Serpentis Spies, level 4


Last edited by HoshiIsamu:
+CategoryLevel4
Mon, 31 Jan 2011 12:29 EST

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: Therm, Kinetic
Recommended damage dealing: Kinetic or Thermal
Recommended ships: Ishtar, Deimos, Raven, Dominix, Abaddon
Video: http://www.youtube.com/watch?v=H-IGon49dp4 - Nightmare

Single Pocket:


Sentries (Aggro)

2x Tower Sentry Serpentis III
2x Tower Sentry Serpentis II
3x Tower Sentry Serpentis I

Sentries are pretty spread out.

50 KM - 100 KM

Single group of ships (135-140km)


1x Battleship (Core Port Admiral)
3x Battlecruisers (Serpentis Spies)
4x Destroyers (Corelior Soldiers/Infantry)

Tip:

Structures
No loot from any of the structures.

CategoryLevel4
Comments [Hide comments/form]
From Phext:

the tip for this mission "Serpentis Spies, level 4" says that one gets stage agro when shooting the sentries. I've played the mission a few times and only get stage agro after shooting the Sentry II's. Shooting Sentry I's or Sentry III's do not agro the room
-- ChepeNolon (2008-05-29 16:34:02)
I'm currently doing this mission, and Hitting the nearest Sentry I to warp in point does trigger aggro.
-- CunningPlan (2008-06-20 14:03:04)
I think this is probably one of the easiest L4 missions there is...
About Phext's Comment: In my case shooting the Sentry I didn't aggro the room, but shooting a Sentry III did.
-- CreatPosudol (2008-07-03 15:00:57)
Just ran the mission. I got room agro as soon as I opened fire. First target was a Sentry I, closest to my warp-in point.

Two of the Sentry I's and two of the Sentry III's dropped containers. Nothing worth mentioning inside
-- Ursaa3 (2008-12-12 15:24:32)
Just entered this mission and all Serpentis ships are only 30-50Km away...
-- QianzingYanshu (2009-04-15 06:29:07)
Upon warping in, all Sentrys aggro. Shooting any Sentry aggros the whole pocket.
-- WolfBiss (2009-04-20 12:37:23)
After warping, serpentis ships are at 140-150km, sentries up to ~100.
-- XoddHil (2009-05-12 08:31:54)
why doe3s tthe discription make it seem "Too" easy
-- AmoRanis (2009-09-05 20:14:16)
Cause it is "too" easy. Its a simple mission.
-- DethNinjaDragn (2009-10-25 16:20:08)
Those turrets must be doing some damage other than therm/kinetic, because in an Ishtar with 92/96% therm/kinetic resists, i was losing 3-4% of my armor per volley. It was nothing the medium repper couldn't handle and didn't make the mission any more difficult but it might catch someone by surprise....
-- CrucO (2010-01-19 20:37:10)
Easy in a long range Megathron, 1x hardener of kin&therm with anything MAR or larger is plenty to tank the sentry guns and leaves dmg slots open for mag stabs, none of the NPC ship will ever get to you even with low end gunnery skills.
-- ShadowBuns (2011-01-23 13:09:08)
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