Additions:
---
CategoryLevel4
CategoryLevel4
Deletions:
Additions:
5x frigates (warp scramble) (these were not present when entering with a Battlecruiser, or Command Ship)
Deletions:
Revision [5142]
Edited on 2009-09-17 04:55:20 by KaeloLePetit [added warp in distances of groups/edited aggro]Additions:
===Left Group (20-25km)===
===Middle Group (16-23km)===
===Right Group (28-34km)===
Attack the middle group first as it aggroes separately. Aggroing the left or right groups will also aggro the middle group. The middle group will not aggro if you move a minimum of about 40km away.
3x Amarr Sentry Guns (40-45km)
2x Cruisers (35-45km)
1x Battleship (35-45km)
===Middle Group (16-23km)===
===Right Group (28-34km)===
Attack the middle group first as it aggroes separately. Aggroing the left or right groups will also aggro the middle group. The middle group will not aggro if you move a minimum of about 40km away.
3x Amarr Sentry Guns (40-45km)
2x Cruisers (35-45km)
1x Battleship (35-45km)
Deletions:
===Middle Group===
===Right Group===
Attack the middle group first as it aggroes separately. Aggroing the left or right groups will also aggro the middle group.
3x Amarr Sentry Guns
2x Cruisers
1x Battleship
Revision [4258]
Edited on 2009-05-18 05:25:50 by Randor3000Additions:
2x Cruisers
-2x Divine Imperial Equalizer
1x Battleship
- 1x Imperial Ultara
-2x Divine Imperial Equalizer
1x Battleship
- 1x Imperial Ultara
Additions:
5x frigates (warp scramble) (these were not present when entering with a Battlecruiser)
In pocket 2, remember to kill the warp scramblers. If you lose your ship you cannot get back to loot it. Damage is not overwhelming if you got an adequate tank (doable in passive tanked Drake)
In pocket 2, remember to kill the warp scramblers. If you lose your ship you cannot get back to loot it. Damage is not overwhelming if you got an adequate tank (doable in passive tanked Drake)
Deletions:
Revision [3974]
Edited on 2009-03-24 13:18:40 by ScottNearingAdditions:
Damage dealt: EM/therm/Kinetic(300 dmg wrath cruise missiles)
Deletions:
Revision [3957]
Edited on 2009-03-22 12:12:41 by AnathemaMatou [wtf is this report?? needs serious cleanup]Additions:
---
CategoryCleanup
CategoryCleanup
Revision [3924]
Edited on 2009-03-17 09:46:03 by ScottNearingAdditions:
5x frigate don't remember the name, but i remember one thing: **all 5 of them warpscramble** you ( i died in a 120 Million Dominix) so take LIGHT DRONES cause the damage in this pocket is MASSIVE and you can't warp out if you don't kill the 5 buggers (and you can't even get back to loot your wreck because the chip that you need for the Gates to Open ... is in your wreck ! -> you lose everything)
Deletions:
Revision [3923]
Edited on 2009-03-17 09:45:24 by ScottNearingAdditions:
5x frigate don't remember the name, but i remember one thing: **all 5 of them warpscramble** you ( i died in a 120 Million Dominix) so take LIGHT DRONES cause the damage in the level is MASSIVE and you can't warp out if you don't kill the 5 buggers (and you can't even get back to loot your wreck because the chip that you need for the Gates to Open ... is in your wreck ! -> you lose everything)
Deletions:
Revision [3922]
Edited on 2009-03-17 09:44:55 by ScottNearingAdditions:
5x frigate don't remember the name, but i remember one thing: all 5 of them warpscramble you ( i died in a 120 Million Dominix) so take LIGHT DRONES cause the damage in the level is MASSIVE and you can't warp out if you don't kill the 5 buggers (and you can't even get back to loot your wreck because the chip that you need for the Gates to Open ... is in your wreck ! -> you lose everything)
Deletions:
Revision [3921]
Edited on 2009-03-17 09:43:54 by ScottNearingAdditions:
5x frigate don't remember the name, but i remember one thing: all 5 of them warpscramble you ( i died in a 120 Million Dominix) so take LIGHT DRONES cause the damage in the level is MASSIVE and you can't warp out if you don't kill the 5 buggers
Additions:
No loot from structures. The NPCs drop lots of loot though.
The group will agro immediately. The NPCs drop mostly tags and very little loot in this pocket.
In pocket 1, the Imperial Guard frigates approach fast making them difficult to snipe from far away. Bring small drones to take out the frigates, which will web you. The Imperial Security Commanders (Amarr Navy Jakar BS) have a significantly stronger tank than the Imperial Security Captains (Amarr Navy Apocalypse BS).
The group will agro immediately. The NPCs drop mostly tags and very little loot in this pocket.
In pocket 1, the Imperial Guard frigates approach fast making them difficult to snipe from far away. Bring small drones to take out the frigates, which will web you. The Imperial Security Commanders (Amarr Navy Jakar BS) have a significantly stronger tank than the Imperial Security Captains (Amarr Navy Apocalypse BS).
Additions:
"Imperial Navy Gate Permit" is required or you can't activate the gate. You obtain it as soon as complete Part 3 of this chain.
Additions:
Web/scramble: web from Imperial Guards
Deletions:
Additions:
-2x Amarr Navy Armageddon
-2x imperial security captain (Amarr Navy Apocalypse)
-3x Imperial Security Officers (Amarr Navy Maller)
-2x Amarr Navy Armageddons
2x Battleship (Imperial Ultara)
-2x imperial security captain (Amarr Navy Apocalypse)
-3x Imperial Security Officers (Amarr Navy Maller)
-2x Amarr Navy Armageddons
2x Battleship (Imperial Ultara)
Deletions:
-2x imperial security captain (amarr navy apoc)
-3x Imperial Security Officers (Amarr Navy Mallers)
-2x Amarr Navy Armageddons)
2x BS (imperial ultara)