Formatting code for PerimeterCheckpoint
======Perimeter Checkpoint======
{{lastedit show="2"}}
Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal space
Damage dealt: Omni
Webbers: None
Scramblers: None
Extras: NOS (Awakened Escort)
Recommended ship classes: BC (Drake)
Recommended generic setup: Omni tank
As with all Sleeper combat anomalies there are 3 waves each which auto aggress.
Sleeper ships may target switch. Drones and support ships are not immune.
====Single Pocket====
===Initial Group===
2x Sentry (Sirius)
2 or 3x Cruisers (Awakened Patroller) **{{color c="red" text="TRIGGER"}}**
2x Frigates (Emergent Patroller)
===Reinforcements Wave 1===
2x Cruisers (Awakened Patroller) **{{color c="red" text="TRIGGER"}}**
2x Cruisers (Awakened Escort) [nos] (Orbits at 45km)
===Reinforcements Wave 2===
1x Battleship (Sleepless Patroller)
3x Frigates (Emergent Patroller)
{{lastedit show="2"}}
Faction: Sleepers
Signature type: Cosmic Anomaly
Space type: Normal space
Damage dealt: Omni
Webbers: None
Scramblers: None
Extras: NOS (Awakened Escort)
Recommended ship classes: BC (Drake)
Recommended generic setup: Omni tank
As with all Sleeper combat anomalies there are 3 waves each which auto aggress.
Sleeper ships may target switch. Drones and support ships are not immune.
====Single Pocket====
===Initial Group===
2x Sentry (Sirius)
2 or 3x Cruisers (Awakened Patroller) **{{color c="red" text="TRIGGER"}}**
2x Frigates (Emergent Patroller)
===Reinforcements Wave 1===
2x Cruisers (Awakened Patroller) **{{color c="red" text="TRIGGER"}}**
2x Cruisers (Awakened Escort) [nos] (Orbits at 45km)
===Reinforcements Wave 2===
1x Battleship (Sleepless Patroller)
3x Frigates (Emergent Patroller)