Ice Installation, level 4
Last edited by BuilderAlphaOne:
warp-in point change after Apo 1.1 patch [May '09]
Sun, 03 May 2009 14:04 EDT
warp-in point change after Apo 1.1 patch [May '09]
Sun, 03 May 2009 14:04 EDT
Mission type: Mining
Space type: No gate, warp to beacon only.
Faction: Rogue Drones (all damage types), maybe some belt rats (same as the system)
Objective: Mine 20 units of Crystalline Icicles (20000 m3).
There's exactly 20 units (1 roid) of Crystalline Icicles, about 8km from warp in point. Bookmark the 'roid and come back.
--> NOTE: on second warp-in, you'll be 83km away, so BKMK that 'roid and use the bkmk.
Two RD cruisers [Destructor Alvum] and one or two RD frigates present at warp in.
Three later spawns in my case, including one of two cruisers [killing drone bunker prevents these]
Recommended ship: Hulk with passive shield tank and drones. You may have to warp out if/when RD cruisers spawn and come back with a cruiser or something to kill them.
Nothing else to mine here.
- No NPC rats encountered, though it only takes 1 cycle with 2 Ice Harvesters I's so you're not there long.
- Drone Bunker might drop 1 unit of Condensed Alloy (salvage item) (woopee!).
I destroyed the Drone Bunker after the RDs and no further ones spawned while my Hulk was present [7 cycles or about 30 minutes including motoring slowly out there.]
Speed up with two characters -- kill the RDs and char A goes back for his barge while char B kills the RD bunker. B then motors on ABurner in AF or cruiser to within 5km of the ice. A then warps to fleet member B and thus directly to the ice and begins mining it.
A Mackinaw can handle that first wave without dropping below 25% shields, provided you've five Hammerhead IIs or something to dispatch them quickly.
Spawn 1: 2x Devilfish Alvi (F), 1x Devastator Alvi (C)
Spawn 2: 2x Wrecker Alvum (C)
Spawn 3: 2x Render Alvi (F)
Spawn 4: 2x Shatter Alvior (F), 1x Silverfish Alvi (F)