Revision [7692]

Last edited on 2011-01-31 12:36:08 by HoshiIsamu [+CategoryLevel4]
Additions:
CategoryLevel4


Revision [7128]

Edited on 2010-11-26 19:50:44 by Nmjc420
Additions:
Recommended ships: Rattlesnake, Ishtar, Rokh, Drake, Dominix, Maelstrom
Deletions:
Recommended ships: Ishtar, Rokh, Drake, Dominix, Maelstrom


Revision [7049]

Edited on 2010-10-05 21:28:07 by ThatOnethere [added note about full room aggro]
Additions:
Aggro at warp-in from one group. 4 Groups total. All pretty close and can apply a lot of DPS if full room aggro occurs. Guardian Veterans may web and scramble. Battleships in all groups. And there two angel spies in the pocket.
Deletions:
Aggro at warp-in from one group. 4 Groups total. All pretty close. Guardian Veterans may web and scramble. Battleships in all groups. And there two angel spies in the pocket.


Revision [6712]

Edited on 2010-07-22 14:30:58 by EreColliseru
Additions:
Aggro from one. For me when i did shoot the aggroing group (group 3), group 2 did aggro as well. A single sansha's demon is also spotted.
Deletions:
Aggro from one. Rest seems to aggro on approaching. A single sansha's demon is also spotted.


Revision [6711]

Edited on 2010-07-22 14:29:45 by EreColliseru [distribution of ships in the gurista pocket]
Additions:
4x Cruiser (Pithum Eraser)
==Group 2: Broken Orange Crystal Asteroid==
2x Battleship (Pith Eliminator/Exterminator/Massacrer/Ursuper/Extinguisher)
2x Cruiser (Pithum Eraser)
==Group 3: Open Space==
5x Battleship (Pith Eliminator/Exterminator/Massacrer/Ursuper/Extinguisher)
Deletions:
3x Cruiser (Pithum Eraser)
==Group 2: gurista war installation==
4x Battleship (Pith Eliminator/Exterminator/Massacrer/Ursuper/Extinguisher)
3x Cruiser (Pithum Eraser)
==Group 3 ==
4x Battleship (Pith Eliminator/Exterminator/Massacrer/Ursuper/Extinguisher)


Revision [6704]

Edited on 2010-07-21 15:01:56 by EreColliseru
Additions:
3x Frigate (Pithi Invader) **Web/Scram**
3x Frigate (Pithi Invader) **Web/Scram**
Deletions:
3x Frigate (Pithi Invader)
3x Frigate (Pithi Invader)


Revision [6703]

Edited on 2010-07-21 15:00:56 by EreColliseru
Additions:
==Group 1: gate==
3x Frigate (Pithi Invader)
3x Cruiser (Pithum Eraser)
==Group 2: gurista war installation==
4x Battleship (Pith Eliminator/Exterminator/Massacrer/Ursuper/Extinguisher)
3x Cruiser (Pithum Eraser)
==Group 3 ==
4x Battleship (Pith Eliminator/Exterminator/Massacrer/Ursuper/Extinguisher)
3x Frigate (Pithi Invader)
Distribution within the 3 groups not yet perfect. Haven't had time to sit back, relax and write it all down perfectly. Will do shortly.
Aggro from one. Rest seems to aggro on approaching. A single sansha's demon is also spotted.
Deletions:
3 groups. Aggro from one. Battleships in two of the three groups. A single sansha's demon is also spotted.
2x Gurista spy's (Web / Scram)


Revision [6667]

Edited on 2010-07-12 13:59:03 by TisiPhone [Added Serprentis Structure to Pocket One]
Additions:
==Structure:== Serprentis Stonghold drops assorted ammo and modules. Note Lots of HP


Revision [6326]

Edited on 2010-03-28 17:47:22 by NeoXr2i
Additions:
- After a certain amount of time a Serpentis Overseer ++will++ may spawn. The overseer has a value of between 487,500 and 4,875,000 ISK.
- The higher value one also drops faction loot.
Deletions:
- After a certain amount of time a Serpentis Overseer will spawn. The overseer has a value of between 487,500 and 4,875,000 ISK.
- The higher value one also drops faction loot.


Revision [5414]

Edited on 2009-10-28 05:32:36 by Kviper97 [Added Ships where known]
Additions:
Recommended ships: Ishtar, Rokh, Drake, Dominix, Maelstrom
===Serpentis Gate===
4x Frigate (Guardian Veteran) **Web/Scram**
4x Battlecruiser (Corelatis Captain Sentry)
4x Battleship (Core Rear Admiral)
===Guristas Gate===
2x Cruiser (Dire Pithum Eraser/Dire Pithum Abolisher)
3x Battleship (Pith Eliminator/Pith Extinguisher)
Ships will leash back after 30-40km.
==Group 1: 7km==
Aggro at warp in
3x Frigate (Guardian Veteran) **Web/Scram**
1x Battlecruiser (Corelatis Captain Sentry)
2x Battleship (Core Rear Admiral/Core Flotilla Admiral)
==Group 2: 25km==
Aggro at warp in
1x Cruiser (Angel Spy)
==Group 3: 25-30km==
2x Frigate (Guardian Veteran) **Web/Scram**
4x Battleship (Core Commadore/Core Baron)
==Group 4: 25-30km==
Bottom Group
3x Frigate (Guardian Veteran) **Web/Scram**
1x Battlecruiser (Corelatis High Captain)
3x Battleship (Core Rear Admiral/Core Port Admiral)
If drones get aggro, recalling them seems to reset this group.
==Group 1: 5km==
Aggro at warp in
3x Battlecruiser (Corelatis High Captain/Corelatis Captain Sentry)
3x Battleship (Core Rear Admiral)
==Group 2: 5-10km==
Distance aggro under 5km
3x Battleship (Core Rear Admiral/Core Vice Admiral/Core Flotilla Admiral) **Sensor Damp**
==Group 3: 5-10km==
Distance aggro under 5km
3x Battlecruiser (Corelatis Squad Leader/Corelatis Wing Leader)
1x Battleship (Core Vice Admiral) **Sensor Damp**
==Group 4: 5-10km==
Distance aggro under 5km
3x Destroyer (Corelior Trooper/Corelior Soldier)
2x Battleship (Core Commadore/Core Port Admiral)
Deletions:
Recommended ships: Ishtar, Rokh, Drake, Dominix


