Revision [7383]

Last edited on 2011-01-25 13:13:05 by ChepeNolon
Additions:
[[CategoryMissions]]
Deletions:
{{category}}
[[CategoryCategory]] [[CategoryMissions]]


Revision [6927]

Edited on 2010-09-17 14:47:26 by TontoAuri

No differences.

Revision [6926]

Edited on 2010-09-17 14:46:29 by TontoAuri
Additions:
{{category}}
[[CategoryCategory]] [[CategoryMissions]]


Revision [6544]

Edited on 2010-06-12 03:46:30 by ZepH
Additions:
- **50 missions** make up the first epic arc
- **A week is required** for the average casual gamer to complete the arc
- **New-player friendly** arc after completing the 5-part tutorial missions
- **Altering tactics and ship setups** will be required, helping new players dramatically
==CCP's Apparent Purpose==
The Blood Stained Stars epic mission arc takes a relatively new player from his first battle worthy Frigate into his first Cruiser. Mission rewards, without time bonuses, total about 8m and will pay for your Cruiser and its first set of fittings. You may need the time completion bonuses to buy and train necessary skills. [Start doing this when you start the epic arc; don't wait until you need the Cruiser at mission 46].
==Recommended==
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=====Arc Details=====
**Factions:** Most Major Factions
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=====Where do I begin this epic arc?=====
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=====Detailed Mission by Mission Guide=====
Keith Neilson developed a detailed guide to all the missions in the epic arc.
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=====Tips on Specific Missions=====
====Mission 20: Every Drone Inside====
There are 30 something rogue drones in four or five groups. "Strain" drones will web you at 20 km and warp scramble you at 10 km. Change your setup for kiting -- if you can hit them with EM or Therm weapons from 30+ km out and are fast enough to stay ahead of them, you can solo this mission.
====Mission 24====
Click on the large titles in the agent's discussion to read the alternative choices before you select [accept] one. For Caldari and/or Amarr players, note that the default choice ["Tracking"] requires you to kill a few ships from Mordus Legion, who are Caldari allies -- this may cause mild reduction in your Caldari state standings. The other choice ["Scanning"] has Serpentis NPCs ("rats") which you'll be killing anyway.
====Mission 25b: Planting the Body====
Sensor dampeners are employed by the Serpentis. The whole room may aggro shortly after you enter. Kiting the lot will be successful. Remember to re-arm to kill Serpentis --EM/Therm which you were using for kiting drones will NOT work too well.
====Mission 27: Burning Down the Hive====
Despite the pleas you'll see in Arnon local chat, you can do this mission by kiting the rogue drones. Remember to refit to deal EM/Therm damage. "Strain" drones are the webbers/scrammers, so kill them before they get within 20 km.
====Mission 46: Sealing the Deal====
The recommended method, to kill the cruiser and ignore the frigates may be difficult to do in your frigate as they'll all converge on you to batter your solo frigate to death. You can "speed tank" the cruiser like the earlier cruisers in the mission arc [orbit it at 500 meters so its weapons can't keep a lock on your ship] and thus buy the time to kill the frigates. Or, your new cruiser, with an appropriate tank, can kill the cruiser while tanking the frigates. [A cruiser equipped with drones can use them to kill the frigates while its guns kill the cruiser. Of course, most Caldari and Amarr cruisers do not have both drones and guns/missiles.]
====Mission 47: Chasing Shadows====
The Battlecruiser opponent in this mission is a Harbinger and fairly well armor tanked, plus has an armor repper. Further, it has supporting frigates. You can't easily speed tank the BC while killing the frigates because it uses a cap drainer on you [unless you've weapons that use almost zero cap]. I found that the Harbinger's armor is most vulnerable to EM damage and that it can't hit you very often if you're kiting the lot from 35 km out.
====Mission 48: The Commander====
You have to choose which of the four major races will supply the allied ships for mission 49. I believe that the choice you make also chooses the types and resistances of the opponents in Mission 49. Probably, the major [BC] opponent in mission 49 will be set up to resist very well the navy of the ally you choose -- this suggests that you choose an ally as much unlike your cruiser as possible. [Example: if you are flying a Gallente cruiser, choose the Caldari as allies so that the BC will be set to resist Caldari and thus be vulnerable to the Gallente, etc.]
====Mission 49: Our Man Dagan====
