Cargo Delivery, level 3


Last edited by HoshiIsamu:
+CategoryLevel3
Thu, 03 Feb 2011 10:59 EST


Faction: Serpentis
Mission Type: Deadspace
Damage Dealt: Kinetic, Thermal
Extras: Corelum Guardian Chief Safeguard - heavy damp
Extras: Coreli Guardian Patroller/Watchman - damp
Recommended damage dealing: Kinetic, Thermal
Recommended ships; Drake, Huginn, Myrmidon
Completed with: Huginn DR: Easy (Anathema Matou), Myrmidon (OSGOD), Hurricane

Note: On Warp-in, you will warp straight on top of the warehouse, therefore rats will spawn straight away unless you warp in from say 30k.

First Wave appears when you get to within 15-20km of objective [Warehouse]

First Wave

2x Frigates (Coreli Guardian Patroller/Watchman)
1x Destroyer (Corelior Artillery/Infantry) trigger
1x Cruiser (Corelum Guardian Chief Guard/Safeguard)
2x Cruisers (Corelum Chief Infantry)
1x Battlecruiser (Corelatis Platoon Leader)

Second Wave

4x Destroyers (Corelior Sentinel)
5x Cruisers (Corelum Chief Infantry/Sentinel)
1x Elite Cruiser (Amore Veal)

Blitz
You don't have to destroy any of the ships, so you can just warp in, grab the goods from the warehouse and warp out.

Asteroids
Veldspar - 61 asteroids - 2,237,726 units of Veldspar

Structures
no loot

CategoryLevel3
Comments [Hide comments/form]
Power Auxillery Arrays can sometimes make it very hard to take out enemy ships - therefore I destroyed these before entering the radius at which enemies spawn.
-- WebbHost (2009-03-24 17:51:09)
Just done this mission again, but this time I warped in striaght ontop ot the cargo warehouse, therefore instant spawns???

Not sure if this is a glitch or an amendment to the mission.
-- WebbHost (2009-03-27 11:27:53)
Just did this mission, i spawned at 35+ km from warehouse, pls confirm if warpbeacon has changed.
-- Blackhawk5262 (2009-08-31 19:05:25)
I entered 35 km from warehouse too.

Two of the ships used sensor dampening on me.
-- Everen1 (2009-09-14 13:07:26)
Warped in at 38km from warehouse
-- MattZ (2009-12-13 20:27:09)
Warped in 37km from warehouse.
-- LhassaEve (2010-01-24 16:05:24)
I didn't see the power arrays since I had collidable structures turned off. I wasn't able to take this in a hurricane or an AC maelstrom since the enemies swarm and you aren't allowed to warp at a distance. I saw two ships with the safeguard title but they had bounties of 250k-260k which I thought was a bc bounty. Both of these ships had some nasty sensor damps on them, when I was hit with damps by both safeguards and a third ship I could only lock out to 9k.
-- TurmyWtf (2010-02-18 18:59:58)
Warped in to beacon at 35km, blew up Power Arrays and approached warehouse. Was surrounded with full spawn of all NPC's at 15km. Warped out and back, was outside NPC's and able to get range.
-- DeMichaelCrimson (2010-02-21 20:33:31)
This was a bit touch in a Hurricane. DPS was barely sufficient to take out the named bandit
-- DimoHamaambo (2010-06-19 21:57:31)
Warped in at 37km.
Easily tanked all of the rats with Myrmidon.
Beware of dampers though they take your targeting down to 7-11km!
-- GoLagoz (2010-07-19 16:53:13)
I did it in a t2 mod hurricane with t1 weapons.
- Auto cannons with afterburner for quick dps took 30m (took me 45-60m using artillery on my first try) .
- It took 10m to salvage. Salvage was only 200k. So, no salvaging again for me.
- Bounties where 1.2M.

On 3rd attempt the Bliz on my hurricane took about 30-60 seconds, hehe.
-- OrGasn (2010-09-11 12:19:19)
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