Additions:
3 x Cruisers (Awakened Preserver) [rr]
2 x Frigates (Emergent Escort) **{{color c="red" text="TRIGGER"}}**
4 x Cruisers (Awakened Patroller) **{{color c="red" text="TRIGGER"}}**
4 x Frigates (Emergent Escort) **{{color c="red" text="TRIGGER"}}**
2 x Frigates (Emergent Escort) **{{color c="red" text="TRIGGER"}}**
4 x Cruisers (Awakened Patroller) **{{color c="red" text="TRIGGER"}}**
4 x Frigates (Emergent Escort) **{{color c="red" text="TRIGGER"}}**
Deletions:
2 x Frigates (Emergent Escort) **//Trigger//**
4 x Cruisers (Awakened Patroller) **//Trigger//**
4 x Frigates (Emergent Escort) **//Trigger//**
==Tip==
- Any Preserver class ship repairs it seems
Additions:
5 Ejected Sleeper Databanks, which can be accessed using the Codebreaker Module.
Revision [4658]
Edited on 2009-07-24 22:06:37 by IdaraCivireAdditions:
As with any Sleeper radar site, there are 4 waves each which auto aggress.
Deletions:
Revision [4645]
Edited on 2009-07-24 22:02:12 by IdaraCivireAdditions:
Space type: Normal Space
Scramblers: None
Scramblers: None
Deletions:
Scramblers:
Revision [4644]
Edited on 2009-07-24 22:01:57 by IdaraCivireAdditions:
As with any Sleeper radar site, there are 4 waves each which auto aggro.
Sleeper ships may target switch. Drones and support ships are not immune.
Sleeper ships may target switch. Drones and support ships are not immune.
Deletions:
Sleeper ships re-target every few minutes. Drones and support ships are not immune.
Additions:
======Unsecured Perimeter Transponder Farm======
Deletions:
Wormhole Class: Class 2