Dagan flies a 200k isk bounty Battlecruiser. Your frigate probably won't even dent his shields although speed tanking will allow you to kill his supporting frigates. Dagan has the mods most likely to give you fits if you chose unwisely in Mission 48. He's have Defender missiles if you chose Caldari plus Kinetic resistance boosters. He'll have active armor tanking and massive EM/Therm resist if you chose Amarr. He'll throw heavy Kinetic damage missiles if you chose Gallente and may have Target Painting as well. And he'll probably have short range blasters or autocannon if you chose Minmatar and a cap drainer on top of that.
Deletions:
- The first epic mission arc containing 50 missions in all
- An average casual gamer will need a week to complete the arc
- Suitable for new players after completing the 5-part tutorial missions
- Arc intentionally requires altering tactics and ship setups, helping new players dramatically
**Factions:** Nearly all NPC rats, not all at once
===CCP's Apparent Purpose===
The Blood Stained Stars epic mission arc takes a relatively new player from his first battle worthy Frigate into his first Cruiser. Mission rewards, without time bonuses, total about 8m and will pay for your Cruiser and its first set of fittings. You may need the time completion bonuses to buy and train necessary skills. [Start doing this when you start the epic arc; don't wait until you need the Cruiser at mission 46.]
===Recommended===
===About Specific Missions===
Keith Neilson developed a detailed guide to all the missions in the epic arc.
===Tips on specific missions===
**Mission 20**: Every Drone Inside -- there are 30 something rogue drones in four or five groups. "Strain" drones will web you at 20 km and warp scramble you at 10 km. Change your setup for kiting -- if you can hit them with EM or Therm weapons from 30+ km out and are fast enough to stay ahead of them, you can solo this mission.
**Mission 24**: click on the large titles in the agent's discussion to read the alternative choices before you select [accept] one. For Caldari and/or Amarr players, note that the default choice ["Tracking"] requires you to kill a few ships from Mordus Legion, who are Caldari allies -- this may cause mild reduction in your Caldari state standings. The other choice ["Scanning"] has Serpentis npcs ("rats") which you'll be killing anyway.
**Mission 25b** [Scanning branch]: Planting the Body. Sensor dampeners are employed by the Serpentis. The whole room may aggro shortly after you enter. Kiting the lot will be successful. Remember to re-arm to kill Serpentis --EM/Therm which you were using for kiting drones will NOT work too well.
**Mission 27**: Burning Down the Hive. Despite the pleas you'll see in Arnon local chat, you can do this mission by kiting the rogue drones. Remember to refit to deal EM/Therm damage. "Strain" drones are the webbers/scrammers, so kill them before they get within 20 km.
**Mission 46**: Sealing the Deal. The recommended method, to kill the cruiser and ignore the frigates may be difficult to do in your frigate as they'll all converge on you to batter your solo frigate to death. You can "speed tank" the cruiser like the earlier cruisers in the mission arc [orbit it at 500 meters so its weapons can't keep a lock on your ship] and thus buy the time to kill the frigates. Or, your new cruiser, with an appropriate tank, can kill the cruiser while tanking the frigates. [A cruiser equipped with drones can use them to kill the frigates while its guns kill the cruiser. Of course, most Caldari and Amarr cruisers do not have both drones and guns/missiles.]
**Mission 47**: Chasing Shadows: the Battlecruiser opponent in this mission is a Harbinger and fairly well armor tanked, plus has an armor repper. Further, it has supporting frigates. You can't easily speed tank the BC while killing the frigates because it uses a cap drainer on you [unless you've weapons that use almost zero cap]. I found that the Harbinger's armor is most vulnerable to EM damage and that it can't hit you very often if you're kiting the lot from 35 km out.
**Mission 48**: The Commander You have to choose which of the four major races will supply the allied ships for mission 49. I believe that the choice you make also chooses the types and resistances of the opponents in Mission 49. Probably, the major [BC] opponent in mission 49 will be set up to resist very well the navy of the ally you choose -- this suggests that you choose an ally as much unlike your cruiser as possible. [Example: if you are flying a Gallente cruiser, choose the Caldari as allies so that the BC will be set to resist Caldari and thus be vulnerable to the Gallente, etc.]
**Mission 49**: Our Man Dagan. Dagan flies a 200k isk bounty Battlecruiser. Your frigate probably won't even dent his shields although speed tanking will allow you to kill his supporting frigates. Dagan has the mods most likely to give you fits if you chose unwisely in Mission 48. He's have Defender missiles if you chose Caldari plus Kinetic resistance boosters. He'll have active armor tanking and massive EM/Therm resist if you chose Amarr. He'll throw heavy Kinetic damage missiles if you chose Gallente and may have Target Painting as well. And he'll probably have short range blasters or autocannon if you chose Minmatar and a cap drainer on top of that.


