Revision [7845]

Last edited on 2011-02-03 11:29:47 by HoshiIsamu [+CategoryLevel3]
Additions:
CategoryLevel3


Revision [7302]

Edited on 2011-01-12 15:37:05 by KhanaLoaris
Additions:
WARNING: You will suffer 2.4% a standings loss with the Minmatar Republic for destroying Minmatar Republic's Republic Fleet Detective in Part 3. Standings losses are based on specific ship kills, NOT the mission as a whole.
Waves warp in at about 20km from the beacon and are timed not triggered, intervals between waves are generally quite short (contrary to comments). There is a chance of a +3 implant drop from one of the cruisers (Thukker Mercenary Captain).
1x Republic Fleet Detective (Frigate) (see note at page top on standings loss)
Deletions:
Waves warp in at about 20km from the beacon and are timed not triggered, intervals are generally quite short (contrary to comments). There is a chance of a +3 implant drop from one of the cruisers.
1x Republic Fleet Detective (Frigate)


Revision [7301]

Edited on 2011-01-12 15:08:56 by KhanaLoaris
Additions:
Waves warp in at about 20km from the beacon and are timed not triggered, intervals are generally quite short (contrary to comments). There is a chance of a +3 implant drop from one of the cruisers.
Spawn present at warp-in, spread out 5-20k. Support frigates close quickly (700 m/s)!!
Deletions:
Waves warp in at about 20km from the beacon.
-Support frigates close quickly (700 m/s)!!


Revision [7300]

Edited on 2011-01-12 13:58:42 by KhanaLoaris [cleanup]
Additions:
Waves warp in at about 20km from the beacon.
===Wave 1:===
3x Thukker Mercenary Eliminators (Cruiser)
5x Thukker Mercenary Fighters (Frigate)
2-3x Thukker Mercenary Eliminators (Cruiser)
4x Thukker Mercenary Elite Fighters (Frigate)
1x Thukker Mercenary Eliminator (Cruiser)
2x Thukker Mercenary Elite Fighters (Frigate)
2x Thukker Mercenary Eliminators (Cruiser)
2x Thukker Captain's Wingman (Frigate)
1x Thukker Mercenary Captain (Cruiser)
Deletions:
3x Thukker Mercenary Eliminators
2-3x Thukker Mercenary Eliminators
5x Thukker Mercenary Fighters
1x Thukker Mercenary Eliminator
4x Thukker Mercenary Elite Fighters
2x Thukker Mercenary Eliminators
2x Thukker Mercenary Elite Fighters
2x Thukker Captain's Wingman
1x Thukker Mercenary Captain


Revision [6723]

Edited on 2010-07-25 07:40:41 by SmoopMeister [1 of 3 wave 2 edit. multiple experiences]
Additions:
2-3x Thukker Mercenary Eliminators


Revision [6220]

Edited on 2010-03-16 19:31:13 by GlactureAtio
Additions:
1x Republic Fleet Detective (Frigate)
4x Republic Fleet Soldiers (Frigate)
2x Republic Fleet C-1 Support Frigate
1x Republic Fleet D-1 Support Frigate
1x Republic Fleet Rupture (Cruiser) **Trigger**
Deletions:
1x Republic Fleet Detective
4x Republic Fleet Soldiers
2x Republic Fleet C-1 Support
1x Republic Fleet D-1 Support
1x Republic Fleet Rupture (trigger)


Revision [4507]

Edited on 2009-07-09 00:31:57 by NicCage [+Courier (0.1m3)]
Additions:
Mission type: Courier (0.1 m3)
Deletions:
Mission type: Courier


Revision [4469]

Edited on 2009-06-30 04:43:59 by NirtalValerta
Additions:
There are multiple veldspar and scordite asteroids and a single Omber asteroid in this mission, about 22km from the warp-in beacon. ( old information: It has 50000 units in it.)
Deletions:
There is a single Omber asteroid in this mission, abount 18km from the warp-in beacon. It has 50000 units in it.


Revision [1885]

Edited on 2008-08-03 15:16:00 by ArkanDjeru [Part 3: Blitz]
Additions:
==Blitz==
Mission completed when wave 2 is killed, no need to engage wave 3.


