Revision [7958]

Last edited on 2011-02-09 05:49:29 by MithorKarez
Additions:
- The mission completion trigger from the initial group is __always the closest ship__ after you had warped in. (This applies as long as you did not use the the warp cancel trick.)
- You can also visually identify the mission completion trigger ship if you zoom out your view. It forms the apex, i.e summit, of the "triangle" formed by the four initial ships.
- The Supreme Alvus Parasite/Alvus Ruler battleships can be sniped or outrun. Their max attack distance is around 35 km, and they move very slowly.
- Kill all ships in the Battlecruiser Reinforcement Group.
Deletions:
- The mission completion trigger from the initial group is __always the closest ship__ after you had warped in. (This applies as long as you did not do the the warp cancel trick.)
- You can also visually identify the mission completion trigger ship if you zoom out your view. It forms the apex i.e summit of the rough triangle, formed from the four initial ships.
- The Supreme Alvus Parasite/Alvus Ruler battleships can be sniped or outrun. Their max attack distance is approx 50-55km, and they move very slowly.
- Kill all ships in the Battlecruiser Reinforcement Group. Warp out.


Revision [7562]

Edited on 2011-01-31 11:02:59 by HoshiIsamu [+CategoryLevel4]
Additions:
CategoryLevel4


Revision [7306]

Edited on 2011-01-15 19:59:05 by InfiniteZer0
Additions:
Recommended damage dealing: EM (best all-round), Thermal (secondary)
Deletions:
Recommended damage dealing: EM (best all-round), Kinetic/Thermal (secondary)


Revision [7278]

Edited on 2011-01-06 01:02:51 by AsCendancy
Additions:
Damage dealt: Exp/Therm - 2% EM, 35% Thermal, 21% Kinetic, 41% Explosive
Deletions:
Damage dealt: 2% EM, 35% Thermal, 21% Kinetic, 41% Explosive


Revision [7250]

Edited on 2010-12-28 09:45:53 by InfiniteZer0 [Added Damage Type Percentage]
Additions:
Damage dealt: 2% EM, 35% Thermal, 21% Kinetic, 41% Explosive
Deletions:
Damage dealt: All types (focus on explosive as your primary resist) (em damage is low)


Revision [6225]

Edited on 2010-03-19 06:05:12 by AeonOfTime [Fixed a typo.]
Additions:
Space type: Normal (MWD works)
Deletions:
Space type: Normal (MWD words)


Revision [6174]

Edited on 2010-03-07 14:18:33 by WikiThaedius
Additions:
Space type: Normal (MWD words)
Deletions:
Space type: Normal


Revision [5990]

Edited on 2010-01-26 14:35:20 by SusurrousEve [cleanup]
Additions:
- Note the ship type pattern for the four reinforcement groups - frigates / destroyers / cruisers / battlecruisers.
Deletions:
- Note the ship type pattern for the four reinforcement group's - frigates / destroyers / cruisers / battlecruisers.


Revision [5809]

Edited on 2009-12-20 18:08:25 by RatonEl
Additions:
4x Cruisers/Battlecruisers ([[http://npc.elfarto.com/view.php?id=18078 Bomber Alvum]])/([[http://npc.elfarto.com/view.php?id=18073 Defeater Alvatis]]) **Trigger** (each ship)
2-3x Elite Frigates ([[http://npc.elfarto.com/view.php?id=3748 Strain Infester]]/[[http://npc.elfarto.com/view.php?id=18070 Strain Splinter Alvi]]) **Warp/Scramble**
2-3x Battleships ([[http://npc.elfarto.com/view.php?id=23500 Supreme Alvus Parasite]]/[[http://npc.elfarto.com/view.php?id=23501 Alvus Ruler]])
2-3x Destroyers ([[http://npc.elfarto.com/view.php?id=23478 Predator Alvior]]/[[http://npc.elfarto.com/view.php?id=23479 Marauder]])
2-3x Battleships ([[http://npc.elfarto.com/view.php?id=23500 Supreme Alvus Parasite]]/[[http://npc.elfarto.com/view.php?id=23501 Alvus Ruler]])
2-3x Cruiser ([[http://npc.elfarto.com/view.php?id=23488 Nuker Alvum]] - //[[http://npc.elfarto.com/view.php?id=18078 Bomber Alvum]]//) (Pre-QR in Italics)
2-3x Battleships ([[http://npc.elfarto.com/view.php?id=23500 Supreme Alvus Parasite]]/[[http://npc.elfarto.com/view.php?id=23501 Alvus Ruler]])
2-3x Battlecruisers ([[http://npc.elfarto.com/view.php?id=18075 Striker Alvatis]] - //Siege/Defeater Alvatis//) (Pre-QR in Italics)
2-3x Battleships ([[http://npc.elfarto.com/view.php?id=23500 Supreme Alvus Parasite]]/[[http://npc.elfarto.com/view.php?id=23501 Alvus Ruler]])
===Ships detail:===
""

































































































































































