Formatting code for BreakTheirWill3se
====== Break Their Will, level 3 ======
{{lastedit show="2"}}
Faction: Serpentis, Mercenary
Mission type: Encounter
Damage dealt: Kin, Therm, Explosive
Recommended damage: Kin, Therm
Recommended ships: Drake
**Note: Mission objective requires you to destroy a Repair Station**
**Tip: Destroy the Aux Power Generators or the station will auto heal, then destroy the Repair Station to disable its function to repair the rats**
====Single Pocket====
At warp-in there are only structures, when the Repair Station is attacked, the following wave will spawn
Attacking the Auxillary Power Array's will not cause any spawn
===First Wave===
Arrives when you shoot at the Repair Station
1x Stasis Tower
3x Heavy Missile Battery (does Explosive damage with Havoc Heavy Missiles)
6x Destroyers (Corelior Artillery/Cannoneer/Infantry/Sentinel/Soldier/Trooper)
2x Cruisers (Corelum Safeguard/Watchman)
2x Cruisers (Corelum Chief Patroller/Safeguard/Scout/Spy/Watchman) damp
===Reinforcement Wave 2===
Reinforcements will spawn when you destroy the Repair Station
1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter
==Blitz==
Destroy the Repair Station, mission complete, warp out
==Structures==
Batteries may drop missiles
Other structures no loot
==Asteroids==
Scordite - 21 asteroids
Veldspar - 40 asteroids
CategoryLevel3
{{lastedit show="2"}}
Faction: Serpentis, Mercenary
Mission type: Encounter
Damage dealt: Kin, Therm, Explosive
Recommended damage: Kin, Therm
Recommended ships: Drake
**Note: Mission objective requires you to destroy a Repair Station**
**Tip: Destroy the Aux Power Generators or the station will auto heal, then destroy the Repair Station to disable its function to repair the rats**
====Single Pocket====
At warp-in there are only structures, when the Repair Station is attacked, the following wave will spawn
Attacking the Auxillary Power Array's will not cause any spawn
===First Wave===
Arrives when you shoot at the Repair Station
1x Stasis Tower
3x Heavy Missile Battery (does Explosive damage with Havoc Heavy Missiles)
6x Destroyers (Corelior Artillery/Cannoneer/Infantry/Sentinel/Soldier/Trooper)
2x Cruisers (Corelum Safeguard/Watchman)
2x Cruisers (Corelum Chief Patroller/Safeguard/Scout/Spy/Watchman) damp
===Reinforcement Wave 2===
Reinforcements will spawn when you destroy the Repair Station
1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter
==Blitz==
Destroy the Repair Station, mission complete, warp out
==Structures==
Batteries may drop missiles
Other structures no loot
==Asteroids==
Scordite - 21 asteroids
Veldspar - 40 asteroids
CategoryLevel3