Revision [1290]

Edited on 2008-06-20 06:26:12 by LiviaCatarella [Corrected rat types and triggers in part 3]
Additions:
Space type: Normal
Space type: Normal
1x Republic Fleet Rupture (trigger)
3x Republic Fleet Ruptures (one of them: trigger)
3x Republic Destroyers (Tribal Faxi)
2x Republic BCs (Venis)
Deletions:
Space type: Normal?
Space type: Normal?
1x Republic Fleet Rupture
- Jump in after last kill from wave 1
3x Republic Fleet Stabbers
- Jump in after last kill from wave 2
4x Republic Destroyers (Bormin
2x Republic BCs


Revision [1289]

Edited on 2008-06-20 05:47:49 by LiviaCatarella [changed rat count in wave 3 of part 1]
Additions:
1x Thukker Mercenary Eliminator
4x Thukker Mercenary Elite Fighters


Revision [542]

Edited on 2008-05-26 19:41:25 by ChepeNolon
Additions:
===Wave 1:===
===Wave 2:===
===Wave 3:===
===Wave 4:===
===Wave 5:===
=====Technological Secrets (2 of 3) =====
=====Technological Secrets (3 of 3)=====
===Wave 1:===
===Wave 2:===
===Wave 3:===
Deletions:
=====Wave 1:=====
=====Wave 2:=====
=====Wave 3:=====
=====Wave 4:=====
=====Wave 5:=====
=====Technological Secrets (2 of 3) ====
======Technological Secrets (3 of 3)======
=====Wave 1:=====
=====Wave 2:=====
=====Wave 3:=====


Revision [492]

Edited on 2008-05-26 16:02:08 by ChepeNolon [Cleaned up a bit.]
Additions:
{{lastedit show="2"}}
Mission type: Encounter
Space type: Normal?
Recommended damage dealing: Therm, Kin
=====Wave 4:=====
=====Wave 5:=====
=====Technological Secrets (2 of 3) ====
Mission type: Courier
Faction: Minmatar
Mission type: Encounter
Space type: Normal?
Recommended damage dealing: Exp, Kin
----
CategoryNeedInfo - about the mission in general. Info might be outdated. Need also info about the space type.
Deletions:
Reported by: Ulric Wolfbane
Last updated by: k4neda, Celeste Huggernaught, Zaknusse, Klien Token
Last updated: 2008.05.25
Mission type: Warp-in
Reccommended damage dealing: Therm, Kin
Thanks to Ulric Wolfbane for the mission info.
=====**Wave 1:**=====
=====**Wave 2:**=====
=====**Wave 3:**=====
=====**Wave 4:**=====
=====**Wave 5:**=====
====//Note: (2 of 3) is a courier mission//====


Revision [456]

Edited on 2008-05-25 22:06:59 by KleinToken
Additions:
======Technological Secrets (3 of 3)======
Deletions:
======Technological Secrets (3 of 3), level 3======


Revision [455]

Edited on 2008-05-25 22:06:38 by KleinToken
Additions:
Reported by: Ulric Wolfbane
Last updated by: k4neda, Celeste Huggernaught, Zaknusse, Klien Token
Last updated: 2008.05.25
====//Note: (2 of 3) is a courier mission//====
Deletions:
Reported byL Ulric Wolfbane
Laste updated by: k4neda, Celeste Huggernaught, Zaknusse,
Laste updated: 2007.12.01
//Note: (2 of 3) is a courier mission//
Reported byL Ulric Wolfbane
Laste updated by: k4neda, Celeste Huggernaught, Zaknusse,
Laste updated: 2007.12.01
Damage dealt: Exp, Therm +kin/em heavy missiles


Revision [454]

Edited on 2008-05-25 21:56:59 by KleinToken
Additions:
2x Chief Republic Kvarm
4x Republic Destroyers (Bormin
2x Republic BCs
Deletions:
2x Republic Fleet Kvarm
4x Republic Bormins (destroyer)
1x Republic Norn (BC)
1x Republic Benis (BC)


Revision [453]

Edited on 2008-05-25 21:54:33 by KleinToken
Additions:
- Jump in after last kill from wave 1
3x Republic Fleet Stabbers
2x Republic Fleet Kvarm
- Jump in after last kill from wave 2
4x Republic Bormins (destroyer)
1x Republic Norn (BC)
1x Republic Benis (BC)
Deletions:
- not immediate wark in like blockade, have about a minute before the reinforcements come in abount 40km.
2x Republic Fleet Stabbers
4x Republic Fleet Vigils
- quicker arrival
2x Republic Fleet Ruptures
=====Wave 4:=====
2 BC's and 4 Destroyers.


Revision [452]

Edited on 2008-05-25 21:37:39 by KleinToken
Additions:
-Support frigates close quickly (700 m/s)!!
- not immediate wark in like blockade, have about a minute before the reinforcements come in abount 40km.
Deletions:
- not immediate wark in like blockade, have about a minute before the reinforcements come in abount 40km. Support frigates close quickly (700 m/s)!!


Revision [451]

Edited on 2008-05-25 21:36:35 by KleinToken
Additions:
- not immediate wark in like blockade, have about a minute before the reinforcements come in abount 40km. Support frigates close quickly (700 m/s)!!
Deletions:
- not immediate wark in like blockade, have about a minute before the reinforcements come in abount 40km. Stabber close quickly (700 m/s)!!


Revision [450]

The oldest known version of this page was created on 2008-05-25 21:33:15 by KleinToken
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