Revision [4180]

Edited on 2009-04-28 19:01:34 by WolfBiss [corrected Grammar]
Additions:
You will stop in the middle of 4 groups. Great for short range weapons. No web/scramblers. Aggro from one group. If you shoot only the aggroed Group, you won't get stageaggro. After finishing the first group take a NPC near the gate and you will get aggro from the next group and so on. There's a damaged Heron in the middle as a spawn container. Open it, and grab 20 "ships crew" when you have destroyed close to everything.
Deletions:
You will stop in the middle of 4 groups. Great for short range weapons. No web/scramblers. Aggro from one group. If you shoot only the aggroed Goup, you won't get stageaggro. After finishing the first group take a NPC near the gate and you will get aggro from the next group and so on. There's a damaged Heron in the middle as a spawn container. Open it, and grab 20 "ships crew" when you have destroyed close to everything.


Revision [4179]

Edited on 2009-04-28 19:01:11 by WolfBiss [corrected wrong info about "stageaggro" in pocket2]
Additions:
You will stop in the middle of 4 groups. Great for short range weapons. No web/scramblers. Aggro from one group. If you shoot only the aggroed Goup, you won't get stageaggro. After finishing the first group take a NPC near the gate and you will get aggro from the next group and so on. There's a damaged Heron in the middle as a spawn container. Open it, and grab 20 "ships crew" when you have destroyed close to everything.
Deletions:
You will stop in the middle of 4 groups. Great for short range weapons. No web/scramblers. Aggro from one group. If you shoot now, you will get stageaggro. Don't shoot until you are 40km-60km away (AB is recommended). Then shoot only at the group that is shooting at you. After finishing the first group take a NPC near the gate and you will get aggro from the next group and so on. There's a damaged Heron in the middle as a spawn container. Open it, and grab 20 "ships crew" when you have destroyed close to everything.


Revision [2671]

Edited on 2008-10-25 15:46:13 by RilWar [Changed High Value Overseer from dropping Vindi BP to Faction BP]
Additions:
- The highest bounty might drop a Serpentis Blueprint.
Deletions:
- The highest bounty might drop a vindicator blueprint.


Revision [2038]

Edited on 2008-08-29 04:31:59 by KandrewDorak [Updated minimum bounty on overseer]
Additions:
- After a certain amount of time a Serpentis Overseer will spawn. The overseer has a value of between 487,500 and 4,875,000 ISK.
Don't wait for the overseer just warp out once serpentis room one is clear. then go and clear out the Gurista Pirates and finish the serpentis room 2. The overseer will be there once you return to serpentis room 1
Deletions:
- After a certain amount of time a Serpentis Overseer will spawn. The overseer has a value of between 750,000 and 4,875,000 ISK.
Dont wait for the overseer just warp out once serpentis room one is clear. then go and clear out the Gurista Pirates and finish the serpentis room 2. The overseer will be there once you return to serpentis room 1


Revision [1973]

Edited on 2008-08-12 15:18:33 by TheHeretic
Additions:
2x Gurista spy's (Web / Scram)
Deletions:
There are webifiers and scramblers present.


Revision [1507]

Edited on 2008-07-03 15:21:59 by StarStriker [Added empty line between chapters]

No differences.

Revision [1506]

Edited on 2008-07-03 15:21:03 by StarStriker [Corrected grammatic errors]
Additions:
Faction: Serpentis & Guristas Pirates. Serpentis in the last pocket.
The guristas/pith ships will aggro your drones after a while if they haven't aggroed anything else.
Deletions:
Faction: Serpentis & Gurista Pirates. Serpentis in the last pocket.
The gurista/pith ships will aggro your drones after a while if they haven't aggroed anything else.


Revision [1316]

Edited on 2008-06-21 15:15:27 by CrawLer
Additions:
Dont wait for the overseer just warp out once serpentis room one is clear. then go and clear out the Gurista Pirates and finish the serpentis room 2. The overseer will be there once you return to serpentis room 1
Deletions:
Dont wait for the overseer just warp out once serpentis room one is clear. then go and clear out the Gurista Pirates and finish finish serpentis room 2. The overseer will be there once you return to serpentis room 1


Revision [1315]

Edited on 2008-06-21 15:14:48 by CrawLer [added help that makes waiting pointless, for getting the overseer]
Additions:
- The overseer doesnt agro until you get close
Dont wait for the overseer just warp out once serpentis room one is clear. then go and clear out the Gurista Pirates and finish finish serpentis room 2. The overseer will be there once you return to serpentis room 1
Deletions:
- The overseer doesnt agro so there is time to get close and web him


Revision [1314]

The oldest known version of this page was created on 2008-06-21 10:23:55 by CrawLer [Conversion + extra info.]
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