The Angel Cartel Spies, Level 4


Last edited by HoshiIsamu:
+CategoryLevel4
Mon, 31 Jan 2011 10:59 EST


Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace (no Gate, Player can warp to 0-100km)
Damage dealt: Exp/Kin/Therm
Web/scramble: Web (stasis tower)
Recommended damage dealing: exp/kin
Recommended ships: Drake, Raven/CNR, Dominix/DNI or better

Single Pocket

(one time 50km away, another 4km away)
1x Stasis Tower
2x Angel Heavy Missile Battery
4x Battlecruisers (Gistatis Praefectus/Tribunis)
3x Battleships (Gist Warlord/Saint/Nephilim)

Bunker dropsT1 ammo and cap boosters occationally
Mission can be done with Gankfit (Buffer+Damage) to maximize Efficiency, NPC die before they can kill the Buffer of any BS.

CategoryLevel4
Comments [Hide comments/form]
Did this in a Dominix, pretty easy, only needed to run one repper and didnt even really need to run it permanently, with 2x Exp, 1x Adaptive nano II and 1x DCU II
-- AmirBaki (2009-01-28 23:20:38)
Tempest does this easy. Yeah, the repper is on, but never cuts into the tank.

2x Exp/2x kin, Rep. Fleet Fusion ammo...It's easy as anything.
-- ThodMia (2009-02-22 03:45:27)
I actually got a spawn of 2 Saints and one Nephilim.
-- ThodMia (2009-03-21 01:44:18)
Didn't find a bunker, also should note that the pocket auto-aggros, starting with the tower and batteries.
-- RuoBoat (2009-06-23 04:01:36)
Warping in at 0m still places you about 30km from the opposition. Quick and easy mission.
Aggregate Bounties: 1.9 mill ISK
-- ExileZero (2009-09-13 00:28:16)
This mission is a joke. Takes 5min to do tops!
-- JeroNica (2010-04-05 16:29:59)
Done in a NavyDomi (1x Exp Hardener T2, 2x NavyEANM) with pure Gankfit. All NPCs down, 50% Armor left. Repper was not activated once. -_-
Time to completion: around 3 Minutes at 900 DPS.
-- SyzGre (2010-09-25 22:57:16)
Easy shit in a Tengu.
-- PlanetaryGenocide (2011-02-16 21:19:47)
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