Revision [7157]

Last edited on 2010-12-04 16:46:08 by FitzVonHeise
Additions:
===Capital Escalation Wave 1===
6x Battleship (Sleepless Warden) [scram, web, nos]
===Capital Escalation Wave 2===
8x Battleship (Sleepless Warden) [scram, web, nos]


Revision [6365]

Edited on 2010-04-07 23:27:49 by FitzVonHeise
Additions:
2x Battleships (Sleepless Keeper) [**scram**] (sometimes won't appear)
6x Cruisers (Awakened Keeper) [scram, web, nos]
3x Battleships (Sleepless Guardian) [**scram**, web, nos] **{{color c="red" text="trigger"}}**
6x Frigates (Emergent Keeper) [rr, nos]
4x Cruisers (Awakened Warden) [rr]
5x Battleships (Sleepless Keeper) [**scram**]
Deletions:
2x Sleepless Keeper (sometimes won't appear)
6x Awakened Keeper
3x Sleepless Guardian **{{color c="red" text="trigger"}}**
6x Emergent Keeper (rr)
4x Awakened Warden (rr)
5x Sleepless Keeper


Revision [6213]

Edited on 2010-03-14 22:07:51 by FitzVonHeise
Additions:
5x Cruisers (Awakened Warden) [rr] **{{color c="red" text="trigger"}}**
Deletions:
5x Cruisers (Awakened Warden) [rr] (trigger)


Revision [6212]

Edited on 2010-03-14 22:07:37 by FitzVonHeise
Additions:
3x Sleepless Guardian **{{color c="red" text="trigger"}}**
Deletions:
3x Sleepless Guardian (trigger)


Revision [6205]

Edited on 2010-03-14 21:46:22 by FitzVonHeise
Additions:
The BS's on last spawn are far away, a closer warpin is best.
Deletions:
on last spawn keeper BS-s are far away, u may want to get warpin a bit closer.


Revision [6204]

Edited on 2010-03-14 21:45:12 by FitzVonHeise
Additions:
on last spawn keeper BS-s are far away, u may want to get warpin a bit closer.
Warp in (80-100km)
5x Cruisers (Awakened Warden) [rr] (trigger)
2x Sleepless Keeper (sometimes won't appear)
**Spawn 1**
6x Awakened Keeper
3x Sleepless Guardian (trigger)
**Spawn 2**
6x Emergent Keeper (rr)
4x Awakened Warden (rr)
5x Sleepless Keeper
Deletions:
5x Cruisers (Awakened Warden) [rr]
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km. Scram/web/nos abilities based on class 5 reports. Recommended ship classes taken from class 5 reports. Assume capital escalation to match C5 reports


Revision [5982]

Edited on 2010-01-25 17:59:01 by PlanetaryGenocide
Additions:
======Strange Energy Readings, Class 6======
{{lastedit show="2"}}
Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal Space
Damage dealt: Omni
Extras: NOS
Recommended ship classes: Capital, Battleship, T3 (7+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km. Scram/web/nos abilities based on class 5 reports. Recommended ship classes taken from class 5 reports. Assume capital escalation to match C5 reports
Deletions:
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km. Scram/web/nos abilities based on class 5 reports.


Revision [5979]

Edited on 2010-01-25 17:53:04 by PlanetaryGenocide
Additions:
===Initial Group===
5x Cruisers (Awakened Warden) [rr]
5x Frigates (Emergent Keeper) [rr, nos]
Waves 2 and 3 unknown, Triggers unknown. Information obtained via scanning frigate warp-in at 100km. Scram/web/nos abilities based on class 5 reports.
Deletions:
Wave 1:
5x Cruiser - Awakened Warden
5x Frigate - Emergent Keeper
Waves 2 and 3 unknown. Cruisers may be battlecruiser-class instead, did not stay to check.


Revision [5973]

The oldest known version of this page was created on 2010-01-25 17:39:07 by PlanetaryGenocide
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