Orbit Max.
Velocity
Shield
(hp)
Armor
(hp)
Shield Resistances (%) Armor Resistances (%) DPS (hp/s)
EM EXP KIN THERM EM EXP KIN THERM EM EXP KIN THERM
4x Bomber Alvum 17,625m 450m/s 1600 650 27 57 47 37 27 57 47 37 - 35 4 -
3x Strain Infester Alvi 1,800m 900m/s 125 350 19 55 44 32 19 55 44 32 - 6 8 -
12x Supreme Alvus Parasite 33,750m 350m/s 3500 6500 44 74 64 54 44 74 64 54 - 30 12 48
3x Predator Alvior 11,984m 500m/s 275 650 10 40 30 20 10 40 30 20 - 17 5 -
3x Nuker Alvum 16,875m 450m/s 1600 650 29 59 49 39 29 59 49 39 15 22 6 -
3x Striker Alvatis 5,000m 400m/s 1000 2000 30 60 50 40 30 60 50 40 - 12 42 -
28 total ships Averages/Totals: 57,400 91,550 39.5 69.5 59.5 49.5 41.3 71.3 61.3 51.3 45 672 345 576
""
Deletions:
4x Cruisers/Battlecruisers (Bomber Alvum)/(Defeater Alvatis) **Trigger** (each ship)
2-3x Elite Frigates (Strain Infester/Strain Splinter Alvi) **Warp/Scramble**
2-3x Battleships (Supreme Alvus Parasite/Alvus Ruler)
2-3x Destroyers (Predator Alvior/Marauder)
2-3x Battleships (Supreme Alvus Parasite/Alvus Ruler)
2-3x Cruiser (Nuker Alvum - //Bomber Alvum//) (Pre-QR in Italics)
2-3x Battleships (Supreme Alvus Parasite/Alvus Ruler)
2-3x Battlecruisers (Striker Alvatis - //Siege/Defeater Alvatis//) (Pre-QR in Italics)
2-3x Battleships (Supreme Alvus Parasite/Alvus Ruler)


Revision [5476]

Edited on 2009-11-13 19:33:36 by CorianTeranos [minor tank suggestion]
Additions:
Damage dealt: All types (focus on explosive as your primary resist) (em damage is low)
Deletions:
Damage dealt: All types


Revision [5320]

Edited on 2009-10-13 13:16:31 by NathairNimheil [Minor spelling change.]
Additions:
- The Supreme Alvus Parasite/Alvus Ruler battleships can be sniped or outrun. Their max attack distance is approx 50-55km, and they move very slowly.
Deletions:
- The Supreme Alvus Parasite/Alvus Ruler battleships can be sniped or outrunned. Their max attack distance is approx 50-55km, and they move very slowly.


Revision [5308]

Edited on 2009-10-10 20:04:55 by GreenGimp
Additions:
Video: http://www.youtube.com/watch?v=CX5fQKmQii4


Revision [4725]

Edited on 2009-08-10 15:41:52 by SharriAtal [Added Sleipnir to list of recommended ships]
Additions:
Recommended ships: Sleipnir, Raven, Dominix, Abbadon, Drake, Apocalypse
Deletions:
Recommended ships: Raven, Dominix, Abbadon, Drake, Apocalypse


Revision [3466]

Edited on 2009-01-21 17:08:08 by Kdr4cuSternchen [Add mining tipp]
Additions:
==Mining==
- There are 2.221.119 units of Veldspar to mine.


Revision [3363]

Edited on 2009-01-03 16:13:19 by PhyRidean
Additions:
- Identify and kill the trigger ship which spawns the Battlecruiser Reinforcement Group. This is always the drone in the initial group that spawns closest to the beacon.
Deletions:
- Identify and kill the trigger ship which spawns the Battlecruiser Reinforcement Group.


Revision [3234]

Edited on 2008-12-25 12:51:48 by KismetEer [Added new ship types, last ones, for QR.]
Additions:
2-3x Cruiser (Nuker Alvum - //Bomber Alvum//) (Pre-QR in Italics)
2-3x Battlecruisers (Striker Alvatis - //Siege/Defeater Alvatis//) (Pre-QR in Italics)
Deletions:
2-3x Cruiser (Bomber Alvum)
2-3x Battlecruisers (Siege/Defeater Alvatis)


Revision [2123]

Edited on 2008-09-07 12:41:30 by SturmWolke [minor wording update for clarity]
Additions:
- Identify and kill the trigger ship which spawns the Battlecruiser Reinforcement Group.
- Kill all ships in the Battlecruiser Reinforcement Group. Warp out.
Deletions:
- Identify and kill the trigger ship from the initial group.
- Kill the battlecruiser reinforcement group that it spawned. Warp out.


Revision [1760]

Edited on 2008-07-21 17:02:26 by SturmWolke [added visual info]
Additions:
- You can also visually identify the mission completion trigger ship if you zoom out your view. It forms the apex i.e summit of the rough triangle, formed from the four initial ships.
- To manage aggro, do not kill the trigger ships all at once. Eliminate an incoming reinforcement group first, before you trigger the next group.
Deletions:
- To manage aggro, do not kill the trigger ships all at once. Eliminate an incoming reinforcement group first, before you trigger the next group (Drones also seem to prefer the trigger ships from the initial spawn).


Revision [1759]

Edited on 2008-07-21 16:51:16 by SturmWolke [update on ship list & mission completion trigger]
Additions:
**__Important Notes:__**
Deletions:
__**Important Notes:**__


Revision [1758]

The oldest known version of this page was created on 2008-07-21 16:49:33 by SturmWolke
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