Formatting code for ConvoyAttack5am


show source only

======Convoy Attack, Level 5======

{{lastedit show="2"}}
Faction: Amarr
Mission type: Deadspace with gate
Web/Scramble: All Frigates - Divine Imperials
Extras: Heavy NOS, Tracking Disrupter
Damage dealt: EM 54% / Therm 46%
Recommended damage dealing: EM/Therm
Recommended ships: Maelstrom w/ Passive Tank, but recommend more DPS

Acceleration Gate into Deadspace

===Pocket 1===
Enemy ships sit to your left at 60-110km away from your warp-in point. Full-Room Aggro upon your first shot:

{{image url="http://i609.photobucket.com/albums/tt174/climb22033/ConvoyAttack5am-1.jpg" title="Position of NPCs after you take the gate into the mission" alt="text"}}

4 x Freighters (Imperial Freighters) orbit at 70k
4 x Frigates (Divine Imperial Napat) orbit at 10k, **Web/Scramble, Tracking Disrupter**
17 x Battleships
(4 x Imperial Templar Diviner) orbits at 21k, **Heavy NOS, Tracking Disrupter**
(3 x Imperial Templar Dominator) orbits at 17k
(5 x Imperial Templar Martyr) orbits at 49k
(2 x Imperial Templar Torah) orbits at 44k
(3 x Imperial Templar Judgment) orbits at 49k

==Tips:==
- Use a Passive Tank because of the Diviners (NOS) that approach you at 1120m/s. Or kill them first, or plan a capacitor that receives an extra 80 units/sec.
- Freighters deal no damage but orbit at 70km and take over 142,000 HP each to destroy
- I have thrown off Full-Room Aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.

CategoryLevel5
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki