Formatting code for Score4sa
======The Score, Level 4======
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Faction: Sansha Nation
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Web/scramble: None
Extras: Tracking disruption (Centus Plague Lord)
Recommended damage dealing: EM (best), Therm (secondary); range -38km
Recommended ships: Dominix, Abaddon, Drake, Raven, CNR
Note : Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended.
__All acceleration gates for this mission are locked until you have eliminated all hostile ships.__
====Pocket 1====
No aggro at warp-in.
Group 1 can be independently attacked without drawing aggro.
Drones can be safely deployed as per normal.
Distance to warp gate = 58km
===Group 1: Cloven Grey Asteroid (33-37km)===
1x Destroyer (Centior Abomination)
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
===Group 2: Acceleration Gate & Hollow Asteroid (52-84km)===
7x Frigates (Centii Butcher/Manslayer)
2x Destroyers (Centior Abomination/Monster)
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
1x Battleship (Centus Savage Lord)
====Pocket 2====
No aggro at warp-in.
Attacking Group 2 will aggro the entire pocket.
Attacking either Group 1 or Group 3 can/will aggro Group 2.
Distance to warp gate = 54km
===Group 1: Giant Snake-Shaped Asteroid (42-50km)===
2x Destroyers (Centior Cannibal/Devourer)
4x Cruisers (Centum Hellhound/Fiend)
2x Battlecruisers (Centatis Specter)
===Group 2: Acceleration Gate (60-65km)===
3x Battleships (Centus Mutant Lord/Slave Lord)
===Group 3: Barren Asteroid (74-76km)===
4x Cruisers (Centum Multilator/Torturer)
1x Battleship (Centus Mutant Lord/Slave Lord)
====Pocket 3====
Group 1 may or may not aggro at warp-in.
Group 1 & 2 can be independently attacked without drawing aggro.
Attacking Group 3 will aggro the entire pocket.
===Group 1:Asteroid Station (55-60km)===
3x Frigates (Centii Butcher/Manslayer)
1x Destroyer (Centior Abomination/Monster)
===Group 2: Asteroid Colony (58-64km)===
3x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Daemon/Behemoth)
===Group 3: Asteroid Mining Outpost (70-80km)===
2x Battleships (Centus Plague Lord/Savage Lord/Mutant Lord)
==Tip:==
- Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
==Blitz:==
- Pocket 1 & 2 : Eliminate all hostile ships to unlock the warp gates.
- Pocket 3 : Eliminate the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
====Bounty====
Mission Reward + Bonus ~ 2Mil
Bounty ~ 5Mil
Doable in under 20 Minutes
====Mining====
- Pocket1 = 32 Roids Pyroxeres 1,315,672 Units
- Pocket2 = 25 Roids Veldspar 1,224,709 Units
- Pocket3 = 11 Roids Veldspar 531,329 Units
CategoryLevel4
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Faction: Sansha Nation
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Web/scramble: None
Extras: Tracking disruption (Centus Plague Lord)
Recommended damage dealing: EM (best), Therm (secondary); range -38km
Recommended ships: Dominix, Abaddon, Drake, Raven, CNR
Note : Time consuming mission as your ship will need to travel a total > 100km to reach the respective warp gates. Fitting an afterburner is highly recommended.
__All acceleration gates for this mission are locked until you have eliminated all hostile ships.__
====Pocket 1====
No aggro at warp-in.
Group 1 can be independently attacked without drawing aggro.
Drones can be safely deployed as per normal.
Distance to warp gate = 58km
===Group 1: Cloven Grey Asteroid (33-37km)===
1x Destroyer (Centior Abomination)
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
===Group 2: Acceleration Gate & Hollow Asteroid (52-84km)===
7x Frigates (Centii Butcher/Manslayer)
2x Destroyers (Centior Abomination/Monster)
2x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Devil/Daemon)
1x Battleship (Centus Savage Lord)
====Pocket 2====
No aggro at warp-in.
Attacking Group 2 will aggro the entire pocket.
Attacking either Group 1 or Group 3 can/will aggro Group 2.
Distance to warp gate = 54km
===Group 1: Giant Snake-Shaped Asteroid (42-50km)===
2x Destroyers (Centior Cannibal/Devourer)
4x Cruisers (Centum Hellhound/Fiend)
2x Battlecruisers (Centatis Specter)
===Group 2: Acceleration Gate (60-65km)===
3x Battleships (Centus Mutant Lord/Slave Lord)
===Group 3: Barren Asteroid (74-76km)===
4x Cruisers (Centum Multilator/Torturer)
1x Battleship (Centus Mutant Lord/Slave Lord)
====Pocket 3====
Group 1 may or may not aggro at warp-in.
Group 1 & 2 can be independently attacked without drawing aggro.
Attacking Group 3 will aggro the entire pocket.
===Group 1:Asteroid Station (55-60km)===
3x Frigates (Centii Butcher/Manslayer)
1x Destroyer (Centior Abomination/Monster)
===Group 2: Asteroid Colony (58-64km)===
3x Cruisers (Centum Hellhound/Fiend)
1x Battlecruiser (Centatis Daemon/Behemoth)
===Group 3: Asteroid Mining Outpost (70-80km)===
2x Battleships (Centus Plague Lord/Savage Lord/Mutant Lord)
==Tip:==
- Mission is flagged completed once you have eliminated the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
==Blitz:==
- Pocket 1 & 2 : Eliminate all hostile ships to unlock the warp gates.
- Pocket 3 : Eliminate the Centus Plague Lord or the closest battleship in Group 3 (when there is no Centus Plague Lord present).
====Bounty====
Mission Reward + Bonus ~ 2Mil
Bounty ~ 5Mil
Doable in under 20 Minutes
====Mining====
- Pocket1 = 32 Roids Pyroxeres 1,315,672 Units
- Pocket2 = 25 Roids Veldspar 1,224,709 Units
- Pocket3 = 11 Roids Veldspar 531,329 Units
CategoryLevel4