (70-80km)
10x Cruisers (Corpum Arch Priest/Arch Sage/Arch Templar/Revenant) NOS/Tracking Disruptor2x Battleships (Corpus Prophet/Archon)
Group 3: Ruined Stargate (60-75km)
2x Blood Raider Personnel Transport6x Cruisers (Corpum Arch Sage/Arch Priest) NOS
4x Battleships (Corpus Oracle/Prophet/Apostle/Archon)
Group 4: Ripped Superstructure (90-95km)
4x Frigates (Corpii Herald/Upholder)5x Cruisers (Corpum Sage)
Tip:
- NO pocket aggro when either Group 1 is attacked. Eliminate them first to prevent from being swamped with too many ships.
- Aggro for Group 2 & 3 are tied with each other. Attacking either will aggro the other
- The mission is flagged completed once you’ve killed off ALL Blood Raider Personnel Transport.
Blitz
Kill all ships in the first pocketWarp to second pocket, kill the Personnel Transports
Either run to a Personnel transport, and loot the 10 militants inside, or if you have militants already, just use those
I got full agro on both pockets however, it was still easy but slower in a Drake. 1.5 hours to complete without salvaging
When there were 2 of them, it was NOT enough to kill these to complete the mission. Instead mission was completed after I killed ALL of the aggressing ships. Only the last non-aggressing group of frigs was left.
This mission varies in aggression pattern and can drop. Use this as a guide, but it is not always 100% correct. Bear in mind that your experience in this particular mission may vary.
The mission did NOT flag upon destruction of the Transports, but of the entire 3rd group, which they were part of.
Group 3: (Mission Trigger)
- 2x Industrial Ships
- 2x Battlecruisers
- 4x Battleships
Group 4 is now 3 cruiser instead of 6 frigs
Attacking Group 4 only aggros group 1 *not* both 1 and 3.
Attacking Group 2 aggros group 3
Please correct the info in the original explanation!
Or where can I apply to be authorized to do that? ;)
Bounty: 5,7 mill
Mission: 2,1 mill
Loot and salvage: 13,5 mill
Total: 21,3 mill --> 14,2 mll/h
Ravan and a Drake just rocked this mission.
Luckily, this is a very easy mission. I completed it in a Drake with low skilled alt who has all shield skills at 4 and all missile and BC skills at 3. Never in any danger, took 45 mins in all. Easy money.
High slots:
7 x XT-9000 Cruise Missile Launchers loaded with ParadiseCruise Missiles
1 x Drone Link Aug
Mids:
2 x Heat Dissipation Field Field II
2 x Photon Scattering Field II
1 x Caldari Navy X-Large Shield Booster
1 x Caldari Navy Shield Boost Amplifier
Lows:
2 x Caldari Navy Ballistic Control System
3 x Capacitor Flux Coil II
Rigs:
3 x Large Capacitor Control Circuit
Drones:
5 x Hobgoblin II
5 x Hammerhead II
To blitz you must kill all the ships in group 3 not just the transport ships!
pretty easy mission,warp in pocket 1,hit group 2 then kite and shoot
shield never fall 10%
pocket 2 is easy after group 1 destoryed,just kite and shoot.all done
Aggro group 1, while putting them out of their misery..click on a personnel Transport and "approach".
when 35km or so you get aggro of the third/center group.Help them out of their miserable lives and leave Transports for last.
Misn flagged complete when 2 transpo go boom.
2 other groups are having a staring contest, while I turn in to agent.
Mission: 1.8
Bounty: 7.5
Loot: 6 (couple drops worth 5 mil, plus 1 mil in reprocess)
Salvage: 13
----
Total: 28.3 mil
The second pocket did not aggro for me in the reported way. After killing group 1, I aggroed group 4 which aggroed the whole pocket. If this is what you mean in the report, please say it more clearly. You only say that 2 and 3 are linked, which implies that 4 is also safe to aggro on its own.
Luckily, by simply moving on the transversal in my AB Abbadon, they didn't even get down to my armor until the last two battleships.