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======Unauthorized Military Presence, Level 4======

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Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace Gate with Guards
Damage dealt: Exp/Kin
Web/scramble: Elite Frigates, Cruiser (Gistum Defeater/Breaker)
Extras: Target Painter (Gistii Ruffian, Gistum Smasher)
Recommended damage dealing: Exp (best), Kin (secondary)
Recommended ship: Golem, CNR, Raven, Dominix, Typhoon


The warp gate into the pocket is guarded by a small group of ships.
You will need to eliminate all ships to unlock the gate.

===Warp Gate Guards:=== (20-30km)
May get Aggro at warp in from all but BCs

2x Frigates (Gistior Defiler)
3x Cruiser (Gistum Liquidator/Marauder)
2x Battlecruisers (Gistatis Primus, Gistatis Legionnaire)

12km crawl to gate
====Single Pocket====

No aggro upon warp-in.

Group 3 has a proximity aggro of about 80km. You may engage this group independently by moving closer to it.
__DO NOT deploy drones to attack Group 3__. Any drones/fleet members attacking Group 3 will draw aggro from Group 1 & 2.

{{image url="http://eve-survival.org/screenshots/unauthorizedmilitarypresence4an-2.jpg" title="Single pocket" alt="Single pocket"}}

===Group 1: Minmatar Commercial Station Ruins (75-80km)===
4x Frigates (Gistii Nomad/Ruffian)
2x Elite Frigates (Arch Gistii Impaler/Hunter) **Web/Scramble**
6x Cruisers (Gistum Marauder/Liquidator)
2x Battleships (Gist Commander/General)

===Group 2: Manufacturing Facility Control Tower (80-90km)===
7x Frigates (Gistii Nomad/Ruffian/Hunter/Impaler)
5x Cruisers (Gistum Smasher/Crusher/Marauder/Liquidator) **Target Painter** (Gistum Smasher)
1x Battlecruiser (Gistatis Legionnaire)

===Group 3: Ripped Superstructure (100-110km)===
3x Frigates (Gistii Hunter/Impaler)
3x Destroyers (Gistior Defiler/Haunter)
6x Cruisers (Gistum Phalanx/Breaker/Defeater/Centurion) **Web** (Gistum Defeater/Breaker)
1x Battleships (Gist Warlord/War General)
2x Angel Cartel Personnel Transport

==Tip==
- Mission is flagged completed once you have killed all ships from Group 3.
- Don't forget to loot the 10x Marines from the Angel Cartel Personnel Transport wrecks.
- Don't attack the Transport ship in Group 3 till you have eliminated most of the other groups. This will aggro all groups.

==Blitz==
- Eliminate the small group at the warp gate.
- Move closer to Group 3 to get aggro. Eliminate all ships from this group.
- Loot the Marines from the transport wrecks.



==Standing loss==
Killing the Transport Ship incurs a -4.0% standing loss

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