Additions:
CategoryLevel4
Additions:
Space type: Deadspace Gate with Guards
May get Aggro at warp in from all but BCs
May get Aggro at warp in from all but BCs
Deletions:
Aggro at warp in from all but BCs
Revision [6488]
Edited on 2010-05-20 11:19:11 by StravaNovAdditions:
Killing the Transport Ship incurs a -4.0% standing loss
Deletions:
Revision [6486]
Edited on 2010-05-20 11:18:23 by StravaNovAdditions:
==Standing loss==
Killing the Transport Ship incurs a -4.0% sanding loss
Killing the Transport Ship incurs a -4.0% sanding loss
Revision [4492]
Edited on 2009-07-06 12:47:26 by Nico42666Additions:
- Don't attack the Transport ship in Group 3 till you have eliminated most of the other groups. This will aggro all groups.
Additions:
===Warp Gate Guards:=== (20-30km)
Aggro at warp in from all but BCs
2x Frigates (Gistior Defiler)
3x Cruiser (Gistum Liquidator/Marauder)
2x Battlecruisers (Gistatis Primus, Gistatis Legionnaire)
12km crawl to gate
Aggro at warp in from all but BCs
2x Frigates (Gistior Defiler)
3x Cruiser (Gistum Liquidator/Marauder)
2x Battlecruisers (Gistatis Primus, Gistatis Legionnaire)
12km crawl to gate
Deletions:
8x Frigates (Gistii Nomad/Raider/Ruffian) **Target Painter** (Gistii Ruffian)
2x Destroyers (Gistior Haunter)
1x Cruiser (Gistum Liquidator/Marauder)
Additions:
Web/scramble: Elite Frigates, Cruiser (Gistum Defeater/Breaker)
6x Cruisers (Gistum Phalanx/Breaker/Defeater/Centurion) **Web** (Gistum Defeater/Breaker)
6x Cruisers (Gistum Phalanx/Breaker/Defeater/Centurion) **Web** (Gistum Defeater/Breaker)
Deletions:
6x Cruisers (Gistum Phalanx/Breaker/Defeater/Centurion)
Deletions:
Additions:
Damage dealt: Exp/Kin
Web/scramble: Elite Frigates
Extras: Target Painter (Gistii Ruffian, Gistum Smasher)
Recommended damage dealing: Exp (best), Kin (secondary)
Recommended ship: Golem, CNR, Raven, Dominix, Typhoon
The warp gate into the pocket is guarded by a small group of ships.
You will need to eliminate all ships to unlock the gate.
===Warp Gate Guards:===
8x Frigates (Gistii Nomad/Raider/Ruffian) **Target Painter** (Gistii Ruffian)
2x Destroyers (Gistior Haunter)
1x Cruiser (Gistum Liquidator/Marauder)
====Single Pocket====
No aggro upon warp-in.
Group 3 has a proximity aggro of about 80km. You may engage this group independently by moving closer to it.
__DO NOT deploy drones to attack Group 3__. Any drones/fleet members attacking Group 3 will draw aggro from Group 1 & 2.
===Group 1: Minmatar Commercial Station Ruins (75-80km)===
4x Frigates (Gistii Nomad/Ruffian)
2x Elite Frigates (Arch Gistii Impaler/Hunter) **Web/Scramble**
6x Cruisers (Gistum Marauder/Liquidator)
2x Battleships (Gist Commander/General)
===Group 2: Manufacturing Facility Control Tower (80-90km)===
7x Frigates (Gistii Nomad/Ruffian/Hunter/Impaler)
5x Cruisers (Gistum Smasher/Crusher/Marauder/Liquidator) **Target Painter** (Gistum Smasher)
1x Battlecruiser (Gistatis Legionnaire)
===Group 3: Ripped Superstructure (100-110km)===
3x Frigates (Gistii Hunter/Impaler)
3x Destroyers (Gistior Defiler/Haunter)
6x Cruisers (Gistum Phalanx/Breaker/Defeater/Centurion)
1x Battleships (Gist Warlord/War General)
2x Angel Cartel Personnel Transport
==Tip==
- Mission is flagged completed once you have killed all ships from Group 3.
- Don't forget to loot the 10x Marines from the Angel Cartel Personnel Transport wrecks.
