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======Forgotten Core Data Field, Class 5======
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Faction: Sleepers
Signature type: Magnetometric
Space type: Normal Space
Damage dealt: Omni
Extras: NOS, Stasis Webify, Warp Scramble
Webbers: Emergent Sentinel, Sleepless Guardian
Scramblers: Emergent Sentinel, Awakened Keeper, Sleepless Sentinel, Sleepless Keeper, Sleepless Guardian
Recommended ship classes: Capital, Battleship, T3 (8+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)

**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**

====Single Pocket====

===Capital Escalation Wave 1===
6x Battleships (Sleepless Guardian) [**scram**, web, nos]

===Capital Escalation Wave 2===
8x Battleships (Sleepless Guardian) [**scram**, web, nos]

===Site Escalation Wave===
1x Abandoned Talocan Battleship (spawn container, salvager)

===Initial Group===
5x Frigates (Emergent Sentinel) [**scram**, web]
5x Cruisers (Awakened Keeper) [**scram**] **{{color c="red" text="TRIGGER"}}**

===Reinforcement Wave 1===
4x Frigates (Emergent Keeper) [rr, web]
4x Frigates (Emergent Warden) [**scram**, web, nos]
3x Cruisers (Awakened Keeper) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
2x Cruisers (Awakened Sentinel) [web]
3x Cruisers (Awakened Warden) [rr]

===Reinforcement Wave 2===
6x Frigates [**Scram**]
2x Battleships (Sleepless Keeper) [**scram**, web, nos] **{{color c="red" text="TRIGGER"}}**
2x Battleships (Sleepless Sentinel) [**scram**, web]

===Reinforcement Wave 3===
2x Cruisers (Awakened Keeper) [**scram**, web, nos]
2x Cruisers (Awakened Warden) [rr]
2x Battleships (Sleepless Keeper) [**scram**]
2x Battleships (Sleepless Warden) [rr]

==Structures==
10x Decrepit Sleeper Artifacts (spawn container, analyzer)
//+5x Decrepit Sleeper Artifacts (spawn container, analyzer) [See Notes Below]//

==Tips:==
- You may ignore and tank the trigger ship in Initial Group and then analyze/salvage all containers.
- Keep in mind however, that doing each container could also (randomly) spawn additional ships.
- We have never had a random spawn from hacking at this site. -NightReaver

//Data is not 100% Accurate! I wasn't able to record all the details during the fight.//
//Not sure if this site has changed in the latest expansion; we found 15 cans instead of 10. -NR//
//10 cans when I checked on 26 dec -Fayceoff//
//Indeed, we have only experienced 10 previously. Maybe the extra 5 cans are tied to part of the site escalation? -NR//
//Site always seems to spawn 15 containers for us now; seems they sneaked a change in somewhere along the way. Can anyone confirm this behaviour? (2 apr) -NR//
//Triggers verified Sun, 03 Jan 2010 -NR//
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