Revision [8134]

Last edited on 2011-02-20 07:34:13 by ConradEsc
Additions:
===Ships detail:===
""





















































































































































































Orbit Max.
Velocity
Shield
(hp)
Armor
(hp)
Shield Resistances (%) Armor Resistances (%) DPS (hp/s)
EM EXP KIN THERM EM EXP KIN THERM EM EXP KIN THERM
1x Coreli Guardian Patroller 1,750m 440m/s 325 725 62 70 42 52 62 70 42 52 - - 5 10
2x Corelum Chief Infantry 23,000m 360m/s 1200 1500 48 58 28 38 48 58 28 38 - - 15 27
2x Corelum Guardian Chief Guard 5,125m 320m/s 1200 1500 81 85 74 78 81 85 74 78 - - 11 22
2x Corelatis Captain Sentry 6,000m 320m/s 1200 1500 50 60 30 40 50 60 30 40 - - 21 37
7x Core Port Admiral 37,500m 280m/s 4250 4750 62 72 42 52 62 72 42 52 - - 33 56
3x Corelum Guardian Chief Defender 28,750m 320m/s 1200 1500 85 90 72 79 85 90 72 79 - - 18 27
1x Core Lord Admiral 8,500m 280m/s 4750 5250 69 79 49 59 69 79 49 59 - - 48 84
18 total ships Averages/Totals: 45,625 52,725 64.2 73.5 45.4 54.8 64.3 73.5 45.6 55 - - 435 735
""


Revision [7572]

Edited on 2011-01-31 11:08:43 by HoshiIsamu [+CategoryLevel4]
Additions:
CategoryLevel4


Revision [7248]

Edited on 2010-12-27 22:06:45 by AsCendancy
Additions:
Video: http://www.youtube.com/watch?v=CQx8scQm7L4 - Blitz


Revision [7182]

Edited on 2010-12-14 12:47:35 by TheAssimilator [added bounties]
Additions:
==Bounties==
6,459,228.75 ISK


Revision [6106]

Edited on 2010-02-19 21:51:03 by GlactureAtio
Additions:
Group 1 spawns when you get within 16km of the Warehouse.
Deletions:
Group 1 spawns when you get within ++16km of the Warehouse.++ On warp-in as of dominion. (Needs confirmation, see notes below.)


Revision [6094]

Edited on 2010-02-15 13:18:39 by LiosGelebhir [exact Infos on Mining]
Additions:
- 2,270,238 Unit Veldspar
- 60 Asteroids, average of 35k each
Deletions:
- Approx. 2.4 million Veldspar
- 60 Asteroids, average of 40k each


Revision [6085]

Edited on 2010-02-13 14:31:57 by KimbeauSurveryor [added warning re tangle of objects near warehouse]
Additions:
Note: It's a really bad idea to try to collect the goods before you've destroyed the spawns. Warping out from the tangle of objects can be impossible.


Revision [5894]

Edited on 2010-01-07 20:48:46 by KhanaLoaris [#/types of ships in spawn 1 updated.]
Additions:
1x Elite Frigates (Coreli Guardian Patroller/Watchman) **(Sensor Dampener)**
2x Elite Cruisers (Corelum Guardian Chief Guard) **(Sensor Dampener)**
2x Battlecruiser (Corelatis Captain Sentry)
Deletions:
2x Elite Frigates (Coreli Guardian Patroller/Watchman) **(Sensor Dampener)**
1x Elite Cruisers (Corelum Guardian Chief Guard) **(Sensor Dampener)**
1x Battlecruiser (Corelatis Captain Sentry)


Revision [5686]

Edited on 2009-12-02 11:45:29 by KalmaNaka [Ships spawned at 16km for me. Needs confirmation.]
Additions:
Group 1 spawns when you get within ++16km of the Warehouse.++ On warp-in as of dominion. (Needs confirmation, see notes below.)
Deletions:
Group 1 spawns when you get within ++16km of the Warehouse.++ On warp-in as of dominion.


Revision [5682]

Edited on 2009-12-01 23:26:24 by YoinX
Additions:
Group 1 spawns when you get within ++16km of the Warehouse.++ On warp-in as of dominion.
Deletions:
Group 1 spawns when you get within 16km of the Warehouse.


Revision [5257]

Edited on 2009-09-30 15:00:58 by MahnoobDabayt [Added Mining info.]
Additions:
==Mining==
- Approx. 2.4 million Veldspar
- 60 Asteroids, average of 40k each
- Belt is a ring approx. 30km across


Revision [5231]

Edited on 2009-09-27 19:46:05 by AmarrianCynicism [Dune Conal information added.]
Additions:
2x Elite Frigates (Coreli Guardian Patroller/Watchman) **(Sensor Dampener)**
2x Cruisers (Corelum Chief Infantry/Sentinel) **(Trigger)**
1x Elite Cruisers (Corelum Guardian Chief Guard) **(Sensor Dampener)**
1x Battleship (Dune Conal - Core Lord Admiral) **(Drone Aggressive)**
- Dune Conal will attack drones or support ships.
Deletions:
2x Elite Frigates (Coreli Guardian Patroller/Watchman) **Sensor Dampener**
2x Cruisers (Corelum Chief Infantry/Sentinel) **Trigger** (last one killed)
1x Elite Cruisers (Corelum Guardian Chief Guard) **Sensor Dampener**
1x Battleship (Dune Conal - Core Lord Admiral)


Revision [4708]

Edited on 2009-08-09 06:38:46 by KhanaLoaris [edited ship classes & added tip]
Additions:
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser (Blitz: any fast & tanked destroyer, frigate or shuttle)
- To do this mission non blitz and control range (ideal for sniper setups) follow these steps:
- Warp to location in a shuttle & drop a bookmark
- Approach the warehouse until the first spawn arrives, warp out dock up and swap to your combat vessel
- Warp to your bookmark at any chosen range, destroy all spawns
- Collect the goods from the warehouse, job done.
Deletions:
Recommended ships: CNR, Raven, Rokh, Nighthawk, Drake, Typhoon


Revision [4185]

Edited on 2009-04-30 01:24:38 by AevumDecessus [confirmed - as of Apr 19 patch, warp point normal]
Deletions:
==WARNING: As of Apocrypha 1.0.2 the Warp In Point has been Changed to right next to the warehouse. Possibly a Bug, Will wait for Next Patch to Confirm==


Revision [4006]

Edited on 2009-03-27 09:25:38 by LothrosAndastar [Added Change Regarding Warp In]
Additions:
==WARNING: As of Apocrypha 1.0.2 the Warp In Point has been Changed to right next to the warehouse. Possibly a Bug, Will wait for Next Patch to Confirm==


Revision [2474]

Edited on 2008-09-27 02:36:25 by SturmWolke [removed "interference" addition, not replicable]
Deletions:
- NOTE: It is necessary to get some distance from the warehouse before you can warp out. If you try to warp as soon as you grab the cargo then you will get "interference."


Revision [2323]

Edited on 2008-09-19 21:42:21 by KaelStarfly [Added note about warp interference when blitzing this mission]
Additions:
- NOTE: It is necessary to get some distance from the warehouse before you can warp out. If you try to warp as soon as you grab the cargo then you will get "interference."
Deletions:
- NOTE: It is necessary to get some distance from the warehouse before you can warp out. If you try to warp as soon as you grab the cargo then you will get "interference."


Revision [2322]

Edited on 2008-09-19 21:39:39 by KaelStarfly
Additions:
- NOTE: It is necessary to get some distance from the warehouse before you can warp out. If you try to warp as soon as you grab the cargo then you will get "interference."


Revision [1815]

Edited on 2008-07-28 02:57:17 by SturmWolke [corrected blitz Method 2]
Additions:
- Warp to the mission in a shuttle or very fast (super tanked) frigate with AB (as MWD does not work). An assault frigate is ideal for this.
- Be ready to open the warehouse and drag the item to your cargo hold. Quickly warp out.
Deletions:
- Warp to the mission in a shuttle or very fast frigate with AB (as MWD does not work).
- Set a travel waypoint to any neighboring system.
- Be ready to open the warehouse and drag the item to your cargo hold, QUICKLY hit the auto-pilot and warp to safety.


Revision [1749]

The oldest known version of this page was created on 2008-07-20 00:22:17 by SturmWolke
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