- Eliminate the small group at the warp gate.
- Move closer to Group 3 to get aggro. Eliminate all ships from this group.
- Loot the Marines from the transport wrecks.
Web/scramble: Elite Frigates
Extras: Target Painter (Gistii Ruffian, Gistum Smasher)
Recommended damage dealing: Exp (best), Kin (secondary)
Recommended ship: Golem, CNR, Raven, Dominix, Typhoon
The warp gate into the pocket is guarded by a small group of ships.
You will need to eliminate all ships to unlock the gate.
===Warp Gate Guards:===
8x Frigates (Gistii Nomad/Raider/Ruffian) **Target Painter** (Gistii Ruffian)
2x Destroyers (Gistior Haunter)
1x Cruiser (Gistum Liquidator/Marauder)
====Single Pocket====
No aggro upon warp-in.
Group 3 has a proximity aggro of about 80km. You may engage this group independently by moving closer to it.
__DO NOT deploy drones to attack Group 3__. Any drones/fleet members attacking Group 3 will draw aggro from Group 1 & 2.
===Group 1: Minmatar Commercial Station Ruins (75-80km)===
4x Frigates (Gistii Nomad/Ruffian)
2x Elite Frigates (Arch Gistii Impaler/Hunter) **Web/Scramble**
6x Cruisers (Gistum Marauder/Liquidator)
2x Battleships (Gist Commander/General)
===Group 2: Manufacturing Facility Control Tower (80-90km)===
7x Frigates (Gistii Nomad/Ruffian/Hunter/Impaler)
5x Cruisers (Gistum Smasher/Crusher/Marauder/Liquidator) **Target Painter** (Gistum Smasher)
1x Battlecruiser (Gistatis Legionnaire)
===Group 3: Ripped Superstructure (100-110km)===
3x Frigates (Gistii Hunter/Impaler)
3x Destroyers (Gistior Defiler/Haunter)
6x Cruisers (Gistum Phalanx/Breaker/Defeater/Centurion)
1x Battleships (Gist Warlord/War General)
2x Angel Cartel Personnel Transport
==Tip==
- Mission is flagged completed once you have killed all ships from Group 3.
- Don't forget to loot the 10x Marines from the Angel Cartel Personnel Transport wrecks.
- Eliminate the small group at the warp gate.
- Move closer to Group 3 to get aggro. Eliminate all ships from this group.
- Loot the Marines from the transport wrecks.
Deletions:
Extras:
Web/scramble: Arch gistii frigates
Recommended damage dealing: exp/kin
Recommended ships: Golem, CNR, Raven, Dominix, Typhoon
====Pocket 1 (warp in)====
8x frigates (3x Gistii Nomad, 2x Ruffian, 1x Ambusher, 1x Raider)
2x destroyers (Gistior Haunter)
1x cruiser (Gistior Liquidator)
{{image url="http://eve-survival.org/screenshots/unauthorizedmilitarypresence4an-1.jpg" title="Warp in" alt="Warp in"}}
====Pocket 2====
==Tip:==
- Everything is placed from 80 to 100km+ away. So you can easily snipe this pocket.
- Warning: Using drones will aggro the other groups.
===Spawn 1===
1x battlecruiser (Gistatis Legionnaire)
7x frigates (1x Gistii Hunter, 1x Impaler, 1x Nomad, 4x Ruffian)
5x cruisers (3x Gistum Liquidator, 2x Marauder)
===Spawn 2===
2x Angel Cartel Transport (Drop 10 Marines each)
3x frigates (Gistii Impaler)
3x destroyers (1x Gistior Defiler, 2x Haunter)
6x cruisers (2x Gistum Phalanx, 2x Breaker, 2x Defeater)
1x battleship (Gist War General)
===Spawn 3===
2x elite frigates (1x Arch Gistii Hunter, 1x Arch Gistii Impaler)
4x frigates (2x Gistii Nomad, 2x Ruffian)
2x battleships (Gist Commander, Gist General)
6x cruisers (1x Gistum Crusher, 2x Marauder, 3x Smasher)
Only destroy the group with the personnel transports
Revision [1616]
Edited on 2008-07-10 03:17:26 by GaramisTakiansAdditions:
- Warning: Using drones will aggro the other groups.
