Revision [7810]

Last edited on 2011-02-03 11:19:02 by HoshiIsamu [+CategoryLevel3]
Additions:

CategoryLevel3


Revision [6079]

Edited on 2010-02-11 19:20:27 by PlanetaryGenocide [My drones cannot break that thing's tank]
Additions:
2x Divine Imperial Champion - has high Armour Repairing
Deletions:
2x Divine Imperial Champion


Revision [3193]

Edited on 2008-12-21 19:33:43 by GanoesParan
Additions:
4 Amarr Heavy Raider - consists of Types
Deletions:
4 Amarr Heavy Raider (Weak to em) - consists of Types


Revision [3192]

Edited on 2008-12-21 19:23:33 by GanoesParan
Additions:
Recommended damage dealing: em
Deletions:
Recommended damage dealing: em/therm **(verify)**


Revision [3191]

Edited on 2008-12-21 18:55:26 by GanoesParan
Additions:
4 Amarr Heavy Raider (Weak to em) - consists of Types
Deletions:
4 Amarr Heavy Raider - consists of Types


Revision [3190]

Edited on 2008-12-21 18:50:32 by GanoesParan [Verified Damage Dealt]
Additions:
Damage dealt: em/therm
Deletions:
Damage dealt: em/therm **(verify)**


Revision [3189]

Edited on 2008-12-21 18:38:52 by GanoesParan [Recommended ships added]
Additions:
Recommended ships: Drake, Myrmidon
Deletions:
Recommended ships:


Revision [2970]

Edited on 2008-11-20 15:29:06 by FlorenceStar [Updated Wave Triggers]
Additions:
Extras: Cap Draining, under 10km
After Amarr Raider's from Wave 1 Dead
Deletions:
Extras: Cap Draining, didn't identify which,seem to only do it under 10km
After Wave 1 Dead


Revision [2883]

Edited on 2008-11-12 15:37:58 by FlorenceStar [Confirmed Deadspace]
Additions:
Space type: Deadspace without gates
Deletions:
Space type: **(unknown atm)** Deadspace (mwd does not work) / Normal space (mwd does work) with or without gates
----
CategoryNeedInfo - deadspace yes/no ?


Revision [2878]

Edited on 2008-11-12 14:49:06 by AnathemaMatou [minor formatting]
Additions:
====Warp-In====
----
CategoryNeedInfo - deadspace yes/no ?
Deletions:
====Warp-in====
Empty Space


Revision [2877]

Edited on 2008-11-12 14:46:42 by AnathemaMatou [minor formatting]
Additions:
Space type: **(unknown atm)** Deadspace (mwd does not work) / Normal space (mwd does work) with or without gates
Damage dealt: em/therm **(verify)**
Recommended damage dealing: em/therm **(verify)**
====Warp-in====
Deletions:
Space type: Deadspace (mwd does not work) / Normal space (mwd does work) with or without gates **(unknown atm)**
Damage dealt: Kin/therm/em/exp (major first) **(unknown atm)**
Recommended damage dealing: kin/therm/em/exp **(unknown atm)**
====warp-in====


Revision [2869]

Edited on 2008-11-12 10:34:14 by FlorenceStar
Additions:
===Wave 1, 30km, Aggro===
4 Amarr Raider - consists of Types
4x Imperial Tamir
4 Amarr Heavy Raider - consists of Types
2x Imperial Templar Muzakir
2x Imperial Tamir
===Wave 2, 30km, Spawn===
After Wave 1 Dead
9x Amarr Raider - consists of Types
2x Divine Imperial Champion
2x Divine Imperial Justicar - has high Armour Repairing
1x Imperial Templar Agatho
4xImperaial Templar Mathura
===Wave 3, 30km, Spawn===
After Wave 2 Dead
5x Amarr Raider - consists of Types
1x Imperial Templar Tamit
4x Imperial Templar Donus
Deletions:
===Group 1, 30km, Aggro===
4 Amarr Raider, Max Speed 159 m/s (id's type as Imperial Tamir)
4 Amarr Heavy Raider, Max Speed 179m/s
2 id type as Imperial Templar Muzakir
2 id type as Imperial Tamir


Revision [2868]

Edited on 2008-11-12 09:21:54 by FlorenceStar [Updated ship type information]
Additions:
Extras: Cap Draining, didn't identify which,seem to only do it under 10km
4 Amarr Raider, Max Speed 159 m/s (id's type as Imperial Tamir)
4 Amarr Heavy Raider, Max Speed 179m/s
2 id type as Imperial Templar Muzakir
2 id type as Imperial Tamir
Deletions:
Extras: Cap Draining, didn't identify which
4 Amarr Raider
4 Amarr Heavy Raider
===Notes===
Drained my capacitor down on a Myrmidon in about 15 seconds


Revision [2867]

The oldest known version of this page was created on 2008-11-12 09:11:23 by FlorenceStar [Initial Version]
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