Massive Attack, Level 4


Last edited by ProgHouseDJ:
added tactics for sniper boat
Thu, 17 Feb 2011 16:46 EST

Faction: Serpentis
Mission type: Encounter
Space type: Deadspace w/gates
Damage dealt: Kin/therm
Extras: Damps, Drone Aggro
Web/scramble: Guardian Scouts
Recommended damage dealing: kin/therm
Recommended ships: Sleipnir, Ishtar, Golem, CNR, Raven, Domi. Abbadon, Nighthawk
Video: http://www.youtube.com/watch?v=UrebDSppys8 -Nightmare



Outside the Gate (10 to 30 km)

3x Destroyers (Corelior Sentinels)
2x Cruisers (Corelum Chief Watchmen/Corelum Chief Patroller)


Pocket 1

Usually aggro from the closest group. If so, the second group (60 km) aggroes your drones, but otherwise not unless shot at. If the 1st group doesn't aggro, shooting it will aggro the second group as well.

Group 1 (46km)

2x Frigates/Destroyers
2x Battlecruiser (Corelatis Squad Leader/Corelatis Platoon Leader)
2x Battleship (Core Rear Admiral)

Group 2 (60km)

3x Frigates/Destroyers (Web)
3x Cruisers (Corelum Chief Safeguard/Corelum Chief Guard) (Damp)


Pocket 2

Two groups, no aggro at warp in. Aggro'ing (Group 1) does not aggro (Group 2). Group 2 seems to have an aggro radius of 80km or so.

Group 1 (57km)

6x Frigates. (Core Guardian Spy/Corelli Guardian Agent/Corelli Defender) (Web/Scram)
2x Cruisers (Core Chief Guard/Core Chief Safeguard) (Damp)

Group 2 (126km)

1x Destroyers (Corellior Artillery)
3x Battlecruisers (Corelatis Squad Leader/Corelatis Platoon Leader)
2x Battleships (Core Rear Admiral/Core Flotilla Admiral) (Damp from Core Flotilla Admiral)

Tip: Aggro Group 2 when you arrive. It takes Group 2 forever to get to you. After aggroing Group 2 head back to gate and take on Group 1

Pocket 3

Aggro:
3 groups, insta aggro from the rightmost and closest group on warp in.
Middle and left hand groups both 100km away.
Both the left and middle groups aggro'd when you close to within 75 km.

Right group (aggro) (30km)

1x Frigates/Destroyers (Coreli Guardian Scout) (Scram)
3x Cruisers (Corelum Chief Guard/Corelum Chief Safeguard) (Damp)

Middle group (100km)

2x Frigates/Destroyers (Coreli Guardian Initiate/Coreli Guardian Scout) (Web/Scram)
2x Cruisers (Corelum Chief Guard/Corelum Chief Safeguard)
3x Battlecruisers (Corelatis Squad Leader)

Left group (100km)

4x Frigates/Destroyers (Coreli Guardian Agent/Coreli Guardian Spy/Corelior Cannoneer)
3x Battlecruisers (Corelatis Squad Leader)
3x Battleships (Core Rear Admiral/Core Flotilla Admiral) (Damp from Core Flotilla Admiral)


Blitz


Notes

May want to use an afterburner for this mission, as some of the groups are far away. If you are in a long range boat, such as a Raven with Cruise missiles, throw on a sensor booster for extra targeting range. Then you can sit back and pick them off before they can hit you.

CategoryLevel4
Comments [Hide comments/form]
In the third pocket, there's an extreme amount of Plagioclase (~50 roids), Pyroxeres(~25 roids) and Veldspar(50-100 roids) located near the second group.

In the pocket room, there's about the same amount of veld as in pocket 3, but no pyrox nor plag. This is just locate near what is defined as the "right group", ie relatively close to the warp-in.
-- DirkFallows (2008-06-21 12:47:42)
The gates are not unlocked, as I had to kill everything to activate each gate.
-- RellikOnefivethree (2008-11-13 11:48:11)
Confirm that ONLY the first at warp in location is unlocked.
-- WikiLenzman (2008-11-21 05:09:24)
Confirmed - ONLY the first gate is unlocked. All others must be cleared.
-- TheVixen (2008-11-27 15:34:21)
Blitz no more available. All gates locked.
-- SolmGesillor (2008-12-14 14:43:18)
Confirmed. All Gates are Locked
-- GanoesParan (2009-03-18 15:32:17)
Just follow the advice. No nasty spawns and triggers. No problems in a rokh with T2 stuff.

Bounty: 6,1 mill
Mission: 2,3 mill
Loot and salvage: 7,2 mill (Takes a bit of time because of the distance to wrecks)
Total: 15,6 mill --> 10,4 mill/h
-- MrT (2009-08-03 16:44:10)
There is no loot from the structures. The only one I didn't blew up was the Asteroid Factory in the 4th room.
-- IvanAsen (2009-08-16 12:44:23)
A Raven has a real walk-in-the-park on this mission; Thermal and Kinetic Hardeners reduce the damage to almost nothing.
Aggregate Bounties: 5.885 mill ISK
-- ExileZero (2009-10-03 12:53:20)
Pocket 3, group 2 started to aggro at 105km. Saved me a long run.
-- ZarinaD (2009-10-29 14:16:50)
As expected, if Pocket 1, group 1 does not aggro when you enter, you can shoot group 2 without it aggroing group 1.

Core Rear Admirals appear to use inter ship sensor boosters. When there are two or more of them, they can hit from 55km, but when there is only one left, it can't hit beyond about 45km. At 70km, even three of them together can't hit you.
-- BuilderAlphaOne (2009-11-18 16:51:42)
I ran into such incredible jamming it took me an hour or more to finish the first pocket. I was so exhausted I just quit the d##n thing.
-- AusDog (2010-03-02 18:04:55)
I advise a SeBo if you're being damped alot. I run serp missions occasionally, and a single SeBo with a range script assuages all problems.
-- AsdayXyfu (2010-03-07 17:57:58)
Mind-numbingly easy mission in a Drake.
-- ThaThanka (2010-03-12 20:14:11)
Did this in a Geddon, wasn't much trouble.
-- NeoReeves (2010-05-08 12:46:48)
Finished in Maelstrom equiped with sensor booster for sniping. Absolutly no problems.
Pocket 1: First shoot dampening cruisers.
Pocket 2: Kill group 1, dampening cruiser first as well. Drones will take care of frigs + some low bounty frigs can be shot with artilery 25+ away. Group 2 can be easily sniped 0km far from warp gate.
Pocket 3: No aggro, 1st shoot dampening cruisers in group 1. Both group 2 and group 3 can be sniped without moving from plalce.

Finished in 35 minutes.
-- RaikoOsburn (2010-07-31 04:43:46)
drone sniper Domi. T1 Wardens, 3 drone link augmentor, 2 omnidirectional tracking links, and a sensor booster+range script for locking range. NPC's barely got in range to do any dmg. The 1st gate is def unlocked, scoot past those small ships.
-- PooterSezno (2010-10-02 17:53:57)
Easily accomplished in Armor Tanked Megathron.
-- NardoGold (2010-11-26 22:11:43)
Easy tanked in a Brutix, 2 MAR and 1 Hardner each for Kin/Therm, pop on 7 ion blasters and used an AB to swarm around and rape everything, mission done in around 30-35~ mins
-- ShadowBuns (2011-01-15 06:06:50)
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