Deletions:
Revision [1615]
Edited on 2008-07-10 03:17:14 by GaramisTakiansAdditions:
- Warning: Using drones will aggro the other groups.
Additions:
8x frigates (3x Gistii Nomad, 2x Ruffian, 1x Ambusher, 1x Raider)
1x cruiser (Gistior Liquidator)
1x cruiser (Gistior Liquidator)
Deletions:
Revision [738]
Edited on 2008-05-29 18:59:37 by ChepeNolonAdditions:
==Tip:==
- Everything is placed from 80 to 100km+ away. So you can easily snipe this pocket.
- Everything is placed from 80 to 100km+ away. So you can easily snipe this pocket.
Additions:
{{image url="http://eve-survival.org/screenshots/unauthorizedmilitarypresence4an-1.jpg" title="Warp in" alt="Warp in"}}
{{image url="http://eve-survival.org/screenshots/unauthorizedmilitarypresence4an-2.jpg" title="Single pocket" alt="Single pocket"}}
{{image url="http://eve-survival.org/screenshots/unauthorizedmilitarypresence4an-2.jpg" title="Single pocket" alt="Single pocket"}}
Additions:
Recommended ships: Golem, CNR, Raven, Dominix, Typhoon
Deletions:
Revision [344]
Edited on 2008-05-25 08:15:36 by EthaeTAdditions:
======Unauthorized Military Presence, Level 4======
{{lastedit show="2"}}
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/kin
Extras:
Web/scramble: Arch gistii frigates
Recommended damage dealing: exp/kin
Recommended ships: Golem, CNR, Raven, Domi
====Pocket 1 (warp in)====
8x frigates (3x Gistii Nomad, 2x Ruffian, 1x Ambusher, 1x Raider, 1x Liquidator)
2x destroyers (Gistior Haunter)
====Pocket 2====
===Spawn 1===
1x battlecruiser (Gistatis Legionnaire)
7x frigates (1x Gistii Hunter, 1x Impaler, 1x Nomad, 4x Ruffian)
5x cruisers (3x Gistum Liquidator, 2x Marauder)
===Spawn 2===
2x Angel Cartel Transport (Drop 10 Marines each)
3x frigates (Gistii Impaler)
3x destroyers (1x Gistior Defiler, 2x Haunter)
6x cruisers (2x Gistum Phalanx, 2x Breaker, 2x Defeater)
1x battleship (Gist War General)
===Spawn 3===
2x elite frigates (1x Arch Gistii Hunter, 1x Arch Gistii Impaler)
4x frigates (2x Gistii Nomad, 2x Ruffian)
2x battleships (Gist Commander, Gist General)
6x cruisers (1x Gistum Crusher, 2x Marauder, 3x Smasher)
==Blitz==
Only destroy the group with the personnel transports
{{lastedit show="2"}}
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/kin
Extras:
Web/scramble: Arch gistii frigates
Recommended damage dealing: exp/kin
Recommended ships: Golem, CNR, Raven, Domi
====Pocket 1 (warp in)====
8x frigates (3x Gistii Nomad, 2x Ruffian, 1x Ambusher, 1x Raider, 1x Liquidator)
2x destroyers (Gistior Haunter)
====Pocket 2====
===Spawn 1===
1x battlecruiser (Gistatis Legionnaire)
7x frigates (1x Gistii Hunter, 1x Impaler, 1x Nomad, 4x Ruffian)
5x cruisers (3x Gistum Liquidator, 2x Marauder)
===Spawn 2===
2x Angel Cartel Transport (Drop 10 Marines each)
3x frigates (Gistii Impaler)
3x destroyers (1x Gistior Defiler, 2x Haunter)
6x cruisers (2x Gistum Phalanx, 2x Breaker, 2x Defeater)
1x battleship (Gist War General)
===Spawn 3===
2x elite frigates (1x Arch Gistii Hunter, 1x Arch Gistii Impaler)
4x frigates (2x Gistii Nomad, 2x Ruffian)
2x battleships (Gist Commander, Gist General)
6x cruisers (1x Gistum Crusher, 2x Marauder, 3x Smasher)
==Blitz==
Only destroy the group with the personnel transports