Revision [7956]
Last edited on 2011-02-09 05:37:58 by MithorKarezAdditions:
- Normal space mission, no gate, you warp in near the initial position of the Mercenary Overlord battleship. When you kill it, the next wave with Web/scramble frigs and cruisers will spawn right on you.
- The six [[http://npc.elfarto.com/view.php?id=12835 "Shadow's Grunt"]] cruisers deal a high amount of EM damage.
- Spawn will NOT aggro drones, you can leave them out to deal with frigates.
- Alternatively: Start warping in, cancel warp and then warp in at 50-100 km, kill all the inital ships except the Overlord. Kill the overlords and then pick off the spawn as they approach.
32 Roids = 279,059 Veldspar
- The six [[http://npc.elfarto.com/view.php?id=12835 "Shadow's Grunt"]] cruisers deal a high amount of EM damage.
- Spawn will NOT aggro drones, you can leave them out to deal with frigates.
- Alternatively: Start warping in, cancel warp and then warp in at 50-100 km, kill all the inital ships except the Overlord. Kill the overlords and then pick off the spawn as they approach.
32 Roids = 279,059 Veldspar
Deletions:
- The six Shadow's Grunt cruisers will hit **hard** if your EM resistance is too low.
- Spawn will NOT aggro drones, you can leave them out to deal with frigates immediately.
32 Roids = 279059 Veldspar
Revision [7955]
Edited on 2011-02-09 05:32:39 by MithorKarezAdditions:
- Normal space mission, no gate, you warp in near the initial position of the Mercenary Overlord battleship. If you kill it, the next wave with Web/scramble frigs and cruisers will spawn right on you.
- The six Shadow's Grunt cruisers will hit **hard** if your EM resistance is too low.
- Spawn will NOT aggro drones, you can leave them out to deal with frigates immediately.
- Mission is flagged completed after you have eliminated Shadow. Don't forget to loot the 1x Report dropped (needed to complete the mission).
- Note : The Report is not a specific item. This mission can be closed using any Report sold by NPC corps on the market.
- The six Shadow's Grunt cruisers will hit **hard** if your EM resistance is too low.
- Spawn will NOT aggro drones, you can leave them out to deal with frigates immediately.
- Mission is flagged completed after you have eliminated Shadow. Don't forget to loot the 1x Report dropped (needed to complete the mission).
- Note : The Report is not a specific item. This mission can be closed using any Report sold by NPC corps on the market.
Deletions:
You warp into spawn area
- Normal space mission, no gate, you warp in near the initial position of the Mercenary Overlord battleship. If you kill it, the next wave with Web/scramble frigs and imba cruisers will spawn right on you.
- The six Shadow's Grunt cruisers will hit **hard** if your EM resist is too low. (Kinda lv4 extravaganza.)
- Spawn will aggro drones.
- Mission is flagged completed after you have eliminated Shadow. Don't forget to loot the 1x Report dropped (needed to close the mission).
- Note : The Report is not a specific item. This mission can be closed using any Reports sold by NPC corps in the market.
Additions:
CategoryLevel4
Revision [7281]
Edited on 2011-01-06 16:35:03 by AsCendancyAdditions:
Video - http://www.youtube.com/watch?v=qPAHdJd41hc - Nightmare
Revision [7167]
Edited on 2010-12-09 16:00:38 by MoZo1Additions:
====++Dead++ Space Pocket====
''
- Normal space mission, no gate, you warp in near the initial position of the Mercenary Overlord battleship. If you kill it, the next wave with Web/scramble frigs and imba cruisers will spawn right on you.
- The six Shadow's Grunt cruisers will hit **hard** if your EM resist is too low. (Kinda lv4 extravaganza.)
- Possible safe tactic: Warp in, align, kill Overlord, instantly warp out before scrambles lock on, then warp back at 50-100km, make sure you're outside of cruiser's range. Then aggro and use mwd to separate frigs. Count on webbing if frigs come too close! After this keep aligning of course.
''
''
- Normal space mission, no gate, you warp in near the initial position of the Mercenary Overlord battleship. If you kill it, the next wave with Web/scramble frigs and imba cruisers will spawn right on you.
- The six Shadow's Grunt cruisers will hit **hard** if your EM resist is too low. (Kinda lv4 extravaganza.)
- Possible safe tactic: Warp in, align, kill Overlord, instantly warp out before scrambles lock on, then warp back at 50-100km, make sure you're outside of cruiser's range. Then aggro and use mwd to separate frigs. Count on webbing if frigs come too close! After this keep aligning of course.
''
Deletions:
- Spawn in the center, near the initial position of the Mercenary Overlord battleship.
- The six Shadow's Grunt cruisers will hit hard if your EM resist is too low.
Revision [7164]
Edited on 2010-12-07 07:39:57 by TheAssimilator [changed Mercenary Commander to Shadow's Grunt]Additions:
- The six Shadow's Grunt cruisers will hit hard if your EM resist is too low.
