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======**Epic Arc Overview**======
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Chapter agent: Nilf Abruskur
Agent corporation: Republic Security Services
Agent location: Aldrat, RSS Liaison Headquarters


Important notes :

* Your standings is only checked by the starter agent. Once you are on the epic arc, subsequent agents will no longer make standings checks.
* This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.

Back to [[Wildfire4p1 chapter 1]].

=====Chapter 2, Songs of the Past =====

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====__Mission 1__ - Dead End Intercept====
Faction: Minmatar Republic
Mission type: Encounter
Space type: Normal space
Recommended damage dealing: Exp

===Initial Spawn===
1x Elite Battleship ( Lomar Vujik's Tempest )

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====__Mission 2__ - Surfacing====
Faction: Mercenaries
Mission type: Encounter
Location: Jark (Derelik)
Space type: Normal space
Damage dealt: All
Web/Scramble: Wingman, Spider Drone

Fly 11 jumps to Jark in Derelik to pick up an item (Encrypted Transmission, 0.1m3).

This is actually an encounter. Non-deadspace, no acceleration gate. Warps in at 40k from target (Tili's Brothel). When you get close (28km) to the Red Light Palace a number of Mercenary NPCs will spawn within a few KM, doing quite a bit of mixed-type damage. Recommend short range heavy weapons for the BSs and longer range light weapons and drones for the cruisers and frigates.

===Initial Group (5 - 20km)===
2x Frigate ( Mercenary Wingman ) **Web/Scramble**
4x Cruiser ( Mercenary Commander ) //Deal EM//
5x Battleship ( Mercenary Overlord ) //Scourge Heavy Missile// **Trigger**

Trigger is probably last Overlord.

===Wave 2 (5-20km)===
2x Frigate ( Mercenary Wingman ) **Web/Scramble**
6x Cruiser ( Mercenary Commander ) //Deal EM//
4x Battleship ( Mercenary Overlord ) **trigger**

Trigger is probably last Overlord.

===Wave 3 (5-20km)===
4x Frigate ( Mercenary Elite Fighter )
2x Elite Frigate ( Mercenary Wingman ) **Web/Scramble**
3x Spider Drone I //Up to 50Km Web//
3x Battleship ( Mercenary Overlord )

You will need to kill the NPCs to complete the mission; just tanking them, picking up the Encrypted Transmission and returning to the agent is not sufficient.

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====__Mission 3__ - Who Art in Heaven====
Faction: Angel
Mission type: Encounter
Space type: Normal space
Damage dealt: Explosive (62%)
Web/Scramble: //didn't let any frigates get close enough to find out//

__Note__
The mission info says they are sending you to Arzad (which is Amarr low-sec) but will usually be 1 jump from Aldrat (RSS Liaison Headquarters, agent home base).

===Initial Spawn===
Entire room aggros.

==Group 1 (20-40K)==
7x Frigate (Arch Gistii Hunter, Arch Gistii Impaler)
4x Cruiser (Arch Gistum Breaker, Arch Gistum Defeater)
7x Battleship (Gist Cherubim, Gist Seraphim, Gist Throne)

==Group 2 (70-90K)==
8x Frigate (Gistii Hunter, Gistii Impaler)
3x Elite Frigate (Arch Gistii Hunter) **Web/Scramble**
3x Battlecruiser (Gistatis Praefectus)


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====__Mission 4__ - Playing All Their Cards====
Faction: Angel
Mission type: Encounter
Space Type: normal
Requires: Hacking skill and Codebreaker

==Initial Spawn (100km)==
11x Frigate (Arch Gistii Hijacker, Arch Gistii Hunter, Arch Gistii Impaler, Arch Gistii Rogue, Arch Gistii Thug)
6x Destroyer (Gistor Seizor, Trasher)
4x Cruiser (Arch Gistum Phalanx, Arch Gistum Defeater, Arch Gistum Centurion)
10x Battleship (1 Gist Cherubim, 5 Gist Seraphim, 4 Gist Throne)

__Note__
- Codebreaker required to open can.
- Spawn occurs when withing 5km of can.
- Only the EDF-285 Drive Cluster Item is required to complete the mission.
- The Angel Battlestation took forever to kill and dropped no loot.

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On to [[Wildfire4p3 chapter 3, Revelation]].

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