Revision [6526]
Last edited on 2010-06-03 00:14:50 by IhCnAdditions:
6x Cruisers (Awakened Defender) **{{color c="red" text="TRIGGER"}}**
4x Battleships (Sleepless Safeguard) [**scram**, web]
4x Battleships (Sleepless Safeguard) [**scram**, web]
Deletions:
4x Battleships (Sleeper Safeguard) [**scram**, web]
Additions:
6x Cruisers (Awakened Defender) {{color c="red" text="TRIGGER"}}
4x Cruisers (Awakened Defender?)
3x Battleships (Sleepless Defender) **{{color c="red" text="TRIGGER"}}**
4x Cruisers (Awakened Defender?)
3x Battleships (Sleepless Defender) **{{color c="red" text="TRIGGER"}}**
Deletions:
4x Cruisers
3x Battleships **{{color c="red" text="TRIGGER"}}**
Revision [6069]
Edited on 2010-02-09 17:33:20 by OyraaShienAdditions:
4x Battleships (Sleeper Safeguard) [**scram**, web]
Deletions:
Revision [5802]
Edited on 2009-12-18 14:43:47 by FayceOffAdditions:
Spawned by first cycle on a can with a codebreaker:
Deletions:
Revision [5757]
Edited on 2009-12-05 01:44:57 by FayceOffAdditions:
Space type: Normal Space
Recommended ship classes: Battleship, T3 (6+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
===Site Escalation Wave===
1x Battleship (Sleepless Safeguard) [web]
1x Abandoned Talocan Cruiser (spawn container, salvager)
3x Battleships **{{color c="red" text="TRIGGER"}}**
4x Battleships
==Structures==
12x Obsolete Sleeper Databank (spawn container, codebreaking)
Recommended ship classes: Battleship, T3 (6+ Remote Repair Modules)
Recommended generic setup: Multi-range, Heavy Omni-tank, Remote Repair (Spider Tanking)
**{{color c="red" text="All sleepers will auto aggress; Sleepers will switch targets, drones and support ships are not immune."}}**
===Site Escalation Wave===
1x Battleship (Sleepless Safeguard) [web]
1x Abandoned Talocan Cruiser (spawn container, salvager)
3x Battleships **{{color c="red" text="TRIGGER"}}**
4x Battleships
==Structures==
12x Obsolete Sleeper Databank (spawn container, codebreaking)
Deletions:
Scramblers: Emergent Preserver
Recommended generic setup: Omni tank
As with all Sleeper radar sites, there are 4 waves each which auto aggress.
Sleeper ships may target switch. Drones and support ships are not immune.
3x Battleships **//Trigger//**
4x Battleships (Sleepless Sentinel)
-12 Obsolete Sleeper Databank containers (codebreaking)
Revision [5518]
Edited on 2009-11-23 04:44:37 by FayceOffAdditions:
Webbers: Emergent Defender, Emergent Preserver
Scramblers: Emergent Preserver
6x Cruisers (Awakened Defender)
4x Frigates (Emergent Preserver) [**scram**, web, nos]
Scramblers: Emergent Preserver
6x Cruisers (Awakened Defender)
4x Frigates (Emergent Preserver) [**scram**, web, nos]
Deletions:
4x Frigates (Emergent Preserver) [scram, web, nos]
Revision [5517]
Edited on 2009-11-23 04:33:04 by FayceOffAdditions:
-12 Obsolete Sleeper Databank containers (codebreaking)
Deletions:
Additions:
======Unsecured Frontier Digital Nexus======
{{lastedit show="2"}}
Signature type: Radar
Space type: Non-deadspace
As with all Sleeper radar sites, there are 4 waves each which auto aggress.
====Single Pocket====
===Initial Group===
4x Frigates (Emergent Defender) [web]
Spawned by first cycle on a can with an analyzer:
===Reinforcement Wave 1===
4x Frigates (Emergent Preserver) [scram, web, nos]
3x Battleships **//Trigger//**
===Reinforcement Wave 2===
4x Battleships (Sleepless Sentinel)
-12 Cans
{{lastedit show="2"}}
Signature type: Radar
Space type: Non-deadspace
As with all Sleeper radar sites, there are 4 waves each which auto aggress.
====Single Pocket====
===Initial Group===
4x Frigates (Emergent Defender) [web]
Spawned by first cycle on a can with an analyzer:
===Reinforcement Wave 1===
4x Frigates (Emergent Preserver) [scram, web, nos]
3x Battleships **//Trigger//**
===Reinforcement Wave 2===
4x Battleships (Sleepless Sentinel)
-12 Cans
Deletions:
Space type: Class IV
As with all Sleeper combat anomalies there are 3 waves each which auto aggress.
Single Pocket
Initial Group
4x Frigates (Emergent Defender)
Second Wave appears after hacking cans
4x Frigates (scram)
3x Battleships (trigger)
Third Wave
4x Battelships (Sleepless Sentinel)
12 Cans
Revision [5402]
Edited on 2009-10-25 15:51:23 by JamonTerrell [added additional information about wave 2 and 3]Additions:
Second Wave appears after hacking cans
4x Frigates (scram)
4x Cruisers
3x Battleships (trigger)
Third Wave
4x Battelships (Sleepless Sentinel)
4x Frigates (scram)
4x Cruisers
3x Battleships (trigger)
Third Wave
4x Battelships (Sleepless Sentinel)