For Justice, Level 1


Last edited by SharriAtal:
Added maximum ship size information & fixed typos
Wed, 15 Oct 2008 12:08 EDT


Faction: Amarr
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Reccomended damage dealing: Kin/Therm
Maximum Ship Size: Destroyer
Completed with: Rifter

Pocket 1

All aggro on warp in
Most can be killed with one shot

4-5x Amarrian Guard

Pocket 2

All aggro on warp in
Most can be killed with one shot

4-5x Amarrian Guard

Pocket 3


1x Amarrian Spy (Cruiser)
Comments [Hide comments/form]
Warp in
Forgotten Shipyard
empty

Pocket 1
3x Shrine Ruins
empty
If Amarian Spy dead then Accelerate Gate locked

Pocket 2
Ruined Bunker, 2x Deserted Battery, Minmatar Guard
empty

Pocket 3
Blasted Neon Sign
empty
-- OriensD (2010-05-07 00:10:35)
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