Gurista Extravaganza, level 3
Faction: Guristas
Mission type: Deadspace
Damage dealt: Kin, Therm
Reccomended damage dealing: Kin, therm.
Completed with: Prophecy, 2 kin hardeners and 1 thermal
Pocket 1:
Group 1 (near Acceleration Gate):4x Cruisers (Pithium Inferno/Mortifier)
Group 2 (near radio telescope):
1x Frigates (Guristas Kyoukan/Webifier)
1x Battlecruisers (Pithatis Enforcer/Executor)
1x Cruisers (Pithium Inferno/Mortifier)
Group 3 (near Gas silo):
2x Battlecruisers (Pithatis Enforcer/Executor)
1x Frigates (Guristas Kyoukan/Webifier)
Group 4 (near Guristas Lookout):
3x Destroyers (Pithior Anarchist/Renegade)
1x Cruisers (Pithium Inferno/Mortifier)
1x Frigates (Guristas Kyoukan/Webifier)
Pocket 2:
3x Tower Sentry I/II3x Light Missile Battery
1x Cruiser (Pithum Silencer/Ascriber)
Blitz: Kill just the Cruiser, leave the turrets alone.
Pocket 3:
1x EM Forcefield2x Heavy Missile Battery
2x Industrial (Guristas Transport)
2x Destroyer (Pithior Anarchist/Renegade)
5x Cruisers (Pithum Abolisher/Ascriber/Eraser/Silencer)
1x Battlecruiser (Pithatis Executor)
Blitz: Kill everything but the turrets.
Pocket 4:
1x Industrial (Guristas Personel Transport)3x Frigates (Guristas Kyoukan/Webifier)
4x Frigates (Pithi Demolisher/Destructor)
7x Cruisers (Pithum Ascriber/Inferno/Mortifier/Silencer)
2x Battlecruisers (Pithatis Enforcer/Executor)
Structures with loot: Guristas Outpost Residential Hub, Narcotics Warehouse, Major Assembly Array
Pocket 5:
1x Drone (Spider Drone I)5x Frigates (Pithi Demolisher/Destructor)
6x Cruisers (Pithum Abolisher/Eraser/Inferno/Mortifier)
1x Battlecruiser (Satori Kardun (Guristas general))
Structures with loot: Storage Silo
Blitz: Kill Satori and the Spider Drone. Might as well loot the Storage Silo, too.
Pocket 6:
(Bonus Stage, needs a Guristas Palladium Tag)Difficulty: Hard (requires full tanking abilities)
1 BS (kin torpedoes), 2-4 BC, Batteries & Sentrys (thermal) plus other cruise & frigates
Structures with loot: Guristas War Installation
CategoryLevel3
HARDWIRING - EIFYR AND CO. 'ROGUE' GY-1 and some other T1 stuff
Room 6 War Installation Loot:
With heavies, it take alot of time and ammo (~1K). Loot is not that great. Small Armor Repairer, Small Nosferatu, Dual 150mm Railgun, Comapact 'Limos' Assault Missile Bay, Heavy Assault Missile bay & a Rocket Launcher. Might not worth the time killing the structure.
4x Frigates (Pithi Destructor/Guristas Kyoukan/Pithi Demolisher)
2x Battlecruisers (Pithatis Assassin/Pithatis Death Dealer)
1x Battleship (Pith Dismantler)
3x Tower Sentry Guristas II
2x Guristas Heavy Missile Battery
(This is what happened with me)
Pocket 1: (all groups within 50k of warp)
Only 4 Cruisers insta-aggro, the rest are in groops that can be aggro'd seperatly
Frigs will Web/Scram(Scram unconfermed but they do web) randomly
Pocket 2: (All Ships/ towers within 40k of warp)
All Towers aggro on warp, however the cruiser does not immediatly (Caution with Drones)
Towers drop ammo and charges for lasers
Pocket 3: (Groops From 10-50k from warp)
Missle batterys auto-aggro on warpin, firing on them causes the transports and thier escorts to aggro you (Drones are aggroed randomly from un aggroed ships within 20k of them)
Transports drop Drugs
Pocket 4:
2 Bc's are in seperate groops and will aggro seperatly, the main swarm mass aggros on engagement.
No warpin aggro
To be continued in next post....
Not diffiqult with armor tank and the rigth tank :)
Drake - 2 bcuII , 2 lseII, 2 kin amp, 2 therm amp, 2 beta spr. much too much tank for this run. if everything aggroed right off the bat it would have been necessary, but as is, carry your balls control/magstabs to the max.
pocket 5 had a great chance of implant drop. I picked up a zainou 'gnome' kva1000.
Rest of the mission is nice though :)
I missed the "optimal" screenshot and the loot was still mediocre.