Additions:
CategoryLevel3
Revision [7302]
Edited on 2011-01-12 15:37:05 by KhanaLoarisAdditions:
WARNING: You will suffer 2.4% a standings loss with the Minmatar Republic for destroying Minmatar Republic's Republic Fleet Detective in Part 3. Standings losses are based on specific ship kills, NOT the mission as a whole.
Waves warp in at about 20km from the beacon and are timed not triggered, intervals between waves are generally quite short (contrary to comments). There is a chance of a +3 implant drop from one of the cruisers (Thukker Mercenary Captain).
1x Republic Fleet Detective (Frigate) (see note at page top on standings loss)
Waves warp in at about 20km from the beacon and are timed not triggered, intervals between waves are generally quite short (contrary to comments). There is a chance of a +3 implant drop from one of the cruisers (Thukker Mercenary Captain).
1x Republic Fleet Detective (Frigate) (see note at page top on standings loss)
Deletions:
1x Republic Fleet Detective (Frigate)
Revision [7301]
Edited on 2011-01-12 15:08:56 by KhanaLoarisAdditions:
Waves warp in at about 20km from the beacon and are timed not triggered, intervals are generally quite short (contrary to comments). There is a chance of a +3 implant drop from one of the cruisers.
Spawn present at warp-in, spread out 5-20k. Support frigates close quickly (700 m/s)!!
Spawn present at warp-in, spread out 5-20k. Support frigates close quickly (700 m/s)!!
Deletions:
-Support frigates close quickly (700 m/s)!!
Additions:
Waves warp in at about 20km from the beacon.
===Wave 1:===
3x Thukker Mercenary Eliminators (Cruiser)
5x Thukker Mercenary Fighters (Frigate)
2-3x Thukker Mercenary Eliminators (Cruiser)
4x Thukker Mercenary Elite Fighters (Frigate)
1x Thukker Mercenary Eliminator (Cruiser)
2x Thukker Mercenary Elite Fighters (Frigate)
2x Thukker Mercenary Eliminators (Cruiser)
2x Thukker Captain's Wingman (Frigate)
1x Thukker Mercenary Captain (Cruiser)
===Wave 1:===
3x Thukker Mercenary Eliminators (Cruiser)
5x Thukker Mercenary Fighters (Frigate)
2-3x Thukker Mercenary Eliminators (Cruiser)
4x Thukker Mercenary Elite Fighters (Frigate)
1x Thukker Mercenary Eliminator (Cruiser)
2x Thukker Mercenary Elite Fighters (Frigate)
2x Thukker Mercenary Eliminators (Cruiser)
2x Thukker Captain's Wingman (Frigate)
1x Thukker Mercenary Captain (Cruiser)
Deletions:
2-3x Thukker Mercenary Eliminators
5x Thukker Mercenary Fighters
1x Thukker Mercenary Eliminator
4x Thukker Mercenary Elite Fighters
2x Thukker Mercenary Eliminators
2x Thukker Mercenary Elite Fighters
2x Thukker Captain's Wingman
1x Thukker Mercenary Captain
Revision [6723]
Edited on 2010-07-25 07:40:41 by SmoopMeister [1 of 3 wave 2 edit. multiple experiences]Additions:
2-3x Thukker Mercenary Eliminators
Revision [6220]
Edited on 2010-03-16 19:31:13 by GlactureAtioAdditions:
1x Republic Fleet Detective (Frigate)
4x Republic Fleet Soldiers (Frigate)
2x Republic Fleet C-1 Support Frigate
1x Republic Fleet D-1 Support Frigate
1x Republic Fleet Rupture (Cruiser) **Trigger**
4x Republic Fleet Soldiers (Frigate)
2x Republic Fleet C-1 Support Frigate
1x Republic Fleet D-1 Support Frigate
1x Republic Fleet Rupture (Cruiser) **Trigger**
Deletions:
4x Republic Fleet Soldiers
2x Republic Fleet C-1 Support
1x Republic Fleet D-1 Support
1x Republic Fleet Rupture (trigger)
Additions:
Mission type: Courier (0.1 m3)
Deletions:
Revision [4469]
Edited on 2009-06-30 04:43:59 by NirtalValertaAdditions:
There are multiple veldspar and scordite asteroids and a single Omber asteroid in this mission, about 22km from the warp-in beacon. ( old information: It has 50000 units in it.)
Deletions:
Additions:
==Blitz==
Mission completed when wave 2 is killed, no need to engage wave 3.
Mission completed when wave 2 is killed, no need to engage wave 3.
Revision [1290]
Edited on 2008-06-20 06:26:12 by LiviaCatarella [Corrected rat types and triggers in part 3]Additions:
Space type: Normal
Space type: Normal
1x Republic Fleet Rupture (trigger)
3x Republic Fleet Ruptures (one of them: trigger)
3x Republic Destroyers (Tribal Faxi)
2x Republic BCs (Venis)
Space type: Normal
1x Republic Fleet Rupture (trigger)
3x Republic Fleet Ruptures (one of them: trigger)
3x Republic Destroyers (Tribal Faxi)
2x Republic BCs (Venis)
Deletions:
Space type: Normal?
