The Mordus Headhunters, Level 5


Last edited by HoshiIsamu:
+CategoryLevel5
Sun, 30 Jan 2011 02:08 EST


Faction: Mordu’s Legion
Mission type: Encounter
Space type: Deadspace
Web/Scramble: Mordus Bounty Hunters – Chances: (90% Web, 10% Scramble)
Extras: None
Damage dealt: Kinetic 73% / Thermal 27%
Recommended damage dealing: Kin/EM
Recommended ships: Completed in (1) Maelstrom w/ Active Tank and (1) Maelstrom w/ 2 Shield Transporters in 2 hours

Acceleration Gate into Deadspace.

First Pocket

Gate restricted to T2 Battleship sized hulls and below

Initial Group

No Aggro until your first shot. Frigates can be Aggro'ed separately. Shooting any Battleship will cause a spawn.

6 x Frigates
(3 x Mordus Bounty Hunter) orbits at 8k, Web/Scramble
(3 x Mordus Katana) orbits at 8k
5 x Battleships
(2 x Mordus Mammoth) orbits at 50k, Trigger 1a when shot
(3 x Mordus Gigamar) orbits at 45k, Trigger 2 when shot

Initial Group ships and the locations of upcoming spawns

Spawn 1a

Upon Shooting a Mammoth, there spawns above the Station Ruins:

3 x Frigates (Mordus Bounty Hunter) orbits at 8k
5 x Cruisers (Mordus Leopard/Lion*) orbits at 18k, *Trigger 1b

Spawn 1b

Upon destruction of the final cruiser, there spawns within the asteroids:

5 x Battleships (Mordus Gigamar/Mammoth) orbits at 45k-50k

Spawn 2

Upon Shooting a Gigamar, there spawns within the asteroids:

3 x Frigates (Mordus Bounty Hunter) orbits at 8k
2 x Cruisers (Mordus Lion) orbits at 18k
3 x Battleships (Mordus Gigamar) orbits at 45k


Second Pocket


Initial Group

Full Room Aggro shortly after warp-in:

10 x Battleships (Mordus Mammoth/Phanti/Gigamar/Sequestor*) *Trigger when shot

Initial Group ships and the locations of upcoming spawns

Spawn 1

Upon Shooting a Sequestor, there spawns next to the warp-in:

3 x Frigates (Mordus Bounty Hunter) orbits at 8k, Trigger
4 x Cruisers (Mordus Lion) orbits at 18k

Spawn 2

Upon destroying all the frigates:

3 x Frigates (Mordus Bounty Hunter) orbits at 8k
7 x Cruisers (Mordus Lion/Leopard) orbits at 18k
2 x Battleships (Mordus Mammoth) orbits at 50k


Third Pocket


Initial Group


3 x Frigates (Mordus Bounty Hunter) orbits at 8k
4 x Battleships (3 x Mordus Mammoth) orbits at 50k
(1 x Mordus Fleet Commander) Trigger when shot

Spawn 1

Upon Shooting the Mordus Fleet Commander, there spawns on four sides at 30k from warp-in:

Spawn 1...it's just a shot away!

12 x Frigates (Mordus Bounty Hunter) orbits at 8k
12 x Battleships (Mordus Gigamar) orbits at 45k

Mission Objective is to clear all of Third Pocket

Tips


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Comments [Hide comments/form]
A corpmate told me that killing the Mordus Commander alone does not complete the mission (anymore?), possibly it's destroying all (or just all battle) ships.
-- MithorKarez (2009-08-19 12:33:23)
Mission done with passive shield tanked dominix and basilisk support.

Logistics support is not necessary untill 3rd room. (If spawns are killed in correct order without triggering next wave too quickly)
-- HacRa (2010-03-15 14:44:14)
Completed in Apoc,Varger & Mega in just under an hour with RR worked grate.
-- JasonStevenson (2010-04-17 01:16:06)
In room 1, initial group, BS's will agro fleet members when frigates are engaged.
-- DaerIous (2010-05-08 02:37:48)
Solo run in Dual MAR Ishtar.

Pocket 3:
Kill the frigs
Kill the mammoths
Head straight down to put distance between you and next spawn points
Trigger spawn
Kill frigs (keep moving down)
Kill Commander
Mission flags complete without killing any of the 12 spawned Gigamars.

Confirmed this works twice now.

LOOT COMMANDER WRECK!!!! On bad days I get 20mil implants. On good days, I get 100mil implants.

Last run was worth 222mil including estimated value of 85K LP.
-- MimuLouse (2011-02-10 01:31:32)
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