Stop the Thief, level 3


Last edited by HoshiIsamu:
+CategoryLevel3
Thu, 03 Feb 2011 11:29 EST

Faction: Mercenary
Mission type: Encounter
Space type: Normal (no acceleration gate)
Damage dealt: All kinds, mostly Kin
Recommended damage dealing: Kin, Therm
Recommended ships: Huginn, Celestis, Retribution, Drake, Hurricane

Single Pocket


Single Group:

auto aggro
20-30km
1x Frigate (The Thief)
5x Cruisers (Mercenary Commander)

Blitz
Kill the thief and get the reports (or buy).

CategoryLevel3
Comments [Hide comments/form]
Did in passive-tanked drake. Recommend killing mercenaries first.
-- SoAnIs (2008-08-15 20:37:18)
I do not want edit the page: i leave it to the editor. Anyway the damage dealt is almost Kinetick, with Scourge heavy missile, from the Mercenary. I did the mission in a Celestis - a Gallente Cruiser - (shield tanked) with Thermal and Kinetick active resistance. The mission is in normal space. No Warpgate.
-- RoyKnightBlaze (2008-08-21 05:55:04)
The Mercenaries also do EM and THERM damage as they use lasers, so you need a universal tank.... however, this mission is very easy, so just kill everything ASAP.
-- Peon155 (2009-02-11 16:00:08)
No aggro at 50km

Blitz: Kill the frig and take reports. Then run.
Or kill the frig, buy "Reports" item on market and give it to agent.

Blitz info from experience and http://eve-survival.org/wikka.php?wakka=StoptheThief4
-- LoneWolf (2009-04-07 17:31:42)
Done in NavyOmen. The Cruisers do EM/Therm damage, not that it matters much. The whole Mission was done in like 5 Minutes without even needing the Repper. Very Easy.
-- SyzGre (2009-06-05 16:50:50)
each Mercenary Commander required about 32 ordinary T1 heavy missiles to destroy. Very easy in Kin tanked Ferox or better.
-- BuilderAlphaOne (2009-07-09 23:08:03)
Easily done in a ishkur/enyo just keep your speed up to evade lasers
-- MyNameIsMax (2009-08-14 09:28:17)
Nice drops from the Mercs
-- TaksHar (2009-08-21 14:01:31)
I found Thermal damage to be more effective than Kinetic damage. Bounty for each Mercenary Commander is 85,000. Bounty for The Thief is only 6,000.
-- ShiggyMoto (2009-09-06 03:13:50)
Finished in a Hawk, just keep an eye out for any lucky shots that might hit you.
-- DasaI (2009-09-19 15:22:10)
Blitz confirmed. Head for a more diverse recomended dealing then Kin Therm only.
-- HaKre (2009-09-29 13:22:09)
The Mercenaries Faction is most vulnerable to thermal firstly, then kinetic.
-- CarlMarsarlis (2009-11-08 10:56:24)
Got an arbalest heavy missile launcher from mercs just now.
-- PlanetaryGenocide (2010-02-14 22:13:49)
Just ran it again in a Jaguar. Easy shit as long as you speedtank constantly with an AB
-- PlanetaryGenocide (2010-04-25 19:35:25)
I just ran this expecting all damage types, so I ran with hardeners for thermal, kinetic and explosive was was just going to depend on my ships 50% resist to EM. Every ship did EM damage, of course. I ended up taking a little structural damage before getting out of there, in spite of 2 tech2 reppers going...ouch.
-- FacCat (2010-07-07 00:48:57)
Easily done in a brutix with an armor rep and some resistance to Kinetic/EM, no worthwhile loot was obtained from ships.
-- ShadowBuns (2011-01-09 22:03:26)
Based on grismar's rat DB (if it's still accurate), thermal damage would be best against mercenary commanders (EM has a lower sum of shield/armor resists, but therm is better against the armor and there's 1800 armor vs 1200 shield). And it says they do 56% therm, 44% EM damage -- no kin at all.

I went in with EM/therm/kin/exp resists of 37/50/82/68 and they got me as low as 50% shield.

Also, the description clearly says normal space, no accel gate, but it also says 'single pocket'. Doesn't single pocket imply one accel gate?
-- DoctorNho (2011-02-14 23:39:04)
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