Revision [8045]

Last edited on 2011-02-15 21:37:30 by FayceOff

No differences.

Revision [8043]

Edited on 2011-02-15 20:50:13 by FayceOff [1st draft]
Additions:
======Override Transfer Array======
Your objective is to destroy the Sansha’s Nation fleet amassing here. They will be making use of logistics arrays, so disabling them may be advisable.
One of the most significant evolutions in the Nation’s strategy has been the move away from abducting planetary populations. Their new tactical doctrine, which relies in part upon system-wide capsule interference, is clearly focused on limiting the power and influence of the capsuleer class.
The technology underlying the system-wide capsule overrides is not dissimilar to CONCORD’s own Tracking and Response System (TRS). Where it veers into new territory is in the application of new technologies designed to override local resources in ways previously thought impossible. Intelligence gathered by DED operatives strongly suggests that this facility is chiefly responsible for establishing these overrides.
//Synopsis from ISHAEKA-0095. DED Special Operations.
Note: This is work in progress, spawns appear to vary somewhat, not sure about triggers either but as a rule of thumb kill Niarjas > Augas > Tamas.
//Battleships//
1 x Deltole Tegmentum [neut, paint, scram]
2 x Auga Hypophysis [scram web]
5 x Eystur Rhomben
//Battleships//
1 x Deltole Tegmentum [neut, paint, scram]
6 x Tama Cerebellum [scram]
2 x Auga Hypophysis [scram, web]
===Wave 4===
2 x Auga Hypophysis [scram, web]
===Wave 5===
Strategy:
Ignore the Eystur frigates and the Mara cruisers. Have a hacking ship deal with the 3 Logistics Control Arrays when they spawn. Kill the rest and eliminating both battleships should complete the site.
Deletions:
======Nation Mining Colony======
Your primary objective is to destroy the Sansha’s Nation battle station. Clearing the area of hostile forces should decloak the Nation’s ore refinery. Mine the local Lyavite asteroids and transport the ore to the refinery. The chain reaction caused by refining the explosive ore will tear the battle station apart.
Sansha’s Nation has established semi-mobile mining colonies to aid in the harvesting of ore. Due to the unique nature of these operations, which incorporate new mining technologies and hundreds of willing miner slaves, the daily amount of ore extracted from these operations would be sufficient for the replacement of hundreds of battleships. DED’s conclusion is that these mining operations are a primary method of supplying the new Nation fleets with replacement vessels.
Further complicating matters is the demonstrated capability of this colony to disrupt local system-wide services. The exact nature of this technology is unknown, but appears to be dependent upon first establishing a system-wide presence. If the Sansha can be removed quickly, their potential impact upon the affected systems will be limited.
//Synopsis from ISHAEKA-0071. DED Special Operations.
4 x Romi Thalamus **{{color c="red" text="TRIGGER"}}**
3 x Eystur Rhomben
1 x Schmaeel Medulla [scram, web]
1 x Eystur Rhomben
5 x Tama Cerebellum [scram] **{{color c="red" text="TRIGGER"}}**
1 x Romi Thalamus
After wave 3 is dispatched the Nation Ore Refinery will spawn. Dump 256 Lyavite ore in it to complete the site.
Additional possible spawns, related to mining the Lyavite asteroid (?)
3x Eystur Rhomben
1 x Raa Thalamus
2 x Youl Meten (web)
2 x Orkashu Myelen (ecm, neut)
1 x Raa Thalamus


Revision [8042]

The oldest known version of this page was created on 2011-02-15 20:35:08 by FayceOff [Cloned from NationMiningColony]
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