Gone Berserk, Level 3


Last edited by HoshiIsamu:
+CategoryLevel3
Thu, 03 Feb 2011 11:06 EST

Faction: EoM
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin, Therm
Recommended damage dealing: Kin, Therm
Recommended Ships: Hurricane, Drake
Video: http://www.youtube.com/watch?v=lZHobUHVi8E

Single Pocket All Spawns ~45-55km from warp-in point


Aggro a few seconds after you warp in

6x Cruisers (Eom Prophet)


Reinforcement Spawn 1

When you kill the cruiser, it triggers Reinforcement Spawn 2
1x Frigate (Eom Demon)
1x Cruiser (Eom Black Priest)

Reinforcement Spawn 2

When you kill the cruiser, it triggers Reinforcement Spawn 3
1x Frigate (Eom Succubus)
1x Cruiser (Eom Crusader)

Reinforcement Spawn 3

When you kill the cruiser, it triggers Reinforcement Spawn 4
1x Frigate (Eom Succubus)
1x Cruiser (Eom Crusader)

Reinforcement Spawn 4

This is the final spawn
2x Frigates (Eom Demon)
1x Cruiser (Eom Death Knight)

Structures
No loot

Asteroids
Veldspar - 47 asteroids (1,659,846)
Plagioclase - 30 asteroids (813,864)
Pyroxeres - 16 asteroids (479,979)
Make sure you do not turn the mission in until after you are done mining, if you want to mine. (Or just make sure there's always at least one ship in the area after you've turned it in.)

Blitz
Kill right spawn and all ships of this chain.

CategoryLevel3
Comments [Hide comments/form]
I found that using a passive cane with autocannons finishes the mission quite quickly and easily. used AB to get to the first cruisers quickly and rip them all to shreads. and use Ab again to quickly chase the reinforcements. suffered minmal damage, around low 80% shield. finished mission in about 5-7 minutes
-- GanoesParan (2008-07-14 19:02:46)
Veldspar - 47 asteroids - 1,659,846
Plagioclase - 30 asteroids - 813,864
Pyroxeres - 16 asteroids - 479,979
-- TipzNexAstrum (2009-02-02 21:33:23)
In my passive fitted Drake with a invu II i felt it's easy to tank the whole spawn, even if you shoot all at the same time. (Medium skills)
-- WolfBiss (2009-04-15 15:35:39)
Kill total:
3x Black Priest
6x Crusader
3x Death Knight
9x Demon
6x Prophet
6x Succubus
-- NemrodTerzi (2009-05-04 15:54:39)
EoM drop lots of loot.

Also, reinforcement spawns did not attack drones for me
-- NicCage (2009-07-20 13:12:13)
I active armor tank a myrmidon, and I easily took this mission on. I do have hull upgrades 5, and mechanic 5, and repair systems five. So all of my hardeners were tech 2, as well as my repper. In all honesty I didn't even need the repper. I just sat back and let my vespa 2's kill them all. They wouldn't aggro my drones at all.
-- EseaBellum (2009-08-05 20:52:05)
I found dealing Kinetic damage is more effective than Thermal damage. Also I prioritized protection against Kinetic damage with Thermal damage secondary.

The EoM Prophets fire Bloodclaw Light Missiles and will fly within 3,000 meters of your ship. The EoM Black Priests and Crusaders fire Scourge Heavy Missiles.

Here's a bounty list for the pirates encountered.

EoM Death Knight: 110,000
EoM Crusader: 100,000
EoM Black Priest: 75,000
EoM Prophet: 50,000
EoM Demon: 17,500
EoM Succubus: 12,000
-- ShiggyMoto (2009-09-06 03:59:52)
Spawns do not target drones for this mission
-- JanniasSin (2009-09-15 05:08:17)
This mission has been updated or is very random in numbers. There are a lot more ships now, and I counted more Plag asteroids too. I also lost 1 drone, it may have been the original group or an early spawn. I didn't have time to note triggers and wave numbers, but there were 6-9 ships at the start and they came in in small group spawns/triggers pretty rapidly after that. The mission is more difficult, but still easy enough in a reasonably fit Hurricane. It may be trouble for a cruiser. I didn't need to move so the "at X km" is to note where most of the type's wrecks were. Counting the wrecks after finishing there were:
EOM Prophet 6 maybe at 3000km
Succubus 6 at 7500km
Demon 9 at 7500km

Crusader 6 at 15km
black priest 3 at 18km
death knight 3 at 17km

Early ships Crusaders and Prophets spawn in waves but grouped together.
Middle ships Succubus and Black Priests....I think
Ending ships Demons and Death Knights ...I think
-- SethDBinJP (2009-10-26 00:09:43)
Did this mission in an arbitrator, pretty easy although every cruiser killed spawned another and a frigate, except for the last and 3 of the first 6.
-- GhostStalker01 (2009-11-13 11:13:05)
The order I got
6x EOM Prophets
1x eom demon
1x black priest
2x eom demon
1x eom crusader
1x eom succubus
2x eom black priests
1x eom crusader
1x eom crusader2 eom succubus
2x eom demons
1x eom death knight
2x eom succubus
2x eom crudaders
1x eom succubus
1x eom crusader
2x eom demons
1x eom death knight
1x eom demons
1x eom death knight
-- JediRobin (2010-01-19 16:30:44)
I started this mission with the intention of sitting in the middle of them and just tanking it with my myrmidon. After killing about 15 ships ran out of cap and had to retreat. They were much harder than I predicted. Also I noticed that kiting is not too effective. Their missiles deal good damage. Even at 50k while they seem almost uneffected by my railguns with iron ammo. Antimatter at close range is effective but drains my cap in a couple mins. Had to return to station twice to recharge my cap. The numbers of hostiles must be random. I was confronted by 33 ships.
-- Dethbringer1 (2010-02-17 00:18:20)
First few times I ran this mission, I carefully killed triggers so that i worked on each individual set of reinforcement waves before killing the next initial prophet.

However, since I run this in my dual-rep drone myrm, I can usually sit there and tank everything while my Vespa II's chew everything up. So I'm going to try "afk'ing" this mission this time around, see what happens to the drones.
-- PlanetaryGenocide (2010-02-20 21:55:54)
It was a piss on my hurricane with 50% tech 2 modules (carefully killing the triggers last). I was even able to switch to my 180mm dual auto cannons and kill them much faster, compared with my artillery.
-- OrGasn (2010-09-02 15:47:10)
I'm confirming that the new spawns don't target drones. Had my drones out the whole time and they were never targeted.
-- AdmiralProud (2010-09-07 18:09:16)
Was able to do this in buffer-tanked Phantasm (19k shield, 49/59/69/75), coming out with about half shields. Just wait until they're inside 20k and you never have to move, even to salvage. Didn't even pay attention to triggers.
-- NanoPhreak (2010-09-30 20:14:29)
These rats drop large quantities of loot. I think I got at least one drop from each of the 33 rats. Total was 1050 m3, not counting salvage.
-- DoctorNho (2011-01-05 12:19:40)
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