Additions:
3 x Frigates (Emergent Preserver) [**scram**, web, neut] **{{color c="red" text="TRIGGER"}}**
4 x Cruisers (Awakened Upholder) [web, neut]
1 x Battleship (Sleepless Upholder) [neut] **{{color c="red" text="TRIGGER"}}**
3 x Cruisers (Awakened Upholder) [web, neut]
2 x Battleships (Sleepless Upholder) [neut]
3 x Cruisers (Awakened Upholder) [web, neut]
4 x Cruisers (Awakened Upholder) [web, neut]
1 x Battleship (Sleepless Upholder) [neut] **{{color c="red" text="TRIGGER"}}**
3 x Cruisers (Awakened Upholder) [web, neut]
2 x Battleships (Sleepless Upholder) [neut]
3 x Cruisers (Awakened Upholder) [web, neut]
Deletions:
4 x Cruisers (Awakened Upholder) [web, nos]
1 x Battleship (Sleepless Upholder) [nos] **{{color c="red" text="TRIGGER"}}**
3 x Cruisers (Awakened Upholder) [web, nos]
2 x Battleships (Sleepless Upholder) [nos]
3 x Cruisers (Awakened Upholder) [web, nos]
Revision [5804]
Edited on 2009-12-19 18:53:09 by FayceOffAdditions:
10x Deformed Sleeper Databanks (spawn container, codebreaker)
Deletions:
Revision [5766]
Edited on 2009-12-05 02:49:19 by FayceOffAdditions:
10x Deformed Sleeper Databanks (spawn container, analyzer)
Deletions:
Revision [5765]
Edited on 2009-12-05 02:46:53 by FayceOffAdditions:
Space type: Normal
Extras: Stasis Webify, Warp Scramble
Recommended ship classes: Battlecruiser
Recommended generic setup: Multi-range, Heavy Omni-tank
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
3 x Frigates (Emergent Preserver) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
4 x Cruisers (Awakened Defender) **{{color c="red" text="TRIGGER"}}**
1 x Battleship (Sleepless Upholder) [nos] **{{color c="red" text="TRIGGER"}}**
2 x Frigates (Emergent Preserver) [**scram**, web]
==Structures==
7x Deformed Sleeper Databanks (spawn container, analyzer)
Extras: Stasis Webify, Warp Scramble
Recommended ship classes: Battlecruiser
Recommended generic setup: Multi-range, Heavy Omni-tank
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
3 x Frigates (Emergent Preserver) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
4 x Cruisers (Awakened Defender) **{{color c="red" text="TRIGGER"}}**
1 x Battleship (Sleepless Upholder) [nos] **{{color c="red" text="TRIGGER"}}**
2 x Frigates (Emergent Preserver) [**scram**, web]
==Structures==
7x Deformed Sleeper Databanks (spawn container, analyzer)
Deletions:
Recommended ship classes: Recommend 3 ships minimum (Cruiser? BC? BS?)
Recommended generic setup: Heavy omni tank + Remote repair
As with all Sleeper radar sites, there are 4 waves each which auto aggress.
Sleeper ships may target switch. Drones and support ships are not immune.
3 x Frigates (Emergent Preserver) [scram, web, nos] **//Trigger//**
4 x Cruisers (Awakened Defender) **//Trigger//**
1 x Battleship (Sleepless Upholder) [nos] **//Trigger//**
2 x Frigates (Emergent Preserver) [scram, web]
- Tips
- 10 Deformed Sleeper Databank containers (codebreaking)
Revision [5583]
Edited on 2009-11-27 22:26:16 by FayceOffAdditions:
- Tips
- 10 Deformed Sleeper Databank containers (codebreaking)
- 10 Deformed Sleeper Databank containers (codebreaking)
Deletions:
Deletions:
Additions:
2 x Cruisers (Awakened Upholder) [web, nos]
No differences.
Revision [5380]
Edited on 2009-10-19 07:10:26 by FayceOffAdditions:
3 x Frigates (Emergent Preserver) [scram, web, nos] **//Trigger//**
4 x Cruisers (Awakened Upholder) [web, nos]
1 x Battleship (Sleepless Upholder) [nos] **//Trigger//**
3 x Cruisers (Awakened Upholder) [web, nos]
2 x Battleships (Sleepless Upholder) [nos]
4 x Cruisers (Awakened Upholder) [web, nos]
2 x Frigates (Emergent Preserver) [scram, web]
4 x Cruisers (Awakened Upholder) [web, nos]
1 x Battleship (Sleepless Upholder) [nos] **//Trigger//**
3 x Cruisers (Awakened Upholder) [web, nos]
2 x Battleships (Sleepless Upholder) [nos]
4 x Cruisers (Awakened Upholder) [web, nos]
2 x Frigates (Emergent Preserver) [scram, web]
Deletions:
4 x Cruisers (Awakened Upholder) [web]
1 x Battleship (Sleepless Upholder) **//Trigger//**
3 x Cruisers (Awakened Upholder) [web]
2 x Battleships (Sleepless Upholder)
4 x Cruisers (Awakened Upholder) [web]
2 x Frigates (Emergent Preserver) [web/scram]
Revision [5349]
Edited on 2009-10-16 11:46:44 by FayceOffDeletions:
Revision [5348]
Edited on 2009-10-16 11:46:09 by FayceOffAdditions:
2 x Frigates (Emergent Preserver) [web/scram]
Deletions:
Revision [5347]
Edited on 2009-10-16 10:43:25 by FayceOffAdditions:
3 x Cruisers (Awakened Upholder) [web]
Deletions:
Revision [5346]
Edited on 2009-10-16 10:41:23 by FayceOffAdditions:
3 x Frigates (Emergent Defender) [web]
Deletions:
[web]
Revision [5345]
Edited on 2009-10-16 10:40:45 by FayceOffAdditions:
[web]
Revision [5344]
Edited on 2009-10-16 10:26:30 by FayceOffAdditions:
4 x Cruisers (Awakened Upholder) [web]
Deletions:
Revision [5343]
Edited on 2009-10-16 10:18:54 by FayceOffAdditions:
3 x Frigates (Emergent Preserver) [web/scram]**//Trigger//**
Deletions:
Revision [5342]
Edited on 2009-10-16 10:17:59 by FayceOffAdditions:
- 10 cans
Revision [4657]
Edited on 2009-07-24 22:05:46 by IdaraCivireAdditions:
As with all Sleeper radar sites, there are 4 waves each which auto aggress.
Deletions:
Revision [4643]
Edited on 2009-07-24 22:01:16 by IdaraCivireAdditions:
As with all Sleeper radar sites, there are 4 waves each which auto aggro.
Sleeper ships may target switch. Drones and support ships are not immune.
Sleeper ships may target switch. Drones and support ships are not immune.
Deletions:
Sleeper ships re-target every few minutes. Drones and support ships are not immune.