- Spawn will aggro drones.
- Spawn will aggro drones.
Deletions:
- Spawn will aggro drones
Additions:
====Dead Space Pocket====
You warp into spawn area
**Killing the Mercenary Overlord battleship will trigger spawn.**
1x Battleship (Mercenary Overlord - //**Trigger**//) **Scourge Heavy Missile**
You warp into spawn area
**Killing the Mercenary Overlord battleship will trigger spawn.**
1x Battleship (Mercenary Overlord - //**Trigger**//) **Scourge Heavy Missile**
Deletions:
Killing the Mercenary Overlord battleship will trigger spawn.
1x Battleship (Mercenary Overlord) **Scourge Heavy Missile** //**Trigger**//
Revision [6539]
Edited on 2010-06-08 02:40:53 by RichardLOwens [renamed from group 1, 2 to Initial Group and Spawn]Additions:
Initial Group aggros at warp-in.
Killing the Mercenary Overlord battleship will trigger spawn.
- Spawn in the center, near the initial position of the Mercenary Overlord battleship.
- Spawn will aggro drones
===Initial Group:===
===Spawn: (20-25km) ===
- For Spawn : To reduce incoming DPS, eliminate the Mercenary Commanders first. Watch out for any scrambling frigates and shift your primary target accordingly.
- Eliminate the Mercenary Overlord battleship to trigger the spawn. Watch out for any incoming Mercenary Wingman frigates that web/scramble.
Killing the Mercenary Overlord battleship will trigger spawn.
- Spawn in the center, near the initial position of the Mercenary Overlord battleship.
- Spawn will aggro drones
===Initial Group:===
===Spawn: (20-25km) ===
- For Spawn : To reduce incoming DPS, eliminate the Mercenary Commanders first. Watch out for any scrambling frigates and shift your primary target accordingly.
- Eliminate the Mercenary Overlord battleship to trigger the spawn. Watch out for any incoming Mercenary Wingman frigates that web/scramble.
Deletions:
Killing the Mercenary Overlord battleship will trigger Group 2 spawn.
- Group 2 will spawn in the center, near the initial position of the Mercenary Overlord battleship.
- Group 2 will aggro drones
===Group 1:===
===Group 2: (20-25km) ===
- For Group 2 : To reduce incoming DPS, eliminate the Mercenary Commanders first. Watch out for any scrambling frigates and shift your primary target accordingly.
- Eliminate the Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for any incoming Mercenary Wingman frigates that web/scramble.
Revision [4538]
Edited on 2009-07-13 15:03:34 by SharriAtalAdditions:
Recommended ships: Sleipnir, Golem, CNR, Dominix
Deletions:
Revision [4227]
Edited on 2009-05-10 09:17:15 by AnathemaMatou [seriously, no. [Undo #4215, keep "recom.ships"]]Additions:
Recommended ships: Golem, CNR, Dominix
Deletions:
Revision [4215]
Edited on 2009-05-07 01:47:38 by HansKraut [Changed "recommended ships" to "completed in"]Additions:
Completed in: Golem, CNR, Dominix, Pilgrim
Deletions:
Additions:
- Group 2 will aggro drones
Additions:
==Mining==
32 Roids = 279059 Veldspar
32 Roids = 279059 Veldspar
Additions:
- Eliminate the Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for any incoming Mercenary Wingman frigates that web/scramble.
Deletions:
Additions:
- To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp to your preferred distance.
Deletions:
Additions:
Killing the Mercenary Overlord battleship will trigger Group 2 spawn.
- To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp your to preferred distance.
- Eliminate the Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for any incoming the Mercenary Wingman frigates that web/scramble.
- To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp your to preferred distance.
- Eliminate the Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for any incoming the Mercenary Wingman frigates that web/scramble.
Deletions:
- To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp your preferred distance.
- Eliminate the trigger Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for any incoming the Mercenary Wingman frigates that web/scramble.
Additions:
- Mission is flagged completed after you have eliminated Shadow. Don't forget to loot the 1x Report dropped (needed to close the mission).
- Eliminate the trigger Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for any incoming the Mercenary Wingman frigates that web/scramble.
- Eliminate the trigger Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for any incoming the Mercenary Wingman frigates that web/scramble.
Deletions:
- Eliminate the trigger Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for incoming the Mercenary Wingmen that web/scramble.
Additions:
Space type: Normal space
Damage dealt: All types (Th=49.86%, Kn=25.36%, Em=16.85%, Ex=7.93%)
Web/scramble: Frigates (Shadow's Wingman, Mercenary Wingman)
Recommended damage dealing: Therm/Kin
Recommended ships: Golem, CNR, Dominix
Group 1 aggros at warp-in.
Killing the Mercenary Overlord battleship trigger will spawn Group 2.
**__Warning__**
- Group 2 will spawn in the center, near the initial position of the Mercenary Overlord battleship.
