Revision [8134]
Last edited on 2011-02-20 07:34:13 by ConradEscAdditions:
===Ships detail:===
""
""
""
Orbit | Max. Velocity | Shield (hp) | Armor (hp) | Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
1x Coreli Guardian Patroller | 1,750m | 440m/s | 325 | 725 | 62 | 70 | 42 | 52 | 62 | 70 | 42 | 52 | - | - | 5 | 10 |
2x Corelum Chief Infantry | 23,000m | 360m/s | 1200 | 1500 | 48 | 58 | 28 | 38 | 48 | 58 | 28 | 38 | - | - | 15 | 27 |
2x Corelum Guardian Chief Guard | 5,125m | 320m/s | 1200 | 1500 | 81 | 85 | 74 | 78 | 81 | 85 | 74 | 78 | - | - | 11 | 22 |
2x Corelatis Captain Sentry | 6,000m | 320m/s | 1200 | 1500 | 50 | 60 | 30 | 40 | 50 | 60 | 30 | 40 | - | - | 21 | 37 |
7x Core Port Admiral | 37,500m | 280m/s | 4250 | 4750 | 62 | 72 | 42 | 52 | 62 | 72 | 42 | 52 | - | - | 33 | 56 |
3x Corelum Guardian Chief Defender | 28,750m | 320m/s | 1200 | 1500 | 85 | 90 | 72 | 79 | 85 | 90 | 72 | 79 | - | - | 18 | 27 |
1x Core Lord Admiral | 8,500m | 280m/s | 4750 | 5250 | 69 | 79 | 49 | 59 | 69 | 79 | 49 | 59 | - | - | 48 | 84 |
18 total ships | Averages/Totals: | 45,625 | 52,725 | 64.2 | 73.5 | 45.4 | 54.8 | 64.3 | 73.5 | 45.6 | 55 | - | - | 435 | 735 |
Additions:
CategoryLevel4
Revision [7248]
Edited on 2010-12-27 22:06:45 by AsCendancyAdditions:
Video: http://www.youtube.com/watch?v=CQx8scQm7L4 - Blitz
Additions:
==Bounties==
6,459,228.75 ISK
6,459,228.75 ISK
Revision [6106]
Edited on 2010-02-19 21:51:03 by GlactureAtioAdditions:
Group 1 spawns when you get within 16km of the Warehouse.
Deletions:
Additions:
- 2,270,238 Unit Veldspar
- 60 Asteroids, average of 35k each
- 60 Asteroids, average of 35k each
Deletions:
- 60 Asteroids, average of 40k each
Revision [6085]
Edited on 2010-02-13 14:31:57 by KimbeauSurveryor [added warning re tangle of objects near warehouse]Additions:
Note: It's a really bad idea to try to collect the goods before you've destroyed the spawns. Warping out from the tangle of objects can be impossible.
Additions:
1x Elite Frigates (Coreli Guardian Patroller/Watchman) **(Sensor Dampener)**
2x Elite Cruisers (Corelum Guardian Chief Guard) **(Sensor Dampener)**
2x Battlecruiser (Corelatis Captain Sentry)
2x Elite Cruisers (Corelum Guardian Chief Guard) **(Sensor Dampener)**
2x Battlecruiser (Corelatis Captain Sentry)
Deletions:
1x Elite Cruisers (Corelum Guardian Chief Guard) **(Sensor Dampener)**
1x Battlecruiser (Corelatis Captain Sentry)
Revision [5686]
Edited on 2009-12-02 11:45:29 by KalmaNaka [Ships spawned at 16km for me. Needs confirmation.]Additions:
Group 1 spawns when you get within ++16km of the Warehouse.++ On warp-in as of dominion. (Needs confirmation, see notes below.)
Deletions:
Revision [5682]
Edited on 2009-12-01 23:26:24 by YoinXAdditions:
Group 1 spawns when you get within ++16km of the Warehouse.++ On warp-in as of dominion.
Deletions:
Additions:
==Mining==
- Approx. 2.4 million Veldspar
- 60 Asteroids, average of 40k each
- Belt is a ring approx. 30km across
- Approx. 2.4 million Veldspar
- 60 Asteroids, average of 40k each
- Belt is a ring approx. 30km across
Additions:
2x Elite Frigates (Coreli Guardian Patroller/Watchman) **(Sensor Dampener)**
2x Cruisers (Corelum Chief Infantry/Sentinel) **(Trigger)**
1x Elite Cruisers (Corelum Guardian Chief Guard) **(Sensor Dampener)**
1x Battleship (Dune Conal - Core Lord Admiral) **(Drone Aggressive)**
- Dune Conal will attack drones or support ships.
2x Cruisers (Corelum Chief Infantry/Sentinel) **(Trigger)**
1x Elite Cruisers (Corelum Guardian Chief Guard) **(Sensor Dampener)**
1x Battleship (Dune Conal - Core Lord Admiral) **(Drone Aggressive)**
- Dune Conal will attack drones or support ships.
Deletions:
2x Cruisers (Corelum Chief Infantry/Sentinel) **Trigger** (last one killed)
1x Elite Cruisers (Corelum Guardian Chief Guard) **Sensor Dampener**
1x Battleship (Dune Conal - Core Lord Admiral)
Additions:
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser (Blitz: any fast & tanked destroyer, frigate or shuttle)
- To do this mission non blitz and control range (ideal for sniper setups) follow these steps:
- Warp to location in a shuttle & drop a bookmark
- Approach the warehouse until the first spawn arrives, warp out dock up and swap to your combat vessel
- Warp to your bookmark at any chosen range, destroy all spawns
- Collect the goods from the warehouse, job done.
- To do this mission non blitz and control range (ideal for sniper setups) follow these steps:
- Warp to location in a shuttle & drop a bookmark
- Approach the warehouse until the first spawn arrives, warp out dock up and swap to your combat vessel
- Warp to your bookmark at any chosen range, destroy all spawns
- Collect the goods from the warehouse, job done.
Deletions:
Revision [4185]
Edited on 2009-04-30 01:24:38 by AevumDecessus [confirmed - as of Apr 19 patch, warp point normal]Deletions:
Additions:
==WARNING: As of Apocrypha 1.0.2 the Warp In Point has been Changed to right next to the warehouse. Possibly a Bug, Will wait for Next Patch to Confirm==
Revision [2474]
Edited on 2008-09-27 02:36:25 by SturmWolke [removed "interference" addition, not replicable]Deletions:
Revision [2323]
Edited on 2008-09-19 21:42:21 by KaelStarfly [Added note about warp interference when blitzing this mission]Additions:
- NOTE: It is necessary to get some distance from the warehouse before you can warp out. If you try to warp as soon as you grab the cargo then you will get "interference."
Deletions:
Revision [2322]
Edited on 2008-09-19 21:39:39 by KaelStarflyAdditions:
- NOTE: It is necessary to get some distance from the warehouse before you can warp out. If you try to warp as soon as you grab the cargo then you will get "interference."
Additions:
- Warp to the mission in a shuttle or very fast (super tanked) frigate with AB (as MWD does not work). An assault frigate is ideal for this.
- Be ready to open the warehouse and drag the item to your cargo hold. Quickly warp out.
- Be ready to open the warehouse and drag the item to your cargo hold. Quickly warp out.
Deletions:
- Set a travel waypoint to any neighboring system.
- Be ready to open the warehouse and drag the item to your cargo hold, QUICKLY hit the auto-pilot and warp to safety.