Additions:
CategoryLevel3
Additions:
Pocket 3 appears to be a random addition to this mission, you might get it, you might not. If you do get it, it is required for mission completion
Additions:
7x EW Frigates (Pithi Despoilers/Saboteurs) (Jam)
2x Interceptors (Dire Pithi Arrogators)
Auto Aggros
2x Interceptors (Dire Pithi Arrogators)
Auto Aggros
Deletions:
2x Interceptors (Dire Pithi arrogators)
Auto Agros
Revision [4487]
Edited on 2009-07-05 16:18:07 by NicCageAdditions:
Recommended damage dealing: Kin, Therm
5x Pithum Cruisers
5x Frigates
3x EW Cruisers (Pithum Nullifier/Annihilator) (may Jam)
Only Group 1 aggros on warp in.
8x Frigs/Destroyers at 30km range
7x Cruisers/Battlecruisers (varies, typically quite strong jamming in this group)
7x Cruisers/Battlecruisers (varies)
Group 2 contains the (Pithum Killer) Caracal
4x Frigate
5x Pithum Cruisers
5x Frigates
3x EW Cruisers (Pithum Nullifier/Annihilator) (may Jam)
Only Group 1 aggros on warp in.
8x Frigs/Destroyers at 30km range
7x Cruisers/Battlecruisers (varies, typically quite strong jamming in this group)
7x Cruisers/Battlecruisers (varies)
Group 2 contains the (Pithum Killer) Caracal
4x Frigate
Deletions:
5x Pithum cruisers
5x frigs
3x EW cruisers (Pithum Nullifier/Annihilator) (may Jam)
Only Group 1 agros on warp in.
8x frigs/destroyers at 30km range
7x cruisers/battlecruisers (varies, typically quite strong jamming in this group)
7x cruisers/battlecruisers (varies)
Group 2 contains the (pithum killer) caracal
4x Frig
Additions:
**Blitz:** Group 2 not required for completion. Group 3 can be range-aggressed without pulling Group 2 (however you then get drone aggro from Group 2).
Additions:
8x Cruisers
===Group 3===
3x Cruiser
===Group 3===
3x Cruiser
Deletions:
Additions:
3x Destroyer
12x Cruisers
3x Battlecruiser
12x Cruisers
3x Battlecruiser
Deletions:
Revision [3982]
Edited on 2009-03-25 13:17:13 by KrystalFloresAdditions:
==== Pocket 3====
=== Group 1===
Auto Agros
4x Frig
2x Destroyer
=== Group 1===
Auto Agros
4x Frig
2x Destroyer
Additions:
Recommended ships: Battlecruisers, Recons, HACs
====Pocket 1====
No aggro on warp in. Shoot anything and the entire pocket aggros.
==== Pocket 2====
====Pocket 1====
No aggro on warp in. Shoot anything and the entire pocket aggros.
==== Pocket 2====
Deletions:
====Room 1====
No aggro on warp in. Shoot anything and the entire room aggros.
====Room 2====
Revision [3447]
Edited on 2009-01-18 18:31:45 by BuilderAlphaOneAdditions:
**Roids:**
35 x Veld, content not measured
35 x Veld, content not measured
Revision [3445]
Edited on 2009-01-18 17:31:58 by BuilderAlphaOneAdditions:
Recommended ships: Myrmidon, Hurricane, Drake.
====Guarding the Gate====
As usual with npc jammers, there is only one jamming period. Wait it out and then blast them all, or let your drones do it.
No aggro on warp in. Shoot anything and the entire room aggros.
about 50km around warpgate
5x Pithum cruisers
1x Battlecruiser [Pithatis Assaulter -- 138k]
at 60-80km from gate (around war installation).
3x EW cruisers (Pithum Nullifier/Annihilator) (may Jam)
Only Group 1 agros on warp in.
8x frigs/destroyers at 30km range
====Guarding the Gate====
As usual with npc jammers, there is only one jamming period. Wait it out and then blast them all, or let your drones do it.
No aggro on warp in. Shoot anything and the entire room aggros.
about 50km around warpgate
5x Pithum cruisers
1x Battlecruiser [Pithatis Assaulter -- 138k]
at 60-80km from gate (around war installation).
3x EW cruisers (Pithum Nullifier/Annihilator) (may Jam)
Only Group 1 agros on warp in.
8x frigs/destroyers at 30km range
Deletions:
6x Pithum cruisers at ~50km around warpgate
at 60-80km around war installation. No aggro on warp in. Shoot anything and the entire room aggros.
3x EW cruisers (Pithum Nullifier/Annihilator) (Jam)
====Room 3====
8x frigs/destroyers at 30km range aggro on warp in
Revision [3410]
Edited on 2009-01-12 15:09:12 by Micha1980deAdditions:
Group 2 contains the (pithum killer) caracal
Revision [2857]
Edited on 2008-11-08 18:54:25 by AnathemaMatou [groups and aggro clarification in stage 3]Additions:
===Group 2 (25-40km)===
7x cruisers/battlecruisers (varies, typically quite strong jamming in this group)
===Group 3 (50-65km)===
7x cruisers/battlecruisers (varies)
It's possible to shoot the groups in the given order without aggroing the other. However shooting group 3 will aggro group 2.
7x cruisers/battlecruisers (varies, typically quite strong jamming in this group)
===Group 3 (50-65km)===
7x cruisers/battlecruisers (varies)
It's possible to shoot the groups in the given order without aggroing the other. However shooting group 3 will aggro group 2.
Deletions:
4x cruisers
3x Battlecruiers
===Group 3===
50-65km
4x cruisers
3x Battlecruiers
It's possible to shoot at group 2 or 3 without aggroing the other.
Revision [1044]
Edited on 2008-06-08 09:30:05 by TomSchlongAdditions:
6x Pithum cruisers at ~50km around warpgate
at 60-80km around war installation. No aggro on warp in. Shoot anything and the entire room aggros.
8x frigs/destroyers at 30km range aggro on warp in
at 60-80km around war installation. No aggro on warp in. Shoot anything and the entire room aggros.
8x frigs/destroyers at 30km range aggro on warp in
Deletions:
at 60-80k around war installation. No aggro on warp in. Shoot anything and the entire room aggros.
8x frigs/destroyers at 30k range aggro on warp in
Additions:
Recommended ships: Myrmidon, Hurricane.
War installation drops t1 loot.
War installation drops t1 loot.