Revision [7972]
Last edited on 2011-02-09 07:01:43 by MithorKarezAdditions:
- After landing your first targets are the frigates from group 1, then cruisers and finally the two battleships. With enough DPS on your side (proper fitted battleship) you will have the cruisers down before they get into their optimal at around 15 km and start to hurt. The two lone battleships are then easy to tank.
Revision [7971]
Edited on 2011-02-09 06:58:31 by MithorKarezAdditions:
===Group 2: (50-70km)===
Deletions:
Revision [7970]
Edited on 2011-02-09 06:57:50 by MithorKarezAdditions:
See below for the detailed damage output.
Deletions:
Olufami (EM + EXP + Scourge Heavy Missile)
Schmidt (EM + Therm + Thunderbolt Heavy Missile)
Elena Gazky (EM + Therm + Scourge Heavy Missile)
Seven Macleari (Scourge Heavy Missle)
Zor (Cataclysm Cruise Missile - every 2.5 second)
Revision [7969]
Edited on 2011-02-09 06:56:37 by MithorKarezAdditions:
- Kill Zor, Seven Macleari, Olufami/Schmidt/Elena Gazky, and the Seven Bodyguard closest to Zor.
- Destroy the Outpost Headquarters and warp out.
- Destroy the Outpost Headquarters and warp out.
Deletions:
- Kill the Outpost Headquarters and warp out.
Revision [7968]
Edited on 2011-02-09 06:56:15 by MithorKarezAdditions:
- Black Market Facility drops (illegal) narcotics.
- Outpost is filled with a small amount of T1 loot and drone alloys.
- Outpost is filled with a small amount of T1 loot and drone alloys.
Deletions:
- Outpost is filled with a significant amount of reprocessable materials.
Additions:
CategoryLevel4
Revision [7299]
Edited on 2011-01-11 17:46:44 by AsCendancyAdditions:
Video: http://www.youtube.com/watch?v=eIEXZ8ZULyQ - Nightmare
Additions:
===Ships detail:===
""
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Orbit | Max. Velocity | Shield (hp) | Armor (hp) | Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
2x Seven Deathguard | 5,000m | 500m/s | 300 | 225 | 15 | 50 | 45 | 30 | 60 | - | 25 | 35 | - | 16 | 16 | 19 |
3x Seven Assassin | 15,000m | 400m/s | 1600 | 1150 | 55 | 50 | 55 | 55 | 60 | - | 25 | 35 | 18 | 25 | 7 | - |
3x Seven Bodyguard | 20,000m | 400m/s | 1700 | 1200 | - | 60 | 40 | 20 | 68 | 50 | 55 | 55 | 17 | 13 | 28 | - |
1x Elena Gazky | 15,000m | 400m/s | 1200 | 1800 | - | 60 | 40 | 20 | 50 | 10 | 25 | 35 | 22 | - | 6 | 28 |
1x Mercenary Overlord | 3,500m | 400m/s | 3975 | 3500 | - | 60 | 40 | 20 | 60 | - | 25 | 35 | - | - | 42 | 96 |
4x Mercenary Wingman | 8,500m | 900m/s | 325 | 325 | 15 | 50 | 45 | 30 | 70 | 10 | 25 | 25 | 10 | 11 | 4 | - |
1x Zor | 20,000m | 400m/s | 5800 | 4575 | - | 60 | 40 | 20 | 60 | 10 | 25 | 25 | - | - | - | 180 |
15 total ships | Averages/Totals: | 22,775 | 18,675 | 12.8 | 57.1 | 43.6 | 28.2 | 61.2 | 13.7 | 30.8 | 35.7 | 163 | 193 | 201 | 342 |
Revision [7118]
Edited on 2010-11-21 18:40:41 by Nmjc420Additions:
Recommended ships: Rattlesnake, Raven, Dominix, CNR, Golem, Megathron
Deletions:
Additions:
==Mining==
- Nothing
- Nothing
Additions:
Recommended damage dealing: Therm (best all-round), Therm ([[Zor]]), Kin (secondary); Orbit range -22km
Deletions:
Revision [3569]
Edited on 2009-02-04 00:38:15 by VJTD3Additions:
==Logistical==
Non-Ganged logistical ships do not get aggro from group 2.
Non-Ganged logistical ships do not get aggro from group 2.
Revision [3091]
Edited on 2008-12-04 19:55:56 by PwettQuantAdditions:
- Outpost is filled with a significant amount of reprocessable materials.
Deletions:
Additions:
- Large Destructable Object is filled with a significant amount of reprocessable materials.
Revision [2662]
Edited on 2008-10-22 10:19:09 by OrionStar [done in a Mega - added to recommended ships]Additions:
Recommended ships: Raven, Dominix, CNR, Golem, Megathron
Deletions:
Revision [1857]
Edited on 2008-08-03 01:13:20 by SturmWolke [pls limit the specific racial hardeners config to the comments section]Deletions:
Revision [1847]
Edited on 2008-08-02 11:33:08 by PeterTjordenskioldAdditions:
Deletions:
Additions:
- Gallente: If you have 4 hardener, take 2 thermal, 1 kinetic and one for explosive
-
-
Additions:
- Mission is flagged completed after you have killed the Outpost Headquarters, Zor, Seven Macleari, Olufami/Schmidt/Elena Gazky, and the Seven Bodyguard closest to Zor.
- If you don't pick out and lock the correct Bodyguard when you warp in, it will get mixed up with the others and you'll have to guess which is needed for the blitz.
- Warp in and kill Zor, Seven Macleari, Olufami/Schmidt/Elena Gazky, and the Seven Bodyguard closest to Zor.
- If you don't pick out and lock the correct Bodyguard when you warp in, it will get mixed up with the others and you'll have to guess which is needed for the blitz.
- Warp in and kill Zor, Seven Macleari, Olufami/Schmidt/Elena Gazky, and the Seven Bodyguard closest to Zor.
Deletions:
- Warp in and kill Zor, Seven Macleari, Olufami/Schmidt/Elena Gazky and 2-3 Seven Bodyguards.