Revision [5896]

Edited on 2010-01-08 03:45:07 by ZepH [general format]
Additions:
- The first epic mission arc containing 50 missions in all
- An average casual gamer will need a week to complete the arc
- Suitable for new players after completing the 5-part tutorial missions
- Arc intentionally requires altering tactics and ship setups, helping new players dramatically
**Factions:** Nearly all NPC rats, not all at once
**Mission types:** Couriers and Encounters
**Space type:** High Sec (0.5+)
**Standing required:** -1.99 or better to all four major races
- It may be necessary to do at least one very low level mission for the Sisters of EVE before you begin.
**Damage dealt:** Varies by mission
**Extras:** See details below
**Web/scramble:** See details below
**Recommended damage dealing:** Varies by mission
**Recommended ships:** Frigate with four high slots to start, Destroyer, Cruiser
**Beginning Location: ** Arnon IX - Moon 3 - Sisters of EVE Bureau, Essence region
**Beginning Agent:** Sister Alitura
- Do the whole arc with a friend who is at the same skill level as yourself. The teamwork and discussions you'll have will vastly improve the experience and your learning.
- Train Salvaging skill and get a Salvager I module before you begin. The salvage parts you get from the wrecks will pay for the rigs you may find your new cruiser needs.
Keith Neilson developed a detailed guide to all the missions in the epic arc.
If you need the details, see his website: http://keithneilson.co.uk/eve-epic-mission-arc-guide-addendum/
Note: After subpages (Chapters) load using his navigation links, press the "X" [stop] button on your browser. This will prevent the pages from continually updating their advertising feeds and thus reduce your wasted cpu cycles and stop hogging Internet bandwidth.
Deletions:
epic mission arc
there are 50 missions in all, it takes about a week of casual gaming to complete
suitable for new players AFTER completing their trial account
the mission arc intentionally requires altering tactics and ship setups
Factions: nearly all npc rats, but not all at once
Mission types: Courier and Encounter
Space type: all in High Sec
Standing required: must be better than -1.99 to all four major races
also: it may be necessary to do at least one very low level mission for the Sisters of EVE before you begin
Damage dealt: varies by mission
Extras: see details below
Web/scramble: see below
Recommended damage dealing: varies by mission
Recommended ships: Frigate with four high slots to start
Beginning Location: Arnon in Essence region, Sisters of Eve station. Agent is Sister Alitura.
Do the whole arc with a friend who is at the same skill level as yourself. The teamwork and discussions you'll have will vastly improve the experience and your learning.
Train Salvaging skill and get a Salvager I module before you begin. The salvage parts you get from the wrecks will pay for the rigs you may find your new cruiser needs.
If you really need details, see this website: http://keithneilson.co.uk/eve-epic-mission-arc-guide-addendum/
Note: after subpages (Chapters) load using his navigation links, press the "X" [stop] button on your browser. This will prevent the pages from continually updating their advertising feeds and thus reduce your wasted cpu cycles and stop hogging Internet bandwidth.


Revision [4718]

Edited on 2009-08-09 13:43:19 by BuilderAlphaOne [added comment about lost ships]
Additions:
WARNING! Burning Down the Hive is the mission on which more new players lose ships than any other single activity in EVE. Arnon is the lost ships capital of EVE because of this mission and the web/scram capable drones.


Revision [4713]

The oldest known version of this page was created on 2009-08-09 11:18:40 by BuilderAlphaOne [it's a beginning -- please add/correct]
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