Carrying AIMEDs, Level 1


Last edited by TtoraiEve
Tue, 03 Mar 2009 05:53 EST

Mission type: Encounter
Space type: Unknown with gate
Damage dealt: kin(46%)/therm(54%)
Extras: None
Web/scramble: None
Recommended damage dealing: therm

Pick up the AIMEDs (from loot) and return them to your agent.

Pocket 1

No aggro on Warp-in.

Group 1

Distance: 26-33km from Warp-in.

4x Frigates (Mercenary Rookie)

Pocket 2

Aggro from Group 1 on Warp-in.
Killing group 1 gives You the loot needed to complete the mission.

Group 1

Distance: 19-20km from Warp-in.

2x Frigates (Mercenary Thief/Mercenary Fighter)

Group 2

Distance: 23-27km from Warp-in.

5x Frigates (Mercenary Rookie)

Aggro from Group 2 if You get at around 20km range to them.
Comments [Hide comments/form]
No Asteroids to mine.
-- MarvinTpa (2009-10-25 10:17:10)
1 missile battery dropped 1 Civilian Shield Booster
-- Klann2 (2010-02-16 14:55:59)
No loot drops from structures for me, :(
-- DeMichaelCrimson (2010-02-28 02:00:14)
Pocket 1
12x Repair Outpost, Repair Outpost Office
empty

Pocket 2
8x Heavy Missile Battery, 4x Pharmaceutical Production Facilities, 2x Sister of EVE Bunker, Sister of EVE Medical Center, 4x Starbase Structure, 2x Stasis Tower
empty
-- OriensD (2010-05-07 03:09:58)
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