Revision [7564]

Last edited on 2011-01-31 11:03:29 by HoshiIsamu [+CategoryLevel4]
Additions:
CategoryLevel4


Revision [5418]

Edited on 2009-10-28 21:03:50 by AmarrianCynicism
Additions:
3-4x Elite Frigates (Elder Corpii Follower/Worshiper/Herald/Upholder) **(Web/Scram)**
Deletions:
3-4x Elite Frigates (Elder Corpii Follower/Worshiper/Herald/Upholder)


Revision [5417]

Edited on 2009-10-28 20:45:12 by AmarrianCynicism
Additions:
Recommended ships: Abaddon, Apocalypse, Dominix.
Deletions:
Recommended ships: Dominix, Rokh, Megathron Navy Issue


Revision [4613]

Edited on 2009-07-23 17:02:23 by BasherOn
Additions:
Recommended damage dealing: EM (best), Therm (secondary); Max orbit 50km
Deletions:
Recommended damage dealing: EM (best), Therm (secondary); Max orbit 45km


Revision [4612]

Edited on 2009-07-23 16:25:27 by BasherOn [added max orbit]
Additions:
Recommended damage dealing: EM (best), Therm (secondary); Max orbit 45km
Deletions:
Recommended damage dealing: EM (best), Therm (secondary)


Revision [4082]

Edited on 2009-04-03 02:38:32 by RhenAyase
Additions:
4-5x Battleships (Corpus Apostle/Oracle/Monsignor/Harbinger) //**Trigger**// (Corpus Monsignor/Harbinger)
Deletions:
4-5x Battleships (Corpus Apostle/Oracle/Monsignor) //**Trigger**// (Corpus Monsignor)


Revision [3403]

Edited on 2009-01-10 17:45:08 by ForgeReth
Additions:
- In 'Reinforcement Wave 2', if you see only Corpus Monsignor BS the next wave will spawn when the first Monsignor has killed.
Deletions:
- In 'Reinforcement Wave 2', if you see only Corpus Monsignor BS the next wave will spawn when the first Monsignor has killed.


Revision [3402]

Edited on 2009-01-10 17:42:20 by ForgeReth [Tip Upd. - Wave 1, 2 Info]
Additions:
- In 'Reinforcement Wave 2', if you see only Corpus Monsignor BS the next wave will spawn when the first Monsignor has killed.


Revision [3401]

Edited on 2009-01-10 17:02:36 by ForgeReth [Tip Upd. - Wave 1 Info]
Additions:
- In 'Reinforcement Wave 1', if you see only Corpus Oracles BS the next wave will spawn when the last Oracle has killed.


Revision [2148]

Edited on 2008-09-09 09:01:41 by SturmWolke [ship list update]
Additions:
3-4x Destroyers (Corpior Friar/Devoter)
4-5x Battleships (Corpus Apostle/Oracle/Monsignor) //**Trigger**// (Corpus Monsignor)
3-4x Elite Cruisers (Elder Corpum Priest/Sage/Arch Templar) **NOS**
2-3x Elite Frigates (Elder Corpii Diviner/Raider/Reaver)
2-3x Battlecruisers (Corpior Shade/Fanatic)
2-3x Destroyers (Corpior Friar/Visionary/Cleric/Converter)
3-4x Battlecruisers (Corpior Bishop/Shade/Seer/Fanatic/Phantom)
3-4x Battleships (Corpus Cardinal/Monsignor)
3-4x Elite Frigates (Elder Corpii Follower/Worshiper/Herald/Upholder)
Deletions:
3-4x Destroyers (Corpior Friar)
4-5x Battleships (Corpus Oracle/Monsignor) //**Trigger**// (Corpus Monsignor)
3-4x Elite Cruisers (Elder Corpum Priest/Sage) **NOS**
2-3x Elite Frigates (Elder Corpii Diviner/Raider)
2x Battlecruisers (Corpior Shade/Fanatic)
2-3x Destroyers (Corpior Cleric/Converter)
3-4x Battlecruisers (Corpior Bishop/Shade/Seer)
3x Battleships (Corpus Monsignor)
3-4x Elite Frigates (Elder Corpii Follower/Worshiper/Herald)


Revision [1897]

Edited on 2008-08-04 15:16:29 by SturmWolke [minor correction/re-word]
Additions:
- A whole reinforcement wave (typically Reinforcement Wave 1) may spawn a group of battleships with the same name. It will be almost impossible to determine which is the trigger.
- There will be occasions where a group contains 3-4 high bounty battleships with the same name and 1 low bounty battleship with a different name. The low bounty battleship will be the trigger.
Group spawn locations for the reinforcement waves are Front, Back, Left and Bottom with respect to the (Minmatar) Merchant Gate in the center.
- The NOS ships will drain your ship capacitors heavily. __Kill ALL the NOS cruisers/elite cruisers first__. You can ignore the Corpus Harbinger battleship's NOS since its draining effect is fairly minimal.
__Back Group (80-83km)__
__Bottom Group (75-78km)__
__Front Group (45-47km)__
__Back Group (86-89km)__
__Front Group (52-54km)__
__Back Group (68-70km)__
__Bottom Group (85-89km)__
__Left Group (50-53km)__
Deletions:
- A whole reinforcement wave (typically Reinforcement Wave 1) may spawn battleships with the same name. It will be almost impossible to determine which is the trigger.
- There will be occasions where a spawn group contains 4-5 high bounty battleships with the same name and 1 low bounty battleship with a different name. The low bounty battleship is the trigger.
Spawn locations for the reinforcement waves are Front, Back, Left and Bottom with respect to the (Minmatar) Merchant Gate in the center.
- The NOS ships will drain your ship capacitors heavily. The biggest threat that needs to be eliminated at first chance will be the NOS cruisers/elite cruisers.
__Back (80-83km)__
__Bottom (75-78km)__
__Front (45-47km)__
__Back (86-89km)__
__Front (52-54km)__
__Back (68-70km)__
__Bottom (85-89km)__
__Left (50-53km)__


Revision [1896]

Edited on 2008-08-04 15:00:44 by SturmWolke [shiplist update]
Additions:
===Initial Group (Auto-aggro): (26-28km)===
__Back (80-83km)__
3-4x Elite Cruisers (Elder Corpum Priest/Sage) **NOS**
4-5x Battleships (Corpus Apostle/Oracle/Harbinger/Monsignor) **NOS** //**Trigger**// (Corpus Harbinger/Monsignor)
__Bottom (75-78km)__
2-3x Destroyers (Corpior Friar/Visionary/Devoter)
2-3x Elite Cruisers (Elder Corpum Dark Priest/Shadow Sage)
__Front (45-47km)__
2-3x Elite Frigates (Elder Corpii Diviner/Raider)
2x Battlecruisers (Corpior Shade/Fanatic)
3-4x Elite Frigates (Elder Corpii Seeker/Collector) **Tracking Disruptor**
4-5x Battleships (Corpus Cardinal/Harbinger/Monsignor) **NOS** //**Trigger**// (Corpus Harbinger/Monsignor)
__Front (52-54km)__
1-2x Destroyer (Corpior Friar/Devoter)
1-2x Battleships (Corpus Apostle/Oracle)
2-3x Destroyers (Corpior Cleric/Converter)
2-3x Elite Cruisers (Elder Corpum Revenant/Arch Templar) **NOS/Tracking Disruptor**
1x Battleship (Corpus Harbinger/Monsignor) **NOS** //**Trigger**// (Corpus Harbinger/Monsignor)
__Bottom (85-89km)__
3-4x Battlecruisers (Corpior Bishop/Shade/Seer)
3-4x Elite Frigates (Elder Corpii Follower/Worshiper/Herald)
3-4x Battleships (Corpus Cardinal/Monsignor)
Deletions:
===Initial Group (Auto-aggro): (25-33km)===
__Back (81-83km)__
3x Elite Cruisers (Elder Corpum Priest) *NOS*
5x Battleships (Corpus Apostle/Monsignor) //**Trigger**// (Corpus Monsignor)
__Bottom (76-78km)__
2x Destroyers (Corpior Visionary)
2x Elite Cruisers (Elder Corpum Dark Priest)
__Front (43-45km)__
2x Elite Frigates (Elder Corpii Diviner)
2x Battlecruisers (Corpior Shade)
4x Elite Frigates (Elder Corpii Seeker) **Tracking Disruptor**
5x Battleships (Corpus Cardinal/Harbinger) **NOS** //**Trigger**// (Corpus Harbinger)
__Front (53-54km)__
1x Destroyer (Corpior Friar)
2x Battleships (Corpus Oracle)
3x Destroyers (Corpior Cleric)
2x Elite Cruisers (Elder Corpum Revenant) **NOS/Tracking Disruptor**
1x Battleship (Corpus Harbinger) **NOS** //**Trigger**//
__Bottom (87-89km)__
4x Battlecruisers (Corpior Bishop)
4x Elite Frigates (Elder Corpii Follower)
4x Battleships (Corpus Cardinal/Pope)


Revision [1871]

Edited on 2008-08-03 06:20:17 by SturmWolke [draft working update]
Additions:
1x Battleship (Corpus Harbinger) **NOS** //**Trigger**//
Deletions:
1x Battleship (Corpus Harbinger) **NOS** //**Trigger**// (Corpus Harbinger)


Revision [1869]

Edited on 2008-08-03 06:15:14 by SturmWolke [draft working update]
Additions:
======The Blockade, Level 4======
Space type: Normal space
Web/scramble: Elite Frigates
Extras: Heavy NOS (Corpus Harbinger |Corpum Priest/Sage | Dark Corpum Priest/Sage | Elder Corpum Priest/Revenant/Arch Templar), Tracking disruption
Recommended damage dealing: EM (best), Therm (secondary)
Note: The number of ships in a reinforcement wave will vary randomly. This variance will be indicated in the ship numbers.
====Single Pocket ====
Auto-aggro from Initial Group at warp-in. No aggro on drones.
Reinforcemement waves are triggered, generally by killing the highest bounty battleship.
Exceptions to this are :
- A whole reinforcement wave (typically Reinforcement Wave 1) may spawn battleships with the same name. It will be almost impossible to determine which is the trigger.
- There will be occasions where a spawn group contains 4-5 high bounty battleships with the same name and 1 low bounty battleship with a different name. The low bounty battleship is the trigger.
Spawn locations for the reinforcement waves are Front, Back, Left and Bottom with respect to the (Minmatar) Merchant Gate in the center.
(if you look at the Minmatar gate, the gate's front entrance = Front and the gate's back end = Back)
**__Warning__**
- The NOS ships will drain your ship capacitors heavily. The biggest threat that needs to be eliminated at first chance will be the NOS cruisers/elite cruisers.
- It is recommended that you fit Heavy Capacitor Boosters with Cap Booster 800 if you are unfamiliar with your ship's capabilities to handle this mission.
===Initial Group (Auto-aggro): (25-33km)===
3-4x Destroyers (Corpior Friar)
4-5x Battleships (Corpus Oracle/Monsignor) //**Trigger**// (Corpus Monsignor)
1x Starbase Stasis Tower
===Reinforcement Wave 1:===
__Back (81-83km)__
3x Elite Cruisers (Elder Corpum Priest) *NOS*
5x Battleships (Corpus Apostle/Monsignor) //**Trigger**// (Corpus Monsignor)
__Bottom (76-78km)__
2x Destroyers (Corpior Visionary)
2x Elite Cruisers (Elder Corpum Dark Priest)
__Front (43-45km)__
2x Elite Frigates (Elder Corpii Diviner)
2x Battlecruisers (Corpior Shade)
===Reinforcement Wave 2:===
__Back (86-89km)__
4x Elite Frigates (Elder Corpii Seeker) **Tracking Disruptor**
5x Battleships (Corpus Cardinal/Harbinger) **NOS** //**Trigger**// (Corpus Harbinger)
__Front (53-54km)__
1x Destroyer (Corpior Friar)
2x Battleships (Corpus Oracle)
===Reinforcement Wave 3:===
__Back (68-70km)__
3x Destroyers (Corpior Cleric)
2x Elite Cruisers (Elder Corpum Revenant) **NOS/Tracking Disruptor**
1x Battleship (Corpus Harbinger) **NOS** //**Trigger**// (Corpus Harbinger)
__Bottom (87-89km)__
4x Battlecruisers (Corpior Bishop)
3x Battleships (Corpus Monsignor)
===Reinforcement Wave 4:===
__Left (50-53km)__
4x Elite Frigates (Elder Corpii Follower)
4x Battleships (Corpus Cardinal/Pope)
1x Battleship (Corpus Pope) //**Trigger**// (Mission completion)
==Tip==
- If you stay in the center, all spawns from the reinforcement waves will converge towards the center. Try to eliminate the closest groups as fast as possible before they all converge.
- To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp your preferred distance. Keep in mind, it may put you closer to a spawn location.
- You can also snipe by creating sniping bookmarks > 150km apart. Drop a cargo container at each location. Warp from container to container as needed.
- A very rare Dark Blood Archon battleship spawn may appear with the final wave. The chance is random.
- Misson is flagged completed after you have killed the final Corpus Pope battleship.
==Blitz==
- Kill all the trigger battleships. You will need to snipe as the waves spawned will put out an incredible amount of DPS.
- Kill the final Corpus Pope battleship. Warp out.
Deletions:
======The Blockade, level 4======
Space type: Unknown
Recommended damage dealing: EM/Therm
Extras: NOS (Harbinger/Priest/Dark Priest/Arch Templars)
You warp right into the mission at a random spot. The respawns might be random. It's always the battleship that is 1x of that triggers the next spawn. If all battleships are similar, the respawn trigger is random.
===Initial: ===
5x Battleships
5x Destroyers
1x Stasis tower
===1st wave: ===
5x Battleships
8x Heavy Assault Cruisers
2x frigates,
2x Interceptors (Web/scramble)
===2nd wave: ===
7x Battleships
3x Interceptors (Web/scramble)
1x Frigate
===3rd wave: ===
4x Battleships
4x Battlecruisers
3x Heavy Assault Cruisers (nos)
3x Interceptors (Web/scramble)
===4th wave: ===
4x Battleships
4x Interceptors (Web/scramble)
Mission completes when Corpus pope is destroyed. (Final wave).
You get notified each time a new spawn arrives, and when you have killed the leader.


Revision [1567]

Edited on 2008-07-06 11:55:38 by DarkiShi
Additions:
You warp right into the mission at a random spot. The respawns might be random. It's always the battleship that is 1x of that triggers the next spawn. If all battleships are similar, the respawn trigger is random.
Deletions:
You warp right into the mission at a random spot. The respawns might be random. It's allways the battleship that is 1x of that triggers the next spawn. If all battleships are similar, the respawn trigger is random.


Revision [1271]

Edited on 2008-06-19 13:53:53 by ChepeNolon [Cleaned it up, added some nossing ships.]
Additions:
Extras: NOS (Harbinger/Priest/Dark Priest/Arch Templars)
Recommended ships: Dominix, Rokh, Megathron Navy Issue
Deletions:
Extras: NOS (*Harbinger/Priest/Dark Priest/Arch Templars) //* Harbingers are battleships, and their NOS hurts! DO NOT kill it if you suspect it of being the trigger! You'll only make it worse.//
Recommended ships: Dominix, Rokh


Revision [1270]

Edited on 2008-06-19 13:36:10 by ChepeNolon
Additions:
Extras: NOS (*Harbinger/Priest/Dark Priest/Arch Templars) //* Harbingers are battleships, and their NOS hurts! DO NOT kill it if you suspect it of being the trigger! You'll only make it worse.//
Deletions:
Extras: NOS (*Harbinger/Priest/Dark Priest) //* Harbingers are battleships, and their NOS hurts! DO NOT kill it if you suspect it of being the trigger! You'll only make it worse.//


Revision [1155]

Edited on 2008-06-13 18:54:01 by KyraKomatsu [Added more NOS info.]
Additions:
Extras: NOS (*Harbinger/Priest/Dark Priest) //* Harbingers are battleships, and their NOS hurts! DO NOT kill it if you suspect it of being the trigger! You'll only make it worse.//
Deletions:
Extras: Nos from Hacs


Revision [577]

The oldest known version of this page was created on 2008-05-27 16:53:53 by ChepeNolon [Conversion + info]
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