1x Republic Fleet Rupture
- Jump in after last kill from wave 1
3x Republic Fleet Stabbers
- Jump in after last kill from wave 2
4x Republic Destroyers (Bormin
2x Republic BCs
Revision [1289]
Edited on 2008-06-20 05:47:49 by LiviaCatarella [changed rat count in wave 3 of part 1]Additions:
1x Thukker Mercenary Eliminator
4x Thukker Mercenary Elite Fighters
4x Thukker Mercenary Elite Fighters
Revision [542]
Edited on 2008-05-26 19:41:25 by ChepeNolonAdditions:
===Wave 1:===
===Wave 2:===
===Wave 3:===
===Wave 4:===
===Wave 5:===
=====Technological Secrets (2 of 3) =====
=====Technological Secrets (3 of 3)=====
===Wave 1:===
===Wave 2:===
===Wave 3:===
===Wave 2:===
===Wave 3:===
===Wave 4:===
===Wave 5:===
=====Technological Secrets (2 of 3) =====
=====Technological Secrets (3 of 3)=====
===Wave 1:===
===Wave 2:===
===Wave 3:===
Deletions:
=====Wave 2:=====
=====Wave 3:=====
=====Wave 4:=====
=====Wave 5:=====
=====Technological Secrets (2 of 3) ====
======Technological Secrets (3 of 3)======
=====Wave 1:=====
=====Wave 2:=====
=====Wave 3:=====
Additions:
{{lastedit show="2"}}
Mission type: Encounter
Space type: Normal?
Recommended damage dealing: Therm, Kin
=====Wave 4:=====
=====Wave 5:=====
=====Technological Secrets (2 of 3) ====
Mission type: Courier
Faction: Minmatar
Mission type: Encounter
Space type: Normal?
Recommended damage dealing: Exp, Kin
----
CategoryNeedInfo - about the mission in general. Info might be outdated. Need also info about the space type.
Mission type: Encounter
Space type: Normal?
Recommended damage dealing: Therm, Kin
=====Wave 4:=====
=====Wave 5:=====
=====Technological Secrets (2 of 3) ====
Mission type: Courier
Faction: Minmatar
Mission type: Encounter
Space type: Normal?
Recommended damage dealing: Exp, Kin
----
CategoryNeedInfo - about the mission in general. Info might be outdated. Need also info about the space type.
Deletions:
Last updated by: k4neda, Celeste Huggernaught, Zaknusse, Klien Token
Last updated: 2008.05.25
Mission type: Warp-in
Reccommended damage dealing: Therm, Kin
Thanks to Ulric Wolfbane for the mission info.
=====**Wave 1:**=====
=====**Wave 2:**=====
=====**Wave 3:**=====
=====**Wave 4:**=====
=====**Wave 5:**=====
====//Note: (2 of 3) is a courier mission//====
Revision [456]
Edited on 2008-05-25 22:06:59 by KleinTokenAdditions:
======Technological Secrets (3 of 3)======
Deletions:
Revision [455]
Edited on 2008-05-25 22:06:38 by KleinTokenAdditions:
Reported by: Ulric Wolfbane
Last updated by: k4neda, Celeste Huggernaught, Zaknusse, Klien Token
Last updated: 2008.05.25
====//Note: (2 of 3) is a courier mission//====
Last updated by: k4neda, Celeste Huggernaught, Zaknusse, Klien Token
Last updated: 2008.05.25
====//Note: (2 of 3) is a courier mission//====
Deletions:
Laste updated by: k4neda, Celeste Huggernaught, Zaknusse,
Laste updated: 2007.12.01
//Note: (2 of 3) is a courier mission//
Reported byL Ulric Wolfbane
Laste updated by: k4neda, Celeste Huggernaught, Zaknusse,
Laste updated: 2007.12.01
Damage dealt: Exp, Therm +kin/em heavy missiles
Revision [454]
Edited on 2008-05-25 21:56:59 by KleinTokenAdditions:
2x Chief Republic Kvarm
4x Republic Destroyers (Bormin
2x Republic BCs
4x Republic Destroyers (Bormin
2x Republic BCs
Deletions:
4x Republic Bormins (destroyer)
1x Republic Norn (BC)
1x Republic Benis (BC)
Revision [453]
Edited on 2008-05-25 21:54:33 by KleinTokenAdditions:
- Jump in after last kill from wave 1
3x Republic Fleet Stabbers
2x Republic Fleet Kvarm
- Jump in after last kill from wave 2
4x Republic Bormins (destroyer)
1x Republic Norn (BC)
1x Republic Benis (BC)
3x Republic Fleet Stabbers
2x Republic Fleet Kvarm
- Jump in after last kill from wave 2
4x Republic Bormins (destroyer)
1x Republic Norn (BC)
1x Republic Benis (BC)
Deletions:
2x Republic Fleet Stabbers
4x Republic Fleet Vigils
- quicker arrival
2x Republic Fleet Ruptures
=====Wave 4:=====
2 BC's and 4 Destroyers.
Revision [452]
Edited on 2008-05-25 21:37:39 by KleinTokenAdditions:
-Support frigates close quickly (700 m/s)!!
- not immediate wark in like blockade, have about a minute before the reinforcements come in abount 40km.
- not immediate wark in like blockade, have about a minute before the reinforcements come in abount 40km.
Deletions:
Revision [451]
Edited on 2008-05-25 21:36:35 by KleinTokenAdditions:
- not immediate wark in like blockade, have about a minute before the reinforcements come in abount 40km. Support frigates close quickly (700 m/s)!!