- The six Mercenary Commander cruisers will hit hard if your EM resist is too low.
===Group 1:===
__Center (23km)__
1x Battleship (Mercenary Overlord) **Scourge Heavy Missile** //**Trigger**//
__Left (90-100km)__
6x Frigates (Mercenary Wingman) **Web/Scramble**
__Right (123-128km)__
4x Cruisers (Mercenary Lieutenant) **Bloodclaw Light Missile**
===Group 2: (20-25km) ===
4x Frigates (Shadow's Wingman - Mercenary Wingman) **Web/Scramble**
6x Cruisers (Shadow's Grunt - Mercenary Commander) **Scourge Heavy Missile**
2x Battleships (Shadow's Goon - Mercenary Overlord) **Scourge Heavy Missile**
1x Battleship (Shadow - Mercenary Overlord) **Scourge Heavy Missile**
- To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp your preferred distance.
- For Group 2 : To reduce incoming DPS, eliminate the Mercenary Commanders first. Watch out for any scrambling frigates and shift your primary target accordingly.
- Mission is flagged completed after you have eliminated Shadow. Don't forget to loot the 1x Report dropped, which is needed to close the mission.
- Eliminate the trigger Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for incoming the Mercenary Wingmen that web/scramble.
- Eliminate Shadow. Loot the 1x Report dropped and warp out.
- Note : The Report is not a specific item. This mission can be closed using any Reports sold by NPC corps in the market.
Damage dealt: All types (Th=49.86%, Kn=25.36%, Em=16.85%, Ex=7.93%)
Web/scramble: Frigates (Shadow's Wingman, Mercenary Wingman)
Recommended damage dealing: Therm/Kin
Recommended ships: Golem, CNR, Dominix
Group 1 aggros at warp-in.
Killing the Mercenary Overlord battleship trigger will spawn Group 2.
**__Warning__**
- Group 2 will spawn in the center, near the initial position of the Mercenary Overlord battleship.
- The six Mercenary Commander cruisers will hit hard if your EM resist is too low.
===Group 1:===
__Center (23km)__
1x Battleship (Mercenary Overlord) **Scourge Heavy Missile** //**Trigger**//
__Left (90-100km)__
6x Frigates (Mercenary Wingman) **Web/Scramble**
__Right (123-128km)__
4x Cruisers (Mercenary Lieutenant) **Bloodclaw Light Missile**
===Group 2: (20-25km) ===
4x Frigates (Shadow's Wingman - Mercenary Wingman) **Web/Scramble**
6x Cruisers (Shadow's Grunt - Mercenary Commander) **Scourge Heavy Missile**
2x Battleships (Shadow's Goon - Mercenary Overlord) **Scourge Heavy Missile**
1x Battleship (Shadow - Mercenary Overlord) **Scourge Heavy Missile**
- To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp your preferred distance.
- For Group 2 : To reduce incoming DPS, eliminate the Mercenary Commanders first. Watch out for any scrambling frigates and shift your primary target accordingly.
- Mission is flagged completed after you have eliminated Shadow. Don't forget to loot the 1x Report dropped, which is needed to close the mission.
- Eliminate the trigger Mercenary Overlord battleship to trigger Group 2 spawn. Watch out for incoming the Mercenary Wingmen that web/scramble.
- Eliminate Shadow. Loot the 1x Report dropped and warp out.
- Note : The Report is not a specific item. This mission can be closed using any Reports sold by NPC corps in the market.
Deletions:
Damage dealt: Th=49.86%, Kn=25.36%, Em=16.85%, Ex=7.93%
Web/scramble: Shadow's Wingmen, Mercenary Wingman
Recommended damage dealing:Therm/Kin
Recommended ships: Golem, Caldari Navy Raven, Dominix
===Group 1===
**Entire room agros on arrival**
6x Frigates (Mercenary Wingmen (EXP, EM, Kin))
4x Cruisers (Mercenary Lieutenants (Therm, Kin))
1x Battleship (Mercenary Overlord (THERM), Kin) (**Trigger**))
===Group 2===
**Spawns right on top of you and hits hard immediately. Heavy web.**
4x Frigates (Shadow's Wingmen (EXP, EM, Kin) (merc wingmen))
6x Cruisers (Shadow's Grunt (Therm, EM, Kin) (merc commander))
3x Battleships (2x Shadow's Goon (THERM, Kin) (merc overlord), 1x Shadow (THERM, Kin) (merc overlord))
Override forced warp to beacon. Initiate warp to encounter then instantly cancel warp. You are now able to warp to the desired distance from the beacon.
- Destroy the Overlord, then Shadow. Watch out for the Wingmen that webs and scrambles.
- The one unit of reports that you are sent to recover is not a specific item, mission can be completed using any old unit of reports.
Additions:
Web/scramble: Shadow's Wingmen